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semperfi1999
Internal Error. Negative-Feedback
748
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Posted - 2013.08.07 19:21:00 -
[1] - Quote
RECON BY FIRE wrote:With the miserable attempt at punishing AFKers with this most recent SP event being an obvious failure, it is time to start discussing legitimate ways to end the AFKing.
First and foremost, the frontrunner of the problem besides this game not being very fun, is that we are given more SP for doing nothing than we are for doing something; 5 SP per second and 1 SP per WP in a match. So why should we play when our efforts in game are barely rewarded? As already stated the game isn't very fun at the moment, so what do I have to gain by playing? Instead SP gains should be flipped the other way around as well as multiplied. We should gain between 10 and 20 SP per WP and around 1 to 5 SP per second in a game. Under these gains noobs should still find the gains that will help to get them in the gear they need to be in (lets face it, if you cant make 500 WP a game you shouldn't be worried about better gear, it wont help) as well as allow players that perform well to hit their cap quicker and make the game feel less grindy and more enjoyable. Also, why AFK if I can gain five to ten times as much SP by playing?
The second thing is really the biggest problem, but also already well known to CCP. The game right out sucks at this moment. Funky hit detection, inconsistent aiming mechanics, weapons balancing that is nowhere near finished, etc.
Feel free to generally discuss this topic so I can post an appropriate thread in the Feedback forum at a later date.
I love it recon.......of course it wont be implemented..........and noobs will come crying that good players will get too much SP per match............but very good solution. |
semperfi1999
Internal Error. Negative-Feedback
748
|
Posted - 2013.08.07 19:22:00 -
[2] - Quote
BARDAS wrote:Auto-disconnect would work if you AFK for more than a couple of minutes. No rewards, ect.
Say hello to my friend the rubber band. Spinning circles may make me dizzy but it also keeps this supposed anti AFK system from working. |
semperfi1999
Internal Error. Negative-Feedback
751
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Posted - 2013.08.07 19:44:00 -
[3] - Quote
Billi Gene wrote:"report afk" functionality through the team interface, sets off a visual warning ...no audible warning, on screen in big letters like the old OB ready pop up.
if player has died in the last minute, killed a red in the last 5 minutes, shot at and hit a red within the last 2 minutes, recieved WP for anything other than Team Respawn, vehicle/installation reps, team resupply, or has been within radar range of a red within the last 3 minutes... then the pop up warning does not appear,
following pop up warning a large countdown appears for 3 minutes. Doing any of the above cancels the count down. Successive Warnings produce a lower time limit at a rate of 50% of the previous.
If the countdown reaches 0 you are forced out of the match.
being forced out of three games in a row nets you a loss of 1% of your total Life Time SP. reclaimable after submitting a ticket for review.
hows that for "off the top o' meh 'ead" ?
edit: team interface to stop post match trolling.
no problem with an afk'er so dedicated to the cause as to take a possible 0/15 k/dr hit just to get 5k SP :P
Hilariously this is the single worst idea I have seen to prevent AFKing. Not only would it not work...but it would be super spammed and end up clogging up the latency. |
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