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2261. So, the Plasma Cannon is useless. - in General Discussions [original thread]
Sontie wrote: Needs double damage against vehicles and a larger splash radius. OP much? haven't been a shield tank on the receiving end of it? btw much larger splash and it'll be bigger then the MD radius.
- by ladwar - at 2013.05.14 17:53:00
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2262. link fourm to the game.. - in General Discussions [original thread]
im sure I would have a large bounty from my own corp.. they don't like it and I bring she-wolf(my rail tank) and lock them down and kill their expensive suits/gear. stop farming for likes there soxfour
- by ladwar - at 2013.05.14 17:51:00
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2263. So, the Plasma Cannon is useless. - in General Discussions [original thread]
lol it works as intented... nothing is needed.
- by ladwar - at 2013.05.14 14:09:00
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2264. AAAAND IT'S GONE - in General Discussions [original thread]
...
- by ladwar - at 2013.05.14 11:00:00
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2265. It's up :D - in General Discussions [original thread]
NeoWraith Acedia wrote: BL4CKST4R wrote: NeoWraith Acedia wrote: BL4CKST4R wrote: No fix for skills, no skill reset so I can't use any of the new guns, no fix for caldari logis, and no fix for logis. Overall 100% unsatisfied. Cool st...
- by ladwar - at 2013.05.14 08:11:00
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2266. It's up :D - in General Discussions [original thread]
Jeremiah ambromot wrote: Anyone else notice that both links go to the vehicle one but not to the one about shield resistance. the resistance one takes you to a locked page that is in the feedback section.
- by ladwar - at 2013.05.14 08:00:00
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2267. Good morning devs!!! wakey wakey... - in General Discussions [original thread]
Full Metal Kitten wrote: It's cute to see everyone so excited before another QQ tsunami hits the forums. im waiting to make the QQ tsunami.. im sure there is hidden/bug or incorrect for the new stuff.
- by ladwar - at 2013.05.14 06:59:00
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2268. Flaylock pistol will beat the TAC AR in CQC - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Cosgar wrote: The standard Flaylock deals almost as much damage as the Freedom Mass Driver. I don't have a point to make, I just felt like pointing that out. The Chromosome Freedom MD if we are going to be s...
- by ladwar - at 2013.05.14 05:57:00
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2269. Proximity scanners - in General Discussions [original thread]
Warpfiend Thanos wrote: ladwar wrote: shortest cooldown with longest active scan time. if you can't see how to use it than its useless to you. ah I see, short CD I use an active scanner a lot, wondering why these stats make it proto lvl....
- by ladwar - at 2013.05.14 05:54:00
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2270. Good morning devs!!! wakey wakey... - in General Discussions [original thread]
XxWarlordxX97 wrote: General Tiberius1 wrote: CCP Frame wrote: On it! Extended downtime announcement to come in a bit. is there bacon? how could there not be bacon when they steal your bacon... that's what the update is for
- by ladwar - at 2013.05.14 03:33:00
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2271. Good morning devs!!! wakey wakey... - in General Discussions [original thread]
CCP Frame wrote: On it! Extended downtime announcement to come in a bit. I thought that was normal 101 dev training for every game.
- by ladwar - at 2013.05.14 03:23:00
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2272. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
agree
- by ladwar - at 2013.05.14 01:00:00
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2273. The "Black Eagle" Scout Dropsuit - in General Discussions [original thread]
no heavy slot or sidearm...
- by ladwar - at 2013.05.13 23:43:00
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2274. CCP if you fix aiming tomorrow.... - in General Discussions [original thread]
NeoWraith Acedia wrote: Nguruthos IX wrote: Seeing as how they're in the video game business I think they already grasp the concept that higher quality = more money from people. Think they forgot? Derpships broken HAVs so yup
- by ladwar - at 2013.05.13 23:41:00
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2275. The "Black Eagle" Scout Dropsuit - in General Discussions [original thread]
the black eagle AR is actually a sidearm
- by ladwar - at 2013.05.13 23:38:00
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2276. CCP if you fix aiming tomorrow.... - in General Discussions [original thread]
because its true?
- by ladwar - at 2013.05.13 23:36:00
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2277. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
in that case it would be (base+shield extenders x role bonus ) x shield skill
- by ladwar - at 2013.05.13 22:24:00
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2278. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
multiplicative
- by ladwar - at 2013.05.13 22:02:00
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2279. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
gbghg wrote: LAV's tend to do well, me and bojo the mighty/hunter junko used to cruise around in bojos attack methana fit last build, we regularly hit 700-800wp each a match, cause they were closer to the ground they had the advantage of cover,...
- by ladwar - at 2013.05.13 21:54:00
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2280. SP Reset Link. - in General Discussions [original thread]
AC2AW-LEEROY wrote: Talos Alomar wrote: Jaqen Morghalis wrote: I'm not wearing any pants. who is? Kilt? dress?
- by ladwar - at 2013.05.13 21:47:00
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