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41. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: To kill a well fitted Sagaris you most certainly do not need 16 players. lol umad? have you ever faced one? and btw you don't have 16 good AVin pub matches. Never. You don't either have 2 good AV in a pub squad.
- by xxwhitedevilxx M - at 2013.02.14 17:56:00
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42. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
Noc Tempre wrote: Just ignore the tanks until you earn an OB. 100% efficacy for me. OB doesn't work on your tank, why should them work on others :S It's no use imho unless you are facing a low fitted standard or a militia
- by xxwhitedevilxx M - at 2013.02.14 17:29:00
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43. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
Bendtner92 wrote: xxwhitedevilxx M wrote: Bendtner92 wrote: If a 4-man squad all switching to AV can't take down a tank you're doing it wrong. They actually can take down a tank, they even could take down two of them at the same time...
- by xxwhitedevilxx M - at 2013.02.14 17:27:00
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44. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
Bendtner92 wrote: If a 4-man squad all switching to AV can't take down a tank you're doing it wrong. They actually can take down a tank, they even could take down two of them at the same time; it's just that 4 AV don't do the proper damage...
- by xxwhitedevilxx M - at 2013.02.14 17:19:00
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45. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
Tanks. Tanks everywhere. Since yesterday every skirmish pub match you join is full of tanks; The real problem is when you have against you 4 well fitted tanks. Av grenades, tier 2 swarm launchers, Flux Grenades seems to be absolutely inefficient a...
- by xxwhitedevilxx M - at 2013.02.14 17:05:00
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46. Snipers define OP - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Spawn somewhere else, if your team doesn't have any other locations to spawn on, then its not the sniper that's OP, its your team's fault for not having acquired more spawn points. Snipers themselves aren't hard to...
- by xxwhitedevilxx M - at 2013.02.02 03:33:00
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47. PLEASE PLEASE PLEASE - in Feedback/Requests [original thread]
I'm going to be Tked many many times i know it already... "You stole my kill", "you were going 20 - 0 so I killed you".... or even worse "i hate tank drivers", "i hate snipers" ... -.-" really hope they don't add this feature in pub matches, or at...
- by xxwhitedevilxx M - at 2013.02.01 02:21:00
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48. PLEASE PLEASE PLEASE - in Feedback/Requests [original thread]
Belzeebub Santana wrote: They should go MGO route and have the person who shoots a friendly their gun locks up and they can't fire for 2-3 seconds. You still do damage to the teammate but as soon as a hit is registered your gun stops firing, th...
- by xxwhitedevilxx M - at 2013.02.01 02:21:00
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49. Neat idea once maps are seeded~ - in Feedback/Requests [original thread]
Snaps Tremor wrote: So if you watch http://www.youtube.com/watch?v=pNmCRti9dFM you'll see the devs talking about working towards a point where the modular map system is complete enough to 'seed' Eve's planets, running one big script to genera...
- by xxwhitedevilxx M - at 2013.01.30 02:07:00
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50. [Request] Detailed stats - in Feedback/Requests [original thread]
I really think that detailed stats like kills per match, kills with a certain kind of weapon, WP earned per mach, kills done with vehicles etc. would be great; I would articulate my thought but drowsiness and english doesn't allow me to
- by xxwhitedevilxx M - at 2013.01.28 05:03:00
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51. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: xxwhitedevilxx M wrote: how many of you guys actually read the post? I always read your posts with great enthusiasm(insert sarcasm here.) But Na I enjoyed it. And outa pissiness, I made this thread https://forum...
- by xxwhitedevilxx M - at 2013.01.28 04:53:00
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52. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: I'm asking for a missile turret buff, removal from game or new sagaris role bonus. and yes, they should REALLY be buffed
- by xxwhitedevilxx M - at 2013.01.28 04:37:00
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53. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
how many of you guys actually read the post?
- by xxwhitedevilxx M - at 2013.01.28 04:35:00
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54. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
Piercing Serenity wrote: I would give this thread a better name. You're marring your name, your corp's, and most importantly, running the risk of people passing over your otherwise valid point because this *looks* like a generic nerf thread. ...
- by xxwhitedevilxx M - at 2013.01.28 03:55:00
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55. Large Missile turrets are OP. Please Nerf. - in Feedback/Requests [original thread]
Seriously, Please stop asking for nerfing everything, and start talking about balance. Lasers are ok the way they are just because they're only good at medium-long range. HMG are good just at medium-close range. With trees etc sniers won't be a tr...
- by xxwhitedevilxx M - at 2013.01.28 03:29:00
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56. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
lowratehitman wrote: I know, I know, beating the same old war drum, but hey, was the AR not on the chopping block? Indeed it was,and it was nerfed and put into its place. I am all about being honest with my opinions, and I truly feel the HMG ne...
- by xxwhitedevilxx M - at 2013.01.27 04:23:00
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57. Laser Rifles are way too Over Powered. - in Feedback/Requests [original thread]
Tamuramu wrote: They can kill from across the map and it only takes a few seconds for them to kill you. This really need to be fixed. please...please.... look at what they did to missile turrets! whenever you see a laser rifle just hide, cal...
- by xxwhitedevilxx M - at 2013.01.26 02:35:00
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58. Community Misconception + Developmental Oversight = Fatal Flaw - in Feedback/Requests [original thread]
Ninjanomyx wrote: 1. "Noobs" will be instantaneously biased to whatever they have chosen & will often request Nerfs to whatever Griefs them without an afterthought that their Skill Level may have been a defining factor that lead to their c...
- by xxwhitedevilxx M - at 2013.01.26 02:27:00
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59. Demand of team/corp deployment now (alot likes= high demand) - in Feedback/Requests [original thread]
+1 "a malincuore"
- by xxwhitedevilxx M - at 2013.01.24 16:01:00
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60. Request/feedback Buff the other AR variants - in Feedback/Requests [original thread]
honestly I'm using an exile just because of cpu usage limit, otherwise i'd use a gek or even a duvolle
- by xxwhitedevilxx M - at 2013.01.21 15:43:00
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