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Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5327
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Posted - 2013.08.08 15:33:00 -
[1] - Quote
Damage multipliers so you know exactly how much more damage you'll be doing with damage mods AND proficiency skills
Profile signature to know how easily detected you are
Scan precision and scan range to know how good you are at spotting enemies
All those stats in the dropsuit info that are affected by skills and modules, yet for some reason aren't on the fitting screen.
If I can affect it with skills and modules, then the fitting screen should display it. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5335
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Posted - 2013.08.09 00:59:00 -
[2] - Quote
Do it! |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5480
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Posted - 2013.08.19 23:31:00 -
[3] - Quote
Still would be useful |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5555
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Posted - 2013.08.27 12:24:00 -
[4] - Quote
Still should happen |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5590
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Posted - 2013.08.30 01:46:00 -
[5] - Quote
Still very lacking |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5690
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Posted - 2013.09.02 20:51:00 -
[6] - Quote
Needs to happen |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5786
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Posted - 2013.09.06 07:11:00 -
[7] - Quote
I stiill want, shouldn't have to pull out a calculator |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5811
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Posted - 2013.09.07 19:21:00 -
[8] - Quote
More stats |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5843
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Posted - 2013.09.09 15:16:00 -
[9] - Quote
Still needs to happen |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5912
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Posted - 2013.09.12 21:12:00 -
[10] - Quote
Bojo The Mighty wrote:Same with scan precision, scan range, scan profile, sidearm damage, light weapon damage, heavy weapon damage, Agreed |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6344
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Posted - 2013.09.27 23:33:00 -
[11] - Quote
Stats! |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6344
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Posted - 2013.10.02 14:46:00 -
[12] - Quote
STATS! |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7675
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Posted - 2013.12.30 09:39:00 -
[13] - Quote
Do it!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7937
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Posted - 2014.01.09 22:19:00 -
[14] - Quote
I want still
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8212
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Posted - 2014.01.20 06:09:00 -
[15] - Quote
Cross Atu wrote:So has this happened yet? Nope
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8215
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Posted - 2014.01.20 09:18:00 -
[16] - Quote
Kevall Longstride wrote:This is all tied in with my fervent believe that the UI is key to making this game easier to understand and learn.
The UI is too much of a slave to the established one of Eve online. Now while this likely makes its easier and quicker to churn out a new piece of UI, such as delete all or mark as read in the mailbox, it doesn't take into account that the games primary input device is the duel shock.
What makes it even more frustrating is that when CCP do think out of the box and take into account the DS3 we get the new Starmap and the skill tree UI.
The Starmap is so good as a way of displaying the very complicated galaxy map of Eve, that when it was shown at Fanfest last year, Seamus Donahue, renowned professor at EVE University and the safest man in Eve, turned to me and said 'I want that map in Eve now'.
The branching nature of the Skill Tree would be perfect for a new Merc information panel, showing employment history, role management, medel's earned (when that happens), location, title management.... I could go on and on. It would still use the same infomation from CREST and the Eve API but displayed in a way more relevant to the use of a pad rather than the mouse and keyboard used in Eve with its right clicking and drop down menus.
I honestly think that CCP don't know what a gold mine that Skill Tree branch system is. The whole thing is modular, with the ability to add a new branch once new features come online. Couple it with a colour coding system and use of the trigger buttons and a very complicated system of corp management that is needed in the game becomes easier to use with a DS3 pad and a powerful tool for CEO's, directors and those with roles.
What specific changes would you like to see to the UI?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9661
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Posted - 2014.02.28 16:37:00 -
[17] - Quote
I want stats!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10621
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Posted - 2014.04.24 21:13:00 -
[18] - Quote
I want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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