Pages: 1 [2] 3 4 |
21. KEQ's Glitching in Lehman's Terms - in The War Room [original thread]
Gildart Lightray wrote: Funny they attacked us when we held the district last and got two battles 1 hour apart from each other. You're telling me KEQ really did plan this out all along? I thought it was glitched on accident. We didn't report j...
- by kayn TARON - at 2014.04.17 03:48:00
|
22. removed - in The War Room [original thread]
Cubs Secretary wrote: Soldner VonKuechle wrote: Free Beers wrote: Wolfica wrote: oddelulf 3 district 3 was the district we just won on, and it is currently under attack... not by us. even though the only ones able to attack between 2:4...
- by kayn TARON - at 2014.04.17 03:46:00
|
23. KEQQ - in The War Room [original thread]
You might want to get your facts straight. Eternal Beings had attacked us and i'm "assuming" that you both hit the button at about the same time causing the double attack. KEQ had nothing to do with this "glitch" We can not stop you all from havin...
- by kayn TARON - at 2014.04.17 03:42:00
|
24. PFC is so legit!! - in The War Room [original thread]
Going to have fun fighting them again tomorrow, i'm betting they become cowards yet again even though we have no intentions of flipping the district and turn around and bring in Escrow or someone within that alliance lol.
- by kayn TARON - at 2014.03.29 23:09:00
|
25. PFC is so legit!! - in The War Room [original thread]
Oh Might I add which is hilarious that while Fighting these so called super ringers they spent more time running from my tank than fighting :p Hell at least Phoenix has the balls to fight and die and not run away scared every time a tank gets with...
- by kayn TARON - at 2014.03.28 15:13:00
|
26. PFC is so legit!! - in The War Room [original thread]
ER-Bullitt wrote: Poncho Polous wrote: Nothing wrong with a bit of competition :P How many skill points do you need before you can unlock "dial 9-1-1 proficiency 5"? Take the word "competition" out of your vocabulary, it doesn't belong ...
- by kayn TARON - at 2014.03.28 15:02:00
|
27. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by kayn TARON - at 2014.03.27 12:25:00
|
28. 200+ warriors are attacking AE. In march. Who else is with me - in The War Room [original thread]
Ghostt Shadoww wrote: Why do all of u keep talking about ringers and 16 16 16.... One more time for u dumb people...lol... Money is not an issue here mr snuggle here goes my plan I'm telling you in public that is so stupid from a miltary stan...
- by kayn TARON - at 2014.02.12 13:24:00
|
29. [Request]CCP Do Massive Testing on new Assault bonus. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Assault suits were never really meant to be the best at anything besides versatility, something they're hallmarking on pretty well with the new bonuses. If you want to murder, go Commando. If you want to play point defense, ...
- by kayn TARON - at 2014.02.08 22:32:00
|
30. [Request]CCP Do Massive Testing on new Assault bonus. - in Feedback/Requests [original thread]
Bethhy wrote: As it is right now the class is dead in theory crafting for any relevance outside of public matches. There will be no point to run an Assault class in any true competitive aspirations. And yes I have taken all the changes into ef...
- by kayn TARON - at 2014.02.08 17:13:00
|
31. RA Locks Districts - in The War Room [original thread]
Guinevere Bravo wrote: Roman837 wrote: KenKaniff69 wrote: Roman837 wrote: KenKaniff69 wrote: I guess this means we can all go play FW and not run out of money. Maybe the Caldari will break double digits in percentage of land held. ...
- by kayn TARON - at 2014.01.29 18:03:00
|
32. Nyain San in PC - in General Discussions [original thread]
poison Diego wrote: Chesty Ranger wrote: poison Diego wrote: Makes you wonder if SVER cant even fight their own battles...at least Nyain fought for their cause... Have your corp send some clones over to one of SVER districts to find ou...
- by kayn TARON - at 2014.01.21 16:31:00
|
33. OFFICIAL I HATE QG THREAD - in The War Room [original thread]
Don't we all just love it when QG decides to take a nice healthy **** on coms
- by kayn TARON - at 2014.01.14 15:55:00
|
34. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
Blaze Ashra wrote: kayn TARON wrote: Blaze Ashra wrote: This would be pretty easy to implement. Tag all bullets and offensive projectiles with team 1 or team 2. Make the barrier a collider. Set it so that on collision exit for the defendi...
- by kayn TARON - at 2014.01.11 20:36:00
|
35. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
Blaze Ashra wrote: This would be pretty easy to implement. Tag all bullets and offensive projectiles with team 1 or team 2. Make the barrier a collider. Set it so that on collision exit for the defending team projectiles will be destroyed and o...
- by kayn TARON - at 2014.01.11 17:52:00
|
36. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: kayn TARON wrote: Asha Starwind wrote: No, this a very bad idea and something similar to this has been proposed before. Reason why it's bad is because it wouldend up with one team locking the other into this barr...
- by kayn TARON - at 2014.01.11 17:38:00
|
37. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
Asha Starwind wrote: No, this a very bad idea and something similar to this has been proposed before. Reason why it's bad is because it wouldend up with one team locking the other into this barrier, any attempts to leave would just be met with ...
- by kayn TARON - at 2014.01.11 17:23:00
|
38. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
Patrick57 wrote: B-b-but then how will tankers sit in the redline and harvest their precious KDR?! I know god forbid we actually have tank battles with something other than rail turrets!
- by kayn TARON - at 2014.01.11 17:13:00
|
39. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in General Discussions [original thread]
TheD1CK wrote: Deploying vehicles is the best part, no more derpships being destroyed before the RDV can place them Yep especially if you are one of the few who end up not getting your tank, lav, dropship etc until late because everyone els...
- by kayn TARON - at 2014.01.11 17:12:00
|
40. REDLINE RAIL TANK AND SNIPERS FIXED (From A Programmers Standpoint) - in Feedback/Requests [original thread]
Ok first off I know there have been a ton of people whom have proposed fixes to this very long standing problem. Let me first state as a Programmer myself I can speak not only as a player but from a difficulty in implementing standpoints. Note yes...
- by kayn TARON - at 2014.01.11 16:57:00
|
Pages: 1 [2] 3 4 |
First page | Previous page | Next page | Last page |