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1. New player issues - in Rookie Training Grounds [original thread]
I run beginner suits most of the time, and I go 10/3. Its not just equipment, although it helps. It really is the skills. That extra 5% damage can make all the difference.
- by slypie11 - at 2013.04.15 22:08:00
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2. Another (yawn) sp question... - in Rookie Training Grounds [original thread]
I don't believe they gain the sp and isk, they just do that so as not to mess up their KDR
- by slypie11 - at 2013.04.15 18:21:00
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3. Skills for A Heavy? - in Rookie Training Grounds [original thread]
Well, the skills that unlock the armor plate tiers increase its effectiveness by 5% I believe, so you might as well start there. If your going for armor, you may also want to invest in Kinetic Catalyzers, as these should counteract the speed cut, ...
- by slypie11 - at 2013.04.15 18:19:00
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4. Skills for A Heavy? - in Rookie Training Grounds [original thread]
It depends on what kind of heavy you want. Shield are more suited for scouts, logis and assaults because it doesn't hinder movement speed. Armor on the other hand adds more hp per mod, so that might be the way you want to go. If you doing a heavy/...
- by slypie11 - at 2013.04.15 17:11:00
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5. New player with real problems. - in Rookie Training Grounds [original thread]
Go online and play a free fps like blacklight retribution, planetside 2 if you have a good rig, or, if not, you can just play some crap on kongregate. While no true for some people, I find that no matter what control scheme, practice makes perfect
- by slypie11 - at 2013.04.12 01:55:00
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