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        | 761. Heavy Madness #2 (youtube vid) - in General Discussions [original thread] https://www.youtube.com/watch?v=lOhvOd4G5qE   Enjoy :)
 - by saxonmish - at 2014.11.26 17:07:00
 
 
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        | 762. Alex's Officer HMG (youtube vid) - in General Discussions [original thread] https://www.youtube.com/watch?v=mB4Jev5DBe4   Enjoy :)
 - by saxonmish - at 2014.11.26 16:58:00
 
 
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        | 763. Rate Officer Weapons - Which ones are YOU after? - in General Discussions [original thread] scrambler
 - by saxonmish - at 2014.11.21 11:31:00
 
 
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        | 764. When Was The Last Time An Event - in General Discussions [original thread] Who needed an event we had enforcer tanks, i was lev 5 everything to do with a vayu and it could shoot people behind walls XD who needed an event when it was the apocalypse for the enemy team lol
 - by saxonmish - at 2014.11.21 11:30:00
 
 
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        | 765. just had an equipment idea, - in General Discussions [original thread] Nirwanda Vaughns wrote:  I've always thought of some kind of Heavy Equipment to go onto heavy suits, same as we have light/heavy weapon slots.  special nanohives that only supply vehicles, deployable turret drones, small portable shield generato...
 - by saxonmish - at 2014.11.21 11:27:00
 
 
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        | 766. just had an equipment idea, - in General Discussions [original thread] Apothecary Za'ki wrote:    saxonmish wrote:    Apothecary Za'ki wrote:    saxonmish wrote:  how about small deployable turrets that can stick to walls and have a limited bullet supply lol   id love to have something like a TUGs from BF3.. and re...
 - by saxonmish - at 2014.11.21 11:26:00
 
 
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        | 767. just had an equipment idea, - in General Discussions [original thread] Apothecary Za'ki wrote:    saxonmish wrote:  how about small deployable turrets that can stick to walls and have a limited bullet supply lol   id love to have something like a TUGs from BF3.. and remove passive scanning except those whoa re in y...
 - by saxonmish - at 2014.11.21 11:16:00
 
 
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        | 768. just had an equipment idea, - in General Discussions [original thread] CommanderBolt wrote:  Yea man! Give us turrets!!  Although I think CCP should rework all deployables to be a lot less resource intensive. I mean uplinks and nanohives.... do they really need to glow and pulse? That **** kills framerates.    yea ...
 - by saxonmish - at 2014.11.21 11:15:00
 
 
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        | 769. just had an equipment idea, - in General Discussions [original thread] im thinking more like an uplink where you place it somewhere but it takes time to place, lets say 7-10 secs
 - by saxonmish - at 2014.11.21 11:12:00
 
 
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        | 770. just had an equipment idea, - in General Discussions [original thread] how about small deployable turrets that can stick to walls and have a limited bullet supply lol
 - by saxonmish - at 2014.11.21 11:08:00
 
 
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        | 771. Petition to fix the RR - in General Discussions [original thread] The RR is dead, its had its 4-5 months where it was a beast now its time for another weapon to take the spotlight. i hope the rr never goes back to the way it was. (only cos i skilled out of it ##xd)
 - by saxonmish - at 2014.11.21 11:06:00
 
 
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        | 772. Be honest - in General Discussions [original thread] like the good'ol days
 - by saxonmish - at 2014.11.21 11:02:00
 
 
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        | 773. Just want to say... - in General Discussions [original thread] 13ear wrote:    saxonmish wrote:    13ear wrote:    saxonmish wrote:  Weapons aren't op skill points are   suits aren't op skill points are   tanks/ads' aren't op skill points are  If you didn't have prof in a weapon its not good   if you didn't...
 - by saxonmish - at 2014.11.19 08:20:00
 
 
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        | 774. Just want to say... - in General Discussions [original thread] 13ear wrote:    saxonmish wrote:  Weapons aren't op skill points are   suits aren't op skill points are   tanks/ads' aren't op skill points are  If you didn't have prof in a weapon its not good   if you didn't have the cores to back up a suit a ...
 - by saxonmish - at 2014.11.18 23:31:00
 
 
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        | 775. Beast Mode Activated Officer Scr and Smg (youtube vid) - in General Discussions [original thread] Charli Chaplin jr wrote:   i thought you were a beast with Rail rifles, what happened?    i was :(   But they brokeded my RR so i got a respec and got the next op thing the SCR lol
 - by saxonmish - at 2014.11.18 23:14:00
 
 
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        | 776. Jetpacks on assaults? - in General Discussions [original thread] shaman oga wrote:  Jet pack are always an interesting thing, maybe if they were an equipment...    no it needs to be just assaults cos scouts will be mad with a jet pack
 - by saxonmish - at 2014.11.18 16:53:00
 
 
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        | 777. Just want to say... - in General Discussions [original thread] Weapons aren't op skill points are   suits aren't op skill points are   tanks/ads' aren't op skill points are  If you didn't have prof in a weapon its not good   if you didn't have the cores to back up a suit a proto suit is a good as a basic    j...
 - by saxonmish - at 2014.11.18 16:52:00
 
 
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        | 778. Jetpacks on assaults? - in General Discussions [original thread] Vell0cet wrote:    Feldt-Grace wrote:  Why playing you not Planetside 2?~   Jet packs are the only good thing in Planetside 2.  This would also help a lot with countering rooftop/tower camping.  Make the suit lockable with swarms when the jet pa...
 - by saxonmish - at 2014.11.18 16:46:00
 
 
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        | 779. How do Hacked Supplies work? - in General Discussions [original thread] Man imagine if what you were trying actually worked that'll bring a whole new meaning to spawn camping lol
 - by saxonmish - at 2014.11.18 16:20:00
 
 
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        | 780. Reinstalling - in General Discussions [original thread] Ignore them it will bio-mass you character
 - by saxonmish - at 2014.11.18 16:17:00
 
 
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