Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1021. when are rails and large missiles being nerfed? - in General Discussions [original thread]
EternalRMG wrote: jerrmy12 kahoalii wrote: Nerf rails Decrease reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Decrease reload speed as in reduce time it ta...
- by jerrmy12 kahoalii - at 2014.04.26 06:35:00
|
1022. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Racro 01 Arifistan wrote: jerrmy12 kahoalii wrote: Racro 01 Arifistan wrote: jerrmy12 kahoalii wrote: Racro 01 Arifistan wrote: wait? someone wants to nerf missiles. if you get killed by missiles its your fault. the re-loading spee...
- by jerrmy12 kahoalii - at 2014.04.26 06:29:00
|
1023. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Racro 01 Arifistan wrote: jerrmy12 kahoalii wrote: [ For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixing the fall-off damage and changing reload me...
- by jerrmy12 kahoalii - at 2014.04.26 06:28:00
|
1024. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Racro 01 Arifistan wrote: jerrmy12 kahoalii wrote: Racro 01 Arifistan wrote: wait? someone wants to nerf missiles. if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op ...
- by jerrmy12 kahoalii - at 2014.04.26 06:25:00
|
1025. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Racro 01 Arifistan wrote: jerrmy12 kahoalii wrote: Atiim wrote: jerrmy12 kahoalii wrote: Atiim wrote: 80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine. For the range they have to be in to actuall...
- by jerrmy12 kahoalii - at 2014.04.26 06:23:00
|
1026. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Racro 01 Arifistan wrote: wait? someone wants to nerf missiles. if you get killed by missiles its your fault. the re-loading speed on them is literally a killer. No they are way to op in dps right now, I got killed in less than half a second...
- by jerrmy12 kahoalii - at 2014.04.26 06:21:00
|
1027. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: Atiim wrote: 80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine. For the range they have to be in to actually do damage to you, it deserves the King of CQC status. I...
- by jerrmy12 kahoalii - at 2014.04.26 06:18:00
|
1028. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Atiim wrote: 80GJ Blasters and Railguns do need adjustments, but the Large missiles are just fine. For the range they have to be in to actually do damage to you, it deserves the King of CQC status. If anything, I'd say it needs a buff by fixin...
- by jerrmy12 kahoalii - at 2014.04.26 06:16:00
|
1029. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Nerf rails Increase reoload speed of missile turrets, heavily nerf dps those are way to ******* overpowered killing my hardened incubus in 0.50 seconds. Increase reload speed as in reduce time it takes to reload
- by jerrmy12 kahoalii - at 2014.04.26 06:11:00
|
1030. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Ok missile turrets need a nerf now My hardened 2.9k incubus just died faster than I could react, under .75 of a second, thats just broken, more than rails
- by jerrmy12 kahoalii - at 2014.04.26 05:55:00
|
1031. Fix armor reps - in General Discussions [original thread]
Sev Alcatraz wrote: jerrmy12 kahoalii wrote: Sev Alcatraz wrote: ZDub 303 wrote: Gallente are active armor tankers. They SHOULD be stacking armor repairs over armor plates. However.. I agree triple rep maddys are a tad overpowered. I ...
- by jerrmy12 kahoalii - at 2014.04.26 05:34:00
|
1032. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
xxwhitedevilxx M wrote: The dark cloud wrote: Yes to ISK reduction to assault dropships, no to CPU+PG buff. This ^ Today, I really had to use a Gastun FG with a mate using a Breach FG in order to 3 shots an Incubus (and the last shot was...
- by jerrmy12 kahoalii - at 2014.04.26 05:31:00
|
1033. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Magnus Amadeuss wrote: jerrmy12 kahoalii wrote: Assault Swarm Launcher wrote: Foxhound Elite wrote: They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot...
- by jerrmy12 kahoalii - at 2014.04.26 05:30:00
|
1034. Fix armor reps - in General Discussions [original thread]
Sev Alcatraz wrote: ZDub 303 wrote: Gallente are active armor tankers. They SHOULD be stacking armor repairs over armor plates. However.. I agree triple rep maddys are a tad overpowered. I would rather see them changed to an active module m...
- by jerrmy12 kahoalii - at 2014.04.26 05:25:00
|
1035. Bearded Nixon's Biomass Bazaar - The Death Store - in General Discussions [original thread]
NDA Approved wrote: @jerrmy12 kahoalii Not sure if this is going to be any better. [Photo] It's clearer than a potato in most respects. Stop uploading to that site IT ZOOMS OUT I CANT READ IT
- by jerrmy12 kahoalii - at 2014.04.26 00:39:00
|
1036. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Assault Swarm Launcher wrote: Foxhound Elite wrote: They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-thre...
- by jerrmy12 kahoalii - at 2014.04.26 00:37:00
|
1037. Do remotes actually do 1500 damage on infantry? - in General Discussions [original thread]
Atiim wrote: I don't know, but it doesn't matter. No Infantry unit should be able to survive a Remote Explosive. A maxed out cal sent should with some shield left
- by jerrmy12 kahoalii - at 2014.04.26 00:36:00
|
1038. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Atiim wrote: Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns. And that would be b...
- by jerrmy12 kahoalii - at 2014.04.26 00:35:00
|
1039. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Foxhound Elite wrote: Youmadbroyolo wrote: Foxhound Elite wrote: They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're ...
- by jerrmy12 kahoalii - at 2014.04.26 00:33:00
|
1040. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Foxhound Elite wrote: They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the har...
- by jerrmy12 kahoalii - at 2014.04.26 00:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |