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61. Kill cams - in General Discussions [original thread]
Just no. Kill cams provide too much valuable information on who shot,where they are, are there any other enemys etc...
- by hupi testi - at 2012.09.06 11:43:00
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62. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Soleire wrote: CCP Nothin wrote: The economist in me gets queasy with too many free, permanent items in what is eventually supposed to be a player-driven economy :) I just realized why BPOs were a bad idea as they were. Hopefully when you...
- by hupi testi - at 2012.09.06 11:37:00
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63. Sensitivity / Aiming - in Feedback/Requests [original thread]
Are you aware that there is skill books that reduce the sway. At first go if you aren't specialised to snipers and spent SP into them it isn't supposed to be perfect aim. Not to be rude by sointing and asking, but since this seems to be your 1st...
- by hupi testi - at 2012.09.06 11:31:00
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64. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
What I would like to see is the market opend up to DUST players to buy and sell items to oneanother. And to accomodate that I think why we are seeing this permanent/infinity use free stuff go away. Eventually. Player-driven ecomomy wont holdup if...
- by hupi testi - at 2012.09.06 08:53:00
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65. Cast 514 - in General Discussions [original thread]
Good listen. The only thing that I wasn't happy about was the 'magic faery'-item transportation discussion. In my mind there should never be a 'magic inventory box' that pumps your stuff out. Granted the model, that in this podcast was talked, wo...
- by hupi testi - at 2012.09.06 08:15:00
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66. Gamescom gameplay - in Feedback/Requests [original thread]
BestNameEva wrote: RolyatDerTeufel wrote: They said drones will be for launch. Can we get some NPC battles at sometime during beta? they were humanoid bots though, any mention of that? Maybe they were Sansha's incursion troops. Sea...
- by hupi testi - at 2012.09.06 06:31:00
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67. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Extractors take time based on the material and amount, once completed its job all resources are transported to the players inventory in the warbarge/station and the RDV picks up the Extractor saving its cost. Extractors...
- by hupi testi - at 2012.09.06 02:59:00
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68. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
Now how would these APCs be built and how one would get it into a exploration district? And how these exploration districts would be connected to claimed districts? What dynamic there would be betwene claimed and exploration district? Could exp...
- by hupi testi - at 2012.09.05 13:48:00
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69. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
Maybe to adopt and morph this APC idea with this EVE side idea, that CCP is going to lookat and implement sometime in 2-4 years time that one can have Modular-Player-Owned-Starions = 'lego houses in space', so that single player can have this 'bas...
- by hupi testi - at 2012.09.05 13:06:00
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70. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
I'm not sure about that cloak thing. In my mind nothing should be safe in New Eden. If it is cloaked then there needs to be ways to scan it down and find it by other players that can hack and steal it. edit: And also to add that while singleplaye...
- by hupi testi - at 2012.09.05 12:52:00
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71. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
One thought that I had was to tie this "exploration district"-idea into a larger whole where DUST corporations can manage, improve and change the district 'functionality'. For example there could be 8 districts in a planet that is medium size bar...
- by hupi testi - at 2012.09.05 10:21:00
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72. [request] vehicle-less map/game modes - in Feedback/Requests [original thread]
well... I'm not on-board just restricting anytype of gameplay mechanic equipment purely on how annoying it is. But one example that would naturally exclude vehicles would be completely inside a complex maps. Prehaps maps where the objectives to c...
- by hupi testi - at 2012.09.05 08:38:00
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73. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
As these other replys have mentioned, just no. If needed then add another type of aircraft that is based on fixed-wing consept so we can have both types of flight mechanics. edit: To expand on this fixed-wing consept, these would move faster tha...
- by hupi testi - at 2012.09.05 07:54:00
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74. Exploration Districts - a far off expansion idea - in Feedback/Requests [original thread]
I would love to see Sansha poping their forces every once awhile, when corresponding system/region is under Sansha incursion. Like the ideas in OP post very much. These resources and materials could be used for DUST industy/manufacturing and res...
- by hupi testi - at 2012.09.05 07:39:00
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75. Dust testing after launch - in General Discussions [original thread]
I would assume that there will be.
- by hupi testi - at 2012.09.05 06:20:00
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76. Dropship Landing on MCC - in General Discussions [original thread]
I tried to do that, but even if you land on somewhat flat surface DS slides off.
- by hupi testi - at 2012.09.05 05:08:00
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77. How many of you have typed Kitten instead of your favorite cuss word? - in General Discussions [original thread]
Yep. I'll admit my sins.
- by hupi testi - at 2012.09.04 12:57:00
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78. MCC missles are REAL... - in General Discussions [original thread]
Korey Sangrenta wrote: crazy space wrote: Korey Sangrenta wrote: If I purposefully take a null cannon shot in a clinch match will it save the game for my team DiscUss ? If I fly my ship above a enemy launcher in a all tied up ma...
- by hupi testi - at 2012.09.04 12:54:00
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79. Martyrdom module on Singularity - in General Discussions [original thread]
Even if this could/will be abused to the hilt, I don't see why CCP wouldn't allow this thing. And throw some granades or remote explosives and be done with those pesky things.
- by hupi testi - at 2012.09.04 12:18:00
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80. Dropship Flight School - in Rookie Training Grounds [original thread]
MCC missiles and nul cannons are real This is thread from this site, discusing about MCC missiles fired to enemy MMC being real and doing damage. So be carefull if your flight path goes through their firing line. Also from that thread, null ca...
- by hupi testi - at 2012.09.04 07:39:00
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