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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Thor Odinson42
Molon Labe. League of Infamy
813
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Posted - 2013.08.06 17:58:00 -
[1] - Quote
Michael Arck wrote:Protocake JR wrote:Michael Arck wrote: I highly disagree. I don't think its CCP job to do that. Hear me out before you spit out your drink. When I first played this game, I was a little overwhelmed. I didn't know exactly what I was looking at or how I wanted to build. I knew I wanted an assault guy but I didn't know how to exactly create that mercenary with the SP system.
So you know what my first thoughts were? Go to the forums and youtube. I did my homework. I read for hours and watched various videos. Also, my corporation extended a hand in helping me get adjusted to NE. I feel the hand holding by CCP is unnecessary. This is New Eden. You either learn how to survive and be swallowed up by it. That's why there are guides out there to help new mercs. It's on the merc to find that acquire that information.
God, this type of mentality is getting old. Congratulations, you are part of the 1%. People need to stop treating this game as it's own grand universe when this game hasn't even begun to stand up on it's own. Nobody gives a **** if this is New Eden. Sorry to put it bluntly, but look at the player counts for yourself. Nobody cares. Treat this game as is. It's poorly designed, and if you don't go out of your way and look for second hand information, then you need to HTFU and GTFO of New Eden and find a new game to play (BF4/PS2). Like I said. Bad game design. Ok. So are you really adding something constructive to the table? Something that would better the experience of the new player?? Fortitude is a mentality that never gets old.
He's 100% on point though. If CCP gets this game where it needs to be, they can bring in some of the New Eden misery into this game. But right now they don't have that luxury. If it means running off 5 or 6 Eve diehards for the future of the game then so be it.
This is a complex skilling structure with a TON of different options and a TON of different pathways to get there.
The 400 WP Battle Academy might be the dumbest thing I've heard yet from these Devs in nearly a year of playing this game. I'm not trying to be mean, but if that is your answer to fixing the new player experience then we are doomed. I was thinking it should be raised to 200,000.
These guys are getting completely OWNED in pub matches.
Make the Battle Academy longer and give some incentive to these new players to join established corps to get the help they need to make this game enjoyable as soon as possible for them. Incentivize corporations to take in new players (and I'm aware this could be exploited).
You have to push these players to join established corporations or they won't stick around. It's that or come out with an in depth tutorial system along with PVE and respecs available to them when they figure out how bad they screwed up back when they first started. |
Thor Odinson42
Molon Labe. League of Infamy
816
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Posted - 2013.08.06 18:11:00 -
[2] - Quote
TEXA5 HiTM4N wrote:400 war points is a really bad idea. once they play their 4-5 games you are going to throw them into the proto stomping game and they will leave and never come back. It seems whoever is telling yall what to do is really incompetent. there is no way you can justify this change.
This is the nicest way possible that you could try and communicate the colossal mistake this is.
Whomever thought this was a good idea needs to be removed from any future idea forming or decision making.
Half of my time in squads is spent with people discussing the job that's in front of CCP to get new player retention and accumulation up. It's going to be hard.
Throwing noobs to the wolves after a few matches is a terrible, terrible, terrible idea.
I was in a skirmish last night and my squad was really having a hard time at the bridge on the bridge map. We'd just taken the two other outside objectives and I looked up and they were already in enemy hands. We were just getting farmed at A. Just like many experienced players in pubs I started getting pissed at my blueberries. I switched over to team chat to see what the hell was going on. I ended up really getting to one of the guys and he left battle. I felt pretty bad and still do. I probably made another new guy quit the game.
My point there is that these guys don't have any business in these pubs with guys that have 20x the skill points they do. At least not solo, without mics, and without a clue. It's not good for the experienced guys and it's definitely not good for the new players.
If your new matchmaking system keeps these two groups separate then more power to you, but aren't you just creating more work for yourself than you need to right now?
Why not spend time actually developing the new player system that would be released with a full game?
The only thing with a higher priority than this is to come up with some content to keep your existing player base around. Putting the new players in an extended Battle Academy buys you some time to get new content out.
If they join a corp or figure out where and how to squad up, they can play in pubs anyway. They should AT LEAST be able to figure that out before they are thrown in the regular pub matches. |
Thor Odinson42
Molon Labe. League of Infamy
816
|
Posted - 2013.08.06 18:13:00 -
[3] - Quote
RoundEy3 wrote:I guess it's safe to say by this point that CCP is not afraid to lose some players in the name of statistical research.
That should have been taking place a year ago, not 4 months into a released game. |
Thor Odinson42
Molon Labe. League of Infamy
818
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Posted - 2013.08.06 18:40:00 -
[4] - Quote
I-Shayz-I wrote:You guys at CCP should really re-mention the fact that you have completely REDESIGNED the matchmaking system for a future update...so that all of us know that getting out of the academy won't be such a bad thing here in the near future.
Cause I think that without that little bit of CRUCIAL information, everyone here is going to think that 400 wp is absolutely ridiculous.
All that sounds good, but WHY?
With so much left to fix why not just let new players play in the battle academy?
Like I said before, let them join a corp or find a channel like LFSquad and squad up with people in there to take them into regular matches.
When they release the matchmaking feature and it's completely screwed up, they'll have to spend another month trying to fix it.
There are other ways to get veterans out of regular pub matches. The FW overhaul for example.
It just seems like they are undertaking a matchmaking system that from what I understand nobody in any game has been able to do effectively and introduce it to a game where a vast majority of the game is VASTLY more skilled (in experience and SP) than the new players.
If you are having a hard time (which CCP is having right now with Dust) with something why would you add more levels of complexity to what you are already doing? It just doesn't make sense to me. |
Thor Odinson42
Molon Labe. League of Infamy
820
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Posted - 2013.08.06 19:31:00 -
[5] - Quote
CrotchGrab 360 wrote:Really? 100 wp per match so after FOUR GAMES the new players are ready to be protostomped? ffs cut all the BS and make stats-based matchmaking. in fact i don't know if there's enough people playing to create balanced teams. if dust had this upon release you WOULD have the player counts!
people aren't going to stick around, grind for months just to be able to compete. and they will always be further and further behind. so why not create a dust for them, a different dust for everyone. where it's enjoyable regardless of your skill level because you will always be progressing at the same rate as others with similar stats.
did you even think this over?
why did you think this was a good idea?
I agree with a lot of this, but new players won't be further and further behind on the battlefield with ONE CLONE at a time. Meaning after 25 million SP you should have all core skills that you can imagine maxed out along with some different weapons, a vehicle, maybe a new suit, or whatever.
The new players only need 6 or 7 million SP to start making a big difference on the battlefield. But will those SP be spent specializing or just trying out a bunch of stuff? If they don't specialize they might as well be at 1 million SP.
They need to tweak the SP system so a new player can reach 6 million SP in the first month they are playing. After that first month they need to give them a respec. |
Thor Odinson42
Molon Labe. League of Infamy
824
|
Posted - 2013.08.06 20:10:00 -
[6] - Quote
RedZer0 MK1 wrote:400 wp is a huge step in the wrong direction. There are two things that battle academy need.
- Respecs
- Higher War Point cap
You have now joined the ranks of The So F'N Obvious it's Insane club.
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