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101. What are the numbers in game> - in Rookie Training Grounds [original thread]
Stevez WingYip wrote: Ok so I play a HMG heavy, and every now and then I get "Heavy Machine gun +150) or any number for that matter. And I have no idea what it means. Can anyone help me here? This happens when you restock your ammo (in this ...
- by hydraSlav's - at 2013.04.15 17:52:00
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102. New player with real problems. - in Rookie Training Grounds [original thread]
0 Try Harder wrote: The first thing you should not do in DUST514 are spreadsheets. Bbb... bu... but... but..... bbb
- by hydraSlav's - at 2013.04.11 01:42:00
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103. ITT: Spreadsheets - in Rookie Training Grounds [original thread]
Riash Severda wrote: I am not caring for google docs when it comes to these fitting tools, because data validation will not allow true dropdowns... excel does... Although that is a really cool sheet. Thanks. Can you please explain what you...
- by hydraSlav's - at 2013.04.11 00:46:00
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104. Need help finding a good starting build - in Rookie Training Grounds [original thread]
0 Try Harder wrote: > get complex shield extenders > type-II assault > get a GEK > upgrade light weapon sharpshooter Do what he said. Play around with different fittings here: https://forums.dust514.com/default.aspx?g=posts&...
- by hydraSlav's - at 2013.04.08 13:22:00
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105. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
0 Try Harder wrote: lol ty ^_^ The odd thing is that it has to be an enemy supply depot. Nova knives do not seem to hit neutral Supply Depots or CRUs. Can we test direct AV nade damage the same way? Let me rephrase that: Can someone ple...
- by hydraSlav's - at 2013.04.07 19:52:00
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106. Damage Mod stacking. - in Rookie Training Grounds [original thread]
max deth wrote: Quick question, If i stack 2 10% DMG mods onto my suit, do they still only do %10 dammage or %20? not too sure if stacking damage mods is possible in this game. Welcome to the forums. When multiple %-based modules and/or ski...
- by hydraSlav's - at 2013.04.07 19:34:00
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107. Explosives - in Rookie Training Grounds [original thread]
Ethan Shadow wrote: Do proximity mines persist through death or equipment swap out? An interesting thing is that Remote Explosives persist after death, and you can still trigger them after you respawn. However, i've never tried changing su...
- by hydraSlav's - at 2013.03.21 13:25:00
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108. -36,000 SP? - in Rookie Training Grounds [original thread]
So after playing all evening today, at the end of the night I look at my SP and it is at -36,000 What is this? Should i petition to have it reimbursed? Is this a display bug? What do i do?
- by hydraSlav's - at 2013.03.15 04:07:00
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109. Quick way to switch to RE's detonator - in Rookie Training Grounds [original thread]
Once I lay down some Remote Explosives, is there a quick key to bring up the detonator? I've seen some videos where people do that without bringing up the radial weapons menu
- by hydraSlav's - at 2013.03.11 15:41:00
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