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Forlorn Destrier
Bullet Cluster
1309
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Posted - 2013.08.06 22:57:00 -
[1] - Quote
ALPHA DECRIPTER wrote:low genius wrote:no points awarded, and no sp pulled while inside the redline. this is the answer. funny thing is that this may actually work
`Sigh. Just another fun game of DUST .
At present, you can't tell if you are in the redline as there are no markers. This needs to be added as well so people who honestly don't know can move out of it. |
Forlorn Destrier
Bullet Cluster
1311
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Posted - 2013.08.07 14:44:00 -
[2] - Quote
BL4CKST4R wrote:WhiskeyJack Otako wrote:After ~20 seconds in the MCC all players become friendly-killable. Friendly fire kills in the MCC are worth +50
So I spawn into the MCC and kill all the killables in that 20 seconds and leave it to continue the game. This solution would move the AFK crowd to the ground where they are killable by reds through a variety of methods.
And then... Once on the ground any one who stops moving for a minute or more in the red zone starts a normal red zone timer killing them if they don't move.
So then people could AFK in the MCC and on the ground, but not without risk of dying - which is the risk we all take and all want the AFKers to take. Have friend make alt, join same match and MCC afk. Kill friend then revive him and wait 20 seconds kill him then revive; do this for 15 minutes for an easy 2250 WP.
You can't perma revive - the friend couldn't be AFK. Also, you'd have to be lucky to get into the same side of the same match as well. Possible, but not consistent and a lot of work. |
Forlorn Destrier
Bullet Cluster
1312
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Posted - 2013.08.07 17:29:00 -
[3] - Quote
BL4CKST4R wrote:Forlorn Destrier wrote:BL4CKST4R wrote:WhiskeyJack Otako wrote:After ~20 seconds in the MCC all players become friendly-killable. Friendly fire kills in the MCC are worth +50
So I spawn into the MCC and kill all the killables in that 20 seconds and leave it to continue the game. This solution would move the AFK crowd to the ground where they are killable by reds through a variety of methods.
And then... Once on the ground any one who stops moving for a minute or more in the red zone starts a normal red zone timer killing them if they don't move.
So then people could AFK in the MCC and on the ground, but not without risk of dying - which is the risk we all take and all want the AFKers to take. Have friend make alt, join same match and MCC afk. Kill friend then revive him and wait 20 seconds kill him then revive; do this for 15 minutes for an easy 2250 WP. You can't perma revive - the friend couldn't be AFK. Also, you'd have to be lucky to get into the same side of the same match as well. Possible, but not consistent and a lot of work. Factional warfare.
You still can't perma revivie. You can only do this maybe 2 or three times before they have to spawn again. You're still not AFK. |
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