Pages: [1] 2 |
1. [Random Idea/Request] Suits made for style and nothing else. - in Feedback/Requests [original thread]
I'm a fan of pimping out my character in the best/worst combinations of clothing in video games, to make him look goofy/awesome. What I want is a selection of like themed drop suits that have horrid stats and stuff, but look awesome. These sui...
- by Manwad - at 2013.09.08 23:08:00
|
2. So I did some math... - in General Discussions [original thread]
I get what you're saying, Halfwings, but that can apply for any number of builds, not just medics.
- by Manwad - at 2013.08.08 01:53:00
|
3. So I did some math... - in General Discussions [original thread]
Halfwings Warbringer wrote: Manwad wrote: Halfwings Warbringer wrote: Manwad wrote: Halfwings Warbringer wrote: it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can k...
- by Manwad - at 2013.08.08 01:44:00
|
4. So I did some math... - in General Discussions [original thread]
Halfwings Warbringer wrote: Manwad wrote: Halfwings Warbringer wrote: it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 ...
- by Manwad - at 2013.08.08 01:40:00
|
5. So I did some math... - in General Discussions [original thread]
Greasepalms wrote: Manwad wrote: Greasepalms wrote: don't armor reppers have stacking penalty though? Don't think so... On my Amarr medic now, I have 9.59 rep rate per second. 2 advanced repairers with level 2 Amarr logic suit comman...
- by Manwad - at 2013.08.08 01:34:00
|
6. So I did some math... - in General Discussions [original thread]
Halfwings Warbringer wrote: it doesnt matter if u have that fast rep when u have low armor. if u fighing proto players with max ar skills they can kill u under 3 sec so fast rep = useless 225 = 4 bullets Thing is... A medic isn't in direct c...
- by Manwad - at 2013.08.08 01:32:00
|
7. So I did some math... - in General Discussions [original thread]
Greasepalms wrote: don't armor reppers have stacking penalty though? Don't think so... On my Amarr medic now, I have 9.59 rep rate per second. 2 advanced repairers with level 2 Amarr logic suit command... Thing.
- by Manwad - at 2013.08.08 01:25:00
|
8. So I did some math... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Your proto logi would also have a role bonus of an additional 5HP/sec, is this counted in? Yes, it's counted in but I forgot to add that in this post's equation thing.
- by Manwad - at 2013.08.08 01:17:00
|
9. Forum Poll: Mass Driver OP or not? - in General Discussions [original thread]
Not OP.
- by Manwad - at 2013.08.08 01:09:00
|
10. So I did some math... - in General Discussions [original thread]
cedz636 wrote: I am scratching my head trying to figure out these figures...and I was a mathematics major . Maybe if I went to an Amarrian university i'd understand I'm in high school...
- by Manwad - at 2013.08.08 01:03:00
|
11. So I did some math... - in General Discussions [original thread]
Sure. What's the specs and such? Skill levels, equipment etc...
- by Manwad - at 2013.08.08 00:59:00
|
12. So I did some math... - in General Discussions [original thread]
I actually hate math... Well stuff like algebra and such. This is stuff that I'm interested in so... Yeah.
- by Manwad - at 2013.08.08 00:54:00
|
13. So I did some math... - in General Discussions [original thread]
Out of curiosity of leveling up my Amarr dropsuit, I discovered the bonus to repair efficiency of +5% per level. I went them did some math using the prototype logistics suit with complex repairers as my basis. Here's what I found: The suit: 4 low...
- by Manwad - at 2013.08.08 00:50:00
|
14. Laser Rifle Testing Log - in General Discussions [original thread]
ZDub 303 wrote: "sweet spot is at long range" So lets give it an iron sight and no zoom! Of course... why would someone shooting a person 80m away want zoom or an unobstructed view of their target? There is a zoom... But it's quite minor. A...
- by Manwad - at 2013.07.16 21:41:00
|
15. Laser Rifle Testing Log - in General Discussions [original thread]
The sweet spot was in the 60-90 meter range, but you're right about what you said... Especially sprinting towards you when you have the laser rifle...
- by Manwad - at 2013.07.16 21:28:00
|
16. Laser Rifle Testing Log - in General Discussions [original thread]
After hearing the numerous cries of the laser rifle getting nerfed and receiving my free 50 copies of the Burnstalk laser rifle in the newsletter, I decided to test it out. The first few matches were a complete fail, with me going 0-7 with about ...
- by Manwad - at 2013.07.16 21:20:00
|
17. Local chat brainstorming session results - in Feedback/Requests [original thread]
I started this session by having the idea that the mass driver should fire in a straight line when aiming down the sights. Currently, the sights for the mass driver are worthless, the cross hairs are far better for determining the arc. Then, a m...
- by Manwad - at 2013.04.06 23:02:00
|
18. Fix the breach mass driver. - in Feedback/Requests [original thread]
Sweet Odin, this weapon is horrid. My request is that the weapon needs a higher splash damage. The radius is fine, it being a breach type weapon and all. Keep everything else the same and just increase the splash damage.
- by Manwad - at 2013.02.09 16:06:00
|
19. Mandatory Changes. - in Feedback/Requests [original thread]
Bhor Derri wrote: After Chromosome I have seen things that are still annoying and unbalanced , to start things off The AV grenade - It deals high damage (OHK an LAV with 1300 eHP) - homes in on vehicles - can be spammed. Now if we compare it t...
- by Manwad - at 2012.12.24 20:36:00
|
20. [Request] The ability to interact with the stuff in your quarters that's not... - in Feedback/Requests [original thread]
Just have a movie night with your fellow corps members. It'd be awesome.
- by Manwad - at 2012.12.24 05:10:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |