Michael Arck wrote:Protocake JR wrote:Michael Arck wrote:
I highly disagree. I don't think its CCP job to do that. Hear me out before you spit out your drink. When I first played this game, I was a little overwhelmed. I didn't know exactly what I was looking at or how I wanted to build. I knew I wanted an assault guy but I didn't know how to exactly create that mercenary with the SP system.
So you know what my first thoughts were? Go to the forums and youtube. I did my homework. I read for hours and watched various videos. Also, my corporation extended a hand in helping me get adjusted to NE. I feel the hand holding by CCP is unnecessary. This is New Eden. You either learn how to survive and be swallowed up by it. That's why there are guides out there to help new mercs. It's on the merc to find that acquire that information.
God, this type of mentality is getting old.
Congratulations, you are part of the 1%. People need to stop treating this game as it's own grand universe when this game hasn't even begun to stand up on it's own.
Nobody gives a **** if this is New Eden. Sorry to put it bluntly, but look at the player counts for yourself. Nobody cares.
Treat this game as is.
It's poorly designed, and if you don't go out of your way and look for second hand information, then you need to HTFU and GTFO of New Eden and find a new game to play (BF4/PS2).
Like I said. Bad game design.
Ok. So are you really adding something constructive to the table? Something that would better the experience of the new player??
Fortitude is a mentality that never gets old.
He's 100% on point though. If CCP gets this game where it needs to be, they can bring in some of the New Eden misery into this game. But right now they don't have that luxury. If it means running off 5 or 6 Eve diehards for the future of the game then so be it.
This is a complex skilling structure with a TON of different options and a TON of different pathways to get there.
The 400 WP Battle Academy might be the dumbest thing I've heard yet from these Devs in nearly a year of playing this game. I'm not trying to be mean, but if that is your answer to fixing the new player experience then we are doomed. I was thinking it should be raised to 200,000.
These guys are getting completely OWNED in pub matches.
Make the Battle Academy longer and give some incentive to these new players to join established corps to get the help they need to make this game enjoyable as soon as possible for them. Incentivize corporations to take in new players (and I'm aware this could be exploited).
You have to push these players to join established corporations or they won't stick around. It's that or come out with an in depth tutorial system along with PVE and respecs available to them when they figure out how bad they screwed up back when they first started.