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ReGnYuM
TeamPlayers EoN.
689
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Posted - 2013.08.06 19:01:00 -
[1] - Quote
Mobius Wyvern wrote:
- Start firing
- Release pressure just enough that you stop
- Squeeze again immediately
Once you get the exact amount of pressure figured out, you can "feather" R1 to allow maximum rate of fire with little to no dispersion increase. There is no way that any adjustment of the Assault Rifle or any other weapon will have any real effect until they fix the fact that dispersion resets instantly upon releasing the trigger.
Wrong again nub |
ReGnYuM
TeamPlayers EoN.
689
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Posted - 2013.08.06 19:12:00 -
[2] - Quote
Mobius Wyvern wrote:BLKDG wrote:DUDE thats OP
nerf fingures Most other games just have a kind of cooldown period on the dispersion reset, so you actually have to pause between bursts to make the dispersion or recoil go down. Since this is CCP's first shooter, it's not that surprising that they missed that. ReGnYuM wrote: Wrong again nub
Done it myself, verified by 3 different sources.
ADS or Hip |
ReGnYuM
TeamPlayers EoN.
689
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Posted - 2013.08.06 19:22:00 -
[3] - Quote
Mobius Wyvern wrote:ReGnYuM wrote:Mobius Wyvern wrote:BLKDG wrote:DUDE thats OP
nerf fingures Most other games just have a kind of cooldown period on the dispersion reset, so you actually have to pause between bursts to make the dispersion or recoil go down. Since this is CCP's first shooter, it's not that surprising that they missed that. ReGnYuM wrote: Wrong again nub
Done it myself, verified by 3 different sources. ADS or Hip I've only tried ADS myself. I think it would work for both, though. Worked for ADS like a charm. And, again, slap an AR on your fit and give it a shot!
For ADS yes but not for hip
lol I thought you were talking about hip
This is not the case for Hip tho |
ReGnYuM
TeamPlayers EoN.
691
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Posted - 2013.08.06 23:11:00 -
[4] - Quote
Mobius Wyvern wrote:ZDub 303 wrote:Pretty sure regnyum is correct in this case.
Recoil resets in ADS but recoil is not dispersion.
When in ADS bullet dispersion is essentially zero.
When hip firing, you can clearly see what your dispersion is doing based on the dynamic reticule. Semantics. I'm used to recoil being vertical, so what the AR does in ADS seems better described as dispersion to me. Regardless, if you hold down the trigger through the entire magazine, you'll see the dispersion will build even at the highest levels of the AR skill. However, feathering R1 allows you to maintain your full RoF in ADS without any dispersion build.
Standing still maybe |
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