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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
59
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Posted - 2013.08.14 09:32:00 -
[1] - Quote
Great work on the graph and the suggested alternatives.
I'd vote for either option C or D.
With that in place they also need:
- A bonus WP/SP awarded for winning the match that is significant enough to focus on the objectives rather than just WP farming. I'm not sure what this should be, either 2000 WP or maybe just 2000 SP. This would deter people from just farming WP and actually try to win the battles.
With the new WP/SP system + a reward I see AFK quickly becoming less of a problem. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
61
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Posted - 2013.08.14 14:01:00 -
[2] - Quote
Absolute Idiom II wrote:What if the winning team received a flat bonus of say 1000 SP to each player? That way you can play to win even if you don't end up earning all that many WP during the battle.
I think a flat bonus would be better than a simple multiplier of say 1.5x. A multiplier still mostly rewards those at the top of the score board.
So you end up with WP being your performance related pay and winning being a (significant) flat bonus.
Agreed, I always think that their should be a flat bonus for winning - this would really affect gameplay if it is rewarding enough. If it isn't, people won't have an incentive to win and will just farm WP.
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
62
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Posted - 2013.08.14 14:03:00 -
[3] - Quote
lrian Locust wrote:I don't think CCP needs to add additional SP gain multipliers to satisfy newbies. They already have the benefit of cheap initial skills. That should be enough - if not, then the skill tree should be adjusted.
That said, perhaps the skill tree should get rid of the SP cost multipliers. That would a) make it easier for CCP to tweak and balance game performance, b) get rid of skill upgrades without any benefits, and c) makes it easier for players to calculate and compare SP cost.
Hey, I think I'll start a new thread on this!
Yes this is another problem indeed - but a new thread is probably the way to go so we don't dilute ideas too much. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
62
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Posted - 2013.08.14 14:08:00 -
[4] - Quote
shaman oga wrote:After this week i've realized that if you only double the WP you need an insane amount of them, to have a good SP payout, if the match don't last at least 15 minutes. I would like to have some stats like an average duration of skirmish or domination and the average WP gain for each player, to give good suggestions.
This would also be useful - unfortunately, all the metrics remain with CCP for now, although they can definitely apply our ideas to their statistics to give us a viable solution! |
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