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21. Faction Battle Selector doesn't work in starmap - in Technical Support/Bugs [original thread]
^^^^^^ I'm assuming this is a later feature to be added? When going to the starmap and selecting the faction warfare tab, we can not select the districts to join to coordinate with eve pilots..leaving the need to "sync" battles and have endless s...
- by shade emry3 - at 2013.11.05 12:06:00
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22. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
so um, any news or do i need to come to eve vegas or have juro say something, you dont want that guy pointing out negative things.. :p
- by shade emry3 - at 2013.10.18 08:10:00
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23. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
The-Errorist wrote: CCP please fix this. There's been tons of threads made talking about this issue and you've done nothing to fix it. Here's some: https://forums.dust514.com/default.aspx?g=posts&t=89891 https://forums.dust514.com/defaul...
- by shade emry3 - at 2013.10.16 07:34:00
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24. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
shade emry3 wrote: Bump
- by shade emry3 - at 2013.08.11 10:12:00
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25. HELP! i think i bought plexes for dust - in Technical Support/Bugs [original thread]
Beren Hurin wrote: jordy mack wrote: i must have been signed in under my dust char instead of my eve char when i purchased sum plexes... now theyre showing as an item i can assign to one of my dust chars. exactly how screwed am i? and can ...
- by shade emry3 - at 2013.07.24 02:06:00
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26. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi Ascent Arkrey, thank you for your post. I am just wondering, by the infantry hit box outside the LAV, do you mean you can kill the driver even you are shooting the air or the vehicle? Do you mean that the infantry hit b...
- by shade emry3 - at 2013.07.24 02:00:00
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27. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Bump
- by shade emry3 - at 2013.07.24 01:54:00
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28. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Bump
- by shade emry3 - at 2013.07.21 06:31:00
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29. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Dale Templar wrote: shade emry3 wrote: Stats on militia submachine gun indicates exact same numbers in relation to pg,cpu, rounds, reload, clip size and accuracy;except for damage. Recruit Submachine Gun is 21.5 HP whereas the militia submac...
- by shade emry3 - at 2013.07.20 16:25:00
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30. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Stats on militia submachine gun indicates exact same numbers in relation to pg,cpu, rounds, reload, clip size and accuracy;except for damage. Recruit Submachine Gun is 21.5 HP whereas the militia submachine gun is 23 HP indicating the militia has ...
- by shade emry3 - at 2013.07.20 15:24:00
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31. [Bug] Faction Warfare Orbital Bombardment Not working eve side - in Technical Support/Bugs [original thread]
Reference BUG REPORT ID: 157910
- by shade emry3 - at 2013.05.13 23:38:00
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32. [Cheating] Modded controler + tar - in Technical Support/Bugs [original thread]
Taurion Bruni wrote: shade emry3 wrote: bacon blaster wrote: I've seen plenty of people where it is far too obvious that they are using turbo controllers that rapid fire the button for you, and then combining this with the tar for an effe...
- by shade emry3 - at 2013.05.13 23:28:00
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33. [Bug] Faction Warfare Orbital Bombardment Not working eve side - in Technical Support/Bugs [original thread]
When a battle was taking place today at 7:17 EST, i attempted to target district 5, planet 7 in the kinakki system in the blackrise region, where a battle was taking place Eve Online.. I could see the battle, my Eve pilot is in the corp that was o...
- by shade emry3 - at 2013.05.13 23:19:00
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34. [Cheating] Modded controler + tar - in Technical Support/Bugs [original thread]
bacon blaster wrote: I've seen plenty of people where it is far too obvious that they are using turbo controllers that rapid fire the button for you, and then combining this with the tar for an effect that lets them murder everything, even a he...
- by shade emry3 - at 2013.05.13 23:15:00
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35. I give up (voice chat) - in Technical Support/Bugs [original thread]
Forward port 50000 on your router to your PS3 IP address, make absolute certain that upnp is not turned on as it can reserve this port thus blocking the ps3 request to use the port to sonys network.
- by shade emry3 - at 2013.05.12 07:49:00
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36. [BUG] Faulty Nano-Injectors - in Technical Support/Bugs [original thread]
RydogV wrote: The issue of downed friendly body placement has always been a issue in the successful use of Nano-Injectors throughout various builds. Most players have seemed to adapt to the quirky nature of the mechanic and except that in certa...
- by shade emry3 - at 2013.05.08 07:00:00
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37. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
Banjo Hero wrote: Seems like a lot of folks aren't reading any of the key posts in this thread. Here's a little refresher ;) Marc Rime wrote: Marc Rime wrote: It could very well be that this happens even if the game ends on clones, but...
- by shade emry3 - at 2013.05.08 06:57:00
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38. [UPRISING] Match ended prematurely - in Technical Support/Bugs [original thread]
Maximus Creed wrote: I was just in my first match, a FW battle. Both teams had roughly half MCC armour remaining, and then suddenly I got a loading screen and found myself back in Merc Quarters...no scoreboard, nothing. i noticed it happeni...
- by shade emry3 - at 2013.05.08 06:45:00
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39. [bug] Nanite injector revive isshue - in Technical Support/Bugs [original thread]
"I did some research into the needle problem with the logis, (as in the nanite injector). there is a bug that can be reproduced as followed: 1. Merc dies. 2. Merc is viewing kill stats. 3. (if a Logi stabs the nanite injector into a player still ...
- by shade emry3 - at 2013.05.08 06:41:00
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40. [Crime] Somebody has stolen Solar System model from my MQ! - in Technical Support/Bugs [original thread]
CCP Android wrote: Hi, We needed to disable the Starmap until we can get it working the way we want it to work. It will be added again, but I'm not sure when. Until then I have a hangar full of these things HEY! who said you could play ...
- by shade emry3 - at 2013.05.08 06:39:00
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