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1241. Borderlands 514? - in General Discussions [original thread]
First Prophet wrote: gbghg wrote: Lulz, people still hung up on the irc part? Why wouldn't they be? I've been in there. it's horrible. It's fine as long as you don't argue with beers, that's a mistake.
- by gbghg - at 2013.07.25 21:57:00
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1242. Amarr Jump Gates.... - in General Discussions [original thread]
Cody Sietz wrote: gbghg wrote: I wanna fly thought it in a dropship. Wait, could a drop ship survive in deep space? The pilot? maybe, the bluedots in the passenger section? No
- by gbghg - at 2013.07.25 21:38:00
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1243. Borderlands 514? - in General Discussions [original thread]
Lulz, people still hung up on the irc part?
- by gbghg - at 2013.07.25 21:36:00
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1244. Borderlands 514? - in General Discussions [original thread]
Cosgar wrote: gbghg wrote: Oso Peresoso wrote: Cosgar wrote: Source gbghg wrote: So the finest minds of IRC has been working away and have decided the idea that a borderlands style levelling system would be ideal, namely that what...
- by gbghg - at 2013.07.25 20:56:00
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1245. Borderlands 514? - in General Discussions [original thread]
Oso Peresoso wrote: Cosgar wrote: Source gbghg wrote: So the finest minds of IRC has been working away and have decided the idea that a borderlands style levelling system would be ideal, namely that what you use you level up. So using a...
- by gbghg - at 2013.07.25 20:47:00
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1246. Eon is too big and isn't hip anymore - in General Discussions [original thread]
Bojo The Mighty wrote: This thread has devolved from "Eon is so big it's like, not even fun" to "Eon is full of **** ads" "No YOU are a **** ad, you cad!" The alliance that is the quietest is probably the most fun... *Cough* ROFL *cough*
- by gbghg - at 2013.07.25 20:38:00
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1247. Amarr Jump Gates.... - in General Discussions [original thread]
Stefan Stahl wrote: gbghg wrote: I wanna fly thought it in a dropship. The building could be a wash tunnel and the dropship would still burst into flames. I don't care, it has a novelty factor.
- by gbghg - at 2013.07.25 20:36:00
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1248. Amarr Jump Gates.... - in General Discussions [original thread]
I wanna fly thought it in a dropship.
- by gbghg - at 2013.07.25 19:33:00
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1249. Today i played with a full squad of ADS - in General Discussions [original thread]
EternalRMG wrote: gbghg wrote: Eternal, as someone who flies both whenever I can, I have to agree. I utterly love my python but its best against other dropships, the incubus on the other hand really shines at air to ground. There's a speed f...
- by gbghg - at 2013.07.25 19:01:00
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1250. Eon is too big and isn't hip anymore - in General Discussions [original thread]
Dr Stabwounds wrote: gbghg wrote: EON is too powerful, it must be nerfed http://www.bing.com/images/search?q=eon+energy&FORM=HDRSC2#view=detail&id=8FB2CE2762666E9C870C2966F6AF0E59E4280122&selectedIndex=15 Who uses bing? Yuck...
- by gbghg - at 2013.07.25 18:53:00
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1251. Eon is too big and isn't hip anymore - in General Discussions [original thread]
EON is too powerful, it must be nerfed http://www.bing.com/images/search?q=eon+energy&FORM=HDRSC2#view=detail&id=8FB2CE2762666E9C870C2966F6AF0E59E4280122&selectedIndex=15
- by gbghg - at 2013.07.25 18:41:00
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1252. Today i played with a full squad of ADS - in General Discussions [original thread]
Eternal, as someone who flies both whenever I can, I have to agree. I utterly love my python but its best against other dropships, the incubus on the other hand really shines at air to ground. There's a speed fit for it in the training ground, 3x ...
- by gbghg - at 2013.07.25 18:25:00
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1253. Today i played with a full squad of ADS - in General Discussions [original thread]
Aero Yassavi wrote: Crimson Judgment wrote: im not fully speced into vehicles but i would love to join the ranks of this flying army in my python lol lets get 2 squads like this on opposite teams and black out the sun ADS dogfights as so...
- by gbghg - at 2013.07.25 17:49:00
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1254. The removal of tiers - in General Discussions [original thread]
Daxxis KANNAH wrote: ZDub 303 wrote: BL4CKST4R wrote: I think a good way to solve the proto stomp without removing suits or a huge overhaul of mechanics is to give all suits the same module as the proto counterpart but seperate them throu...
- by gbghg - at 2013.07.25 17:36:00
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1255. Today i played with a full squad of ADS - in General Discussions [original thread]
I ran into judge something unspellable, when he was running a squad of 3 pythons, we had a dogfight, it was fun, almost got one of them.
- by gbghg - at 2013.07.25 17:03:00
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1256. The removal of tiers - in General Discussions [original thread]
A good post jatheinel made on the feedback version of this thread Jathniel wrote: DiGreatDestroyer wrote: I think that you cant just go and remove proto or advanced, because people haver earned them with their time and/or resources, so its...
- by gbghg - at 2013.07.25 16:31:00
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1257. The removal of tiers - in General Discussions [original thread]
Interesting post soul, it gave me an idea for something, I know this technically goes against the risk cs reward dynamic (or maybe in line with it given proto players advantages). So how about this, give diminishing rewards as gear level goes up, ...
- by gbghg - at 2013.07.25 09:35:00
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1258. The removal of tiers - in General Discussions [original thread]
Marston VC wrote: I don't want to read what you wrote because its long and im very tired, but based off your title I would say..... No? Tiers are the only way veterans can feel like their time has payed off. Being equal with everyone despite pl...
- by gbghg - at 2013.07.25 02:47:00
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1259. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: gbghg wrote: Promethius Franklin wrote: gbghg wrote: Honestly I just want to see a system that has such a large DPS and EHP gap between players, it's unnatural and game breaking in a FPS. Slot count differe...
- by gbghg - at 2013.07.25 01:54:00
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1260. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: gbghg wrote: Honestly I just want to see a system that has such a large DPS and EHP gap between players, it's unnatural and game breaking in a FPS. Slot count differences and tiered mods with passive skill bonuse...
- by gbghg - at 2013.07.25 01:51:00
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