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Manwad
The Equestrian Alliance
6
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Posted - 2013.08.08 00:50:00 -
[1] - Quote
Out of curiosity of leveling up my Amarr dropsuit, I discovered the bonus to repair efficiency of +5% per level. I went them did some math using the prototype logistics suit with complex repairers as my basis. Here's what I found:
The suit: 4 low level slots + 25% efficacy to armour repairers along with the ability to equip side arms.
The module: At max, it has a 25% efficacy with 5 armour repaired per second
The math: 5 X 1.5 = 7.5 armour per second. 7.5 X 4 = 35 armour repaired per second.
Armour of a fully upgraded armour skill Amarr logi = 225 armour
That divided by 35 = 6.4 seconds (When rounded)
So yeah... Do what you please with that info, just feat like sharing it with you guys. |
Minmatar Citizen 3173120
Brutor Vanguard Minmatar Republic
5
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Posted - 2013.08.08 00:52:00 -
[2] - Quote
You REALLY like math dont u? ALL YOU talk about in chat.........AHHHHHHHHHHHH lol |
cedz636
Brutor Vanguard Minmatar Republic
96
|
Posted - 2013.08.08 00:53:00 -
[3] - Quote
I am scratching my head trying to figure out these figures...and I was a mathematics major |
Manwad
The Equestrian Alliance
6
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Posted - 2013.08.08 00:54:00 -
[4] - Quote
I actually hate math... Well stuff like algebra and such. This is stuff that I'm interested in so... Yeah. |
cedz636
Brutor Vanguard Minmatar Republic
96
|
Posted - 2013.08.08 00:56:00 -
[5] - Quote
Manwad wrote:I actually hate math... Well stuff like algebra and such. This is stuff that I'm interested in so... Yeah.
You got a +1 for applying yourself. Keep it up. And while your at it, run me some figures for a MinLogi hacker fit |
Casius Hakoke
Fenrir's Wolves RUST415
206
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Posted - 2013.08.08 00:59:00 -
[6] - Quote
Nerf it! Nerf math!
But seriously, nice to see someone applying themselves. But I think CCP is planning on changing the suit bonuses soon anyways, but could be fun in the mean time.
Edit: Forgot to +1 you. |
Manwad
The Equestrian Alliance
9
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Posted - 2013.08.08 00:59:00 -
[7] - Quote
Sure. What's the specs and such? Skill levels, equipment etc... |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2397
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Posted - 2013.08.08 01:01:00 -
[8] - Quote
inb4 Amarr FotM.
'bout damn time. |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:03:00 -
[9] - Quote
cedz636 wrote:I am scratching my head trying to figure out these figures...and I was a mathematics major . Maybe if I went to an Amarrian university i'd understand
I'm in high school... |
Fire of Prometheus
DUST University Ivy League
61
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Posted - 2013.08.08 01:06:00 -
[10] - Quote
+1
And my math teacher says video games dont teach you math :P |
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John Demonsbane
Unorganized Ninja Infantry Tactics
53
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Posted - 2013.08.08 01:09:00 -
[11] - Quote
There you go. Call the press, they make you smarter, video games FTW. |
Xocoyol Zaraoul
Superior Genetics
1039
|
Posted - 2013.08.08 01:14:00 -
[12] - Quote
Your proto logi would also have a role bonus of an additional 5HP/sec, is this counted in? |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:17:00 -
[13] - Quote
Xocoyol Zaraoul wrote:Your proto logi would also have a role bonus of an additional 5HP/sec, is this counted in?
Yes, it's counted in but I forgot to add that in this post's equation thing. |
Greasepalms
Ahrendee Mercenaries EoN.
166
|
Posted - 2013.08.08 01:21:00 -
[14] - Quote
don't armor reppers have stacking penalty though? |
Manwad
The Equestrian Alliance
9
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Posted - 2013.08.08 01:25:00 -
[15] - Quote
Greasepalms wrote:don't armor reppers have stacking penalty though?
Don't think so... On my Amarr medic now, I have 9.59 rep rate per second.
2 advanced repairers with level 2 Amarr logic suit command... Thing. |
Halfwings Warbringer
ThislsWhyimhot
4
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Posted - 2013.08.08 01:26:00 -
[16] - Quote
it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets |
Greasepalms
Ahrendee Mercenaries EoN.
166
|
Posted - 2013.08.08 01:30:00 -
[17] - Quote
Manwad wrote:Greasepalms wrote:don't armor reppers have stacking penalty though? Don't think so... On my Amarr medic now, I have 9.59 rep rate per second. 2 advanced repairers with level 2 Amarr logic suit command... Thing.
They don't, I've just checked.
Also, on my Amarr logi pro, with 4 complex armor reppers, I get 33.75 HP/s
I believe that's the highest possible rep rate on a dropsuit. |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:32:00 -
[18] - Quote
Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets
Thing is... A medic isn't in direct combat all the time. And armour repairers work even when being shot at so, yeah. You can get away with like one armour then fully recover in a few seconds. |
Scheneighnay McBob
Bojo's School of the Trades
2765
|
Posted - 2013.08.08 01:34:00 -
[19] - Quote
I thought that A was an E |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:34:00 -
[20] - Quote
Greasepalms wrote:Manwad wrote:Greasepalms wrote:don't armor reppers have stacking penalty though? Don't think so... On my Amarr medic now, I have 9.59 rep rate per second. 2 advanced repairers with level 2 Amarr logic suit command... Thing. They don't, I've just checked. Also, on my Amarr logi pro, with 4 complex armor reppers, I get 33.75 HP/s I believe that's the highest possible rep rate on a dropsuit.
Huh... I'm going to try a different formula thing: Adding 1.25% twice to the 5 armour that the complex armour repairers grant you... |
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Protocake JR
Internal Error. Negative-Feedback
456
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Posted - 2013.08.08 01:35:00 -
[21] - Quote
Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets
I armor rep tank in my proto laser suit. If you stay out of the ARs range and strafe back and forth, you will cut their DPS by a lot. Like below 100 DPS. I've out repped ranged HMG damage.
Armor rep tanking is best for enduring ranged fights when you have the advantage. It's how i'm able to stay out in the middle of a field and survive without cover (until a death squad bum-rushes me).
Keep in mind though, this is only on an assault and I'm using only 3 complex reppers (I also shield tank), and without the extra 25% efficacy bonus.
Depending on the map (and blueberries), I'll get close to 30 kills, but usually i'll go around 15/2. Unless I'm fighting the teamplayers solo. |
Halfwings Warbringer
ThislsWhyimhot
4
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Posted - 2013.08.08 01:37:00 -
[22] - Quote
Manwad wrote:Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets Thing is... A medic isn't in direct combat all the time. And armour repairers work even when being shot at so, yeah. You can get away with like one armour then fully recover in a few seconds.
i didnt say it was for combat if u get spoted u die so fast u cant even cover, ofc it rep u right away but if u get hit more then 4 hit u die. sorry about bad my english. |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:40:00 -
[23] - Quote
Halfwings Warbringer wrote:Manwad wrote:Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets Thing is... A medic isn't in direct combat all the time. And armour repairers work even when being shot at so, yeah. You can get away with like one armour then fully recover in a few seconds. i didnt say it was for combat if u get spoted u die so fast u cant even cover, ofc it rep u right away but if u get hit more then 4 hit u die. sorry about bad my english.
You also aren't factoring in shields and evasive maneuvers. A proto medic has insane range on their repair tools, so they can stay out of sight, kind of, when repairing a armour tank heavy or something along those lines. |
Halfwings Warbringer
ThislsWhyimhot
4
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Posted - 2013.08.08 01:40:00 -
[24] - Quote
Protocake JR wrote:Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets I armor rep tank in my proto laser suit. If you stay out of the ARs range and strafe back and forth, you will cut their DPS by a lot. Like below 100 DPS. I've out repped ranged HMG damage. Armor rep tanking is best for enduring ranged fights when you have the advantage. It's how i'm able to stay out in the middle of a field and survive without cover (until a death squad bum-rushes me). Keep in mind though, this is only on an assault and I'm using only 3 complex reppers (I also shield tank), and without the extra 25% efficacy bonus. Depending on the map (and blueberries), I'll get close to 30 kills, but usually i'll go around 15/2. Unless I'm fighting the teamplayers solo.
that mean u more like a armor type sniper-scout for that build.
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Halfwings Warbringer
ThislsWhyimhot
4
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Posted - 2013.08.08 01:42:00 -
[25] - Quote
Manwad wrote:Halfwings Warbringer wrote:Manwad wrote:Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets Thing is... A medic isn't in direct combat all the time. And armour repairers work even when being shot at so, yeah. You can get away with like one armour then fully recover in a few seconds. i didnt say it was for combat if u get spoted u die so fast u cant even cover, ofc it rep u right away but if u get hit more then 4 hit u die. sorry about bad my english. You also aren't factoring in shields and evasive maneuvers. A proto medic has insane range on their repair tools, so they can stay out of sight, kind of, when repairing a armour tank heavy or something along those lines.
well i know rep tool have good range but if u getting cqc u dont last for a sec at all |
Manwad
The Equestrian Alliance
9
|
Posted - 2013.08.08 01:44:00 -
[26] - Quote
Halfwings Warbringer wrote:Manwad wrote:Halfwings Warbringer wrote:Manwad wrote:Halfwings Warbringer wrote:it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets Thing is... A medic isn't in direct combat all the time. And armour repairers work even when being shot at so, yeah. You can get away with like one armour then fully recover in a few seconds. i didnt say it was for combat if u get spoted u die so fast u cant even cover, ofc it rep u right away but if u get hit more then 4 hit u die. sorry about bad my english. You also aren't factoring in shields and evasive maneuvers. A proto medic has insane range on their repair tools, so they can stay out of sight, kind of, when repairing a armour tank heavy or something along those lines. well i know rep tool have good range but if u getting cqc u dont last for a sec at all
This is why we, the Amarr, have side arms: To kill any who get past our tank and try to kill us. |
Halfwings Warbringer
ThislsWhyimhot
4
|
Posted - 2013.08.08 01:47:00 -
[27] - Quote
This is why we, the Amarr, have side arms: To kill any who get past our tank and try to kill us. [/quote] yes side arm is good but if u fighting some good player u die under sec , im not saying full rep build are bad but think about it , u have to fellow the guy who u rep u not alway have good place to cover.(mean move place to place) |
Halfwings Warbringer
ThislsWhyimhot
4
|
Posted - 2013.08.08 01:48:00 -
[28] - Quote
[/quote] This is why we, the Amarr, have side arms: To kill any who get past our tank and try to kill us. [/quote] yes side arm is good but if u fighting some good player u die under sec , im not saying full rep build are bad but think about it , u have to fellow the guy who u rep u not alway have good place to cover.(mean move place to place)[/quote] |
Manwad
The Equestrian Alliance
10
|
Posted - 2013.08.08 01:53:00 -
[29] - Quote
I get what you're saying, Halfwings, but that can apply for any number of builds, not just medics. |
Asher Night
Condotta Rouvenor Gallente Federation
447
|
Posted - 2013.08.08 02:42:00 -
[30] - Quote
cedz636 wrote:I am scratching my head trying to figure out these figures...and I was a mathematics major . Maybe if I went to an Amarrian university i'd understand
Are you serious?
...I failed math and this was ****ing easy. |
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Derek Barnes
0uter.Heaven EoN.
361
|
Posted - 2013.08.08 03:44:00 -
[31] - Quote
Yeah ever since they added the 4th low slot I added more armor on my suit. I use 447 Armor with a 20.62 Armor repair rate. Which I like that the most because it makes the suit have decent amount of armor and armor reps. |
Ofelia Softly
Mikramurka Shock Troop Minmatar Republic
8
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Posted - 2013.08.08 04:17:00 -
[32] - Quote
The modules should have a stack penalty iirc. |
RA Drahcir
Psygod9 RISE of LEGION
82
|
Posted - 2013.08.08 05:03:00 -
[33] - Quote
1.25*1.25=1.5625 =/= 1+.25+.25=1.5 |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1062
|
Posted - 2013.08.08 05:05:00 -
[34] - Quote
Manwad wrote:Out of curiosity of leveling up my Amarr dropsuit, I discovered the bonus to repair efficiency of +5% per level. I went them did some math using the prototype logistics suit with complex repairers as my basis. Here's what I found:
The suit: 4 low level slots + 25% efficacy to armour repairers along with the ability to equip side arms, also the +5 to HP per level that was added in the end, as it's not considered a armour repairer module.
The module: At max, it has a 25% efficacy with 5 armour repaired per second
The math: 5 X 1.5 = 7.5 armour per second. 7.5 X 4 = 35 armour repaired per second.
Armour of a fully upgraded armour skill Amarr logi = 225 armour
That divided by 35 = 6.4 seconds (When rounded)
So yeah... Do what you please with that info, just feat like sharing it with you guys.
but they you are a super ****** armour tanker..... whats your point. You just turned your suit into a crappier version of a shield suit....
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