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21. Dropship altitude - in Feedback/Requests [original thread]
also keep in mind it is two ppl working together in the gorgon. teamwork is rather op.
- by jordy mack - at 2015.12.11 12:34:00
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22. Dropship altitude - in Feedback/Requests [original thread]
Freshbrood Clan Strife wrote: @Justice Darling Exactly. The entire battle we can get it down to 10% health- maybe even 5%, then it simply goes straight up, out of range of anyone's weapons.. And safely sits there while it heals to full health ...
- by jordy mack - at 2015.12.11 12:31:00
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23. Cr7 The Crusher: How many LP can you get During a Factional Battle? - in Feedback/Requests [original thread]
why put your name in subject?
- by jordy mack - at 2015.12.09 22:30:00
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24. Request to up WP's given for a clone reanimation unit - in Feedback/Requests [original thread]
so many more helpfull things u could be doing than shooting a cru
- by jordy mack - at 2015.12.09 22:24:00
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25. Buff Sentinals, Commandos, and Scouts - in Feedback/Requests [original thread]
zzZaXxx wrote: Assaults are obviously in a good place and perform their versatile role to perfection (though Amarr needs help with its rifles). Logis do very well now when they focus on their role (assuming you're running Gal or Min. Cal and Am...
- by jordy mack - at 2015.12.09 15:51:00
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26. Snow ball lancher do Damage - in Feedback/Requests [original thread]
repairs armor for direct hits. freind or foe. cmon whats the worst that could happen. :)
- by jordy mack - at 2015.12.09 15:43:00
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27. Small Turret idea - in Feedback/Requests [original thread]
yes please not sure about heavy weapons though. i can think of sum pretty nasty forge gun fits.
- by jordy mack - at 2015.12.09 15:40:00
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28. Feedback: snowball launcher - in Feedback/Requests [original thread]
acid smoke! but seriously, do something with it, i want to use it but i just cant bring my self. even a really big clip or unlimtd ammo..... something!
- by jordy mack - at 2015.12.09 15:36:00
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29. handicapped public contracts - in Feedback/Requests [original thread]
basic idea - your lifetime k/d ratio acts as a negative damage multiplier in pub matches. there are far too many scenarios for me to have thought of them all, so help me out why would this be a good/bad thing? is it exploitable? the way i see it ...
- by jordy mack - at 2015.11.30 13:14:00
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30. Vehicle rep tool. - in Feedback/Requests [original thread]
i like
- by jordy mack - at 2015.11.30 13:02:00
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31. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
the problem with most of these ideas is that they can be countered by 1 new player going to fight the enemy. it needs to be very obvious to them that they are making a choice to prolong the game.
- by jordy mack - at 2015.11.16 22:16:00
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32. trade log - in Feedback/Requests [original thread]
do it
- by jordy mack - at 2015.11.06 14:55:00
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33. A new idea? A Plus for everyone..i hope. - in Feedback/Requests [original thread]
deezy dabest wrote: Thinking this over more. What if to keep it nice and simple they were just VERY heavily racial tanked LAVs that are very slow and do not have a turret. Maybe even give them a special built in racial hardener which blocks 1...
- by jordy mack - at 2015.10.28 23:59:00
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34. Skins Request Amarr Empress Memorial Skins - in Feedback/Requests [original thread]
swap ur battle skirt for a full length ball gown covered in sequens.
- by jordy mack - at 2015.08.25 02:34:00
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35. would u guys still play fw if... - in Feedback/Requests [original thread]
Carmine Lotte wrote: All AR variants need a scope and RR variants need kick reduced by half. That should help both. wrong topic maybe?
- by jordy mack - at 2015.08.19 02:48:00
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36. New Game Mode Idea (no need for new assets) - in Feedback/Requests [original thread]
like goldrush from battlefield, been wanting this for a while. but there would seem to be very little strategy, attackers just zerg forward, defenders spam remotes. i would like to see this gametype but have it so you dont have to hack them in o...
- by jordy mack - at 2015.08.19 01:06:00
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37. would u guys still play fw if... - in Feedback/Requests [original thread]
Petrified Ancient Tree wrote: jordy mack wrote: u were limited to the suits and light guns of that faction? i think it would be interesting to try. Not sure what the point of this limitation would be? And... since when did a group tell ...
- by jordy mack - at 2015.08.15 15:14:00
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38. would u guys still play fw if... - in Feedback/Requests [original thread]
Nocturnal Soul wrote: jordy mack wrote: Nocturnal Soul wrote: I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. so why do u play it? for the larger squad size? tougher fights? please dont say grinding for apex ...
- by jordy mack - at 2015.08.13 06:16:00
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39. would u guys still play fw if... - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Banning dropsuit combos is the last thing you want do in a game that's all about customization. Having said that, there is a lot that can be done to encourage loyalist behaviour such as? i see the downsides but most...
- by jordy mack - at 2015.08.12 11:13:00
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40. would u guys still play fw if... - in Feedback/Requests [original thread]
Nocturnal Soul wrote: I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. so why do u play it? for the larger squad size? tougher fights? please dont say grinding for apex to sell for isk....
- by jordy mack - at 2015.08.12 05:12:00
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