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1. Something To Watch When It's Over - in Feedback/Requests [original thread]
N Quarter wrote: There's not much Variation with what the Drop Suits look like, and I doubt there will be many Added. It will just end up being the "Same Avatar" walking in Slow Motion, no Matter who it is. True but the player name could be ...
- by ertert1 - at 2012.12.18 08:49:00
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2. Suggested balance tweak for Skirmich mode - in Feedback/Requests [original thread]
ME!
- by ertert1 - at 2012.12.04 11:12:00
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3. GameStop Merc Pack - in Feedback/Requests [original thread]
ertert1 wrote: Governor Odius wrote: A lot of times there is special content for games that you can only get if you buy it at a certain store. It's one of the few ways places like gamestop are able to continue to exist in an age of digital d...
- by ertert1 - at 2012.12.01 12:35:00
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4. GameStop Merc Pack - in Feedback/Requests [original thread]
Governor Odius wrote: A lot of times there is special content for games that you can only get if you buy it at a certain store. It's one of the few ways places like gamestop are able to continue to exist in an age of digital downloads. Persona...
- by ertert1 - at 2012.12.01 12:32:00
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5. Suggested balance tweak for Skirmich mode - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Adjusting objective hack and hack cancelling speed based on who controls the most objectives is brilliant. I love this idea. If your team only has 1 objective, then it should take the enemy substantially longer to ...
- by ertert1 - at 2012.12.01 12:27:00
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6. My thoughts currently: Difficulty - in Feedback/Requests [original thread]
BTown Ninja wrote: Hello, .. honestly but this was the least fun I've had in a long time simply because I was either running with my squad to try and capture a node or I was dead and waiting for a re-spawn. welcome to DUST! LOL
- by ertert1 - at 2012.12.01 11:59:00
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7. FEEDBACK: UI and Playability. - in Feedback/Requests [original thread]
7 SHADOW wrote: Feed back after first day. Random Crashes: System became unresponsive during game join. Occurred during connection after map appears but before UI and spawn select menu loaded. So far a highly addictive game with elements I e...
- by ertert1 - at 2012.12.01 11:54:00
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8. Suggested balance tweak for Skirmich mode - in Feedback/Requests [original thread]
IMHO The skirmish mode is currently not very dynamic and is easy for a team to be red lined. If we make it easier to take and lose objectives then the game should be more dynamic. The more objectives you team holds the harder it should be to defen...
- by ertert1 - at 2012.12.01 11:51:00
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9. The binary glare effect ##@$!! - in Feedback/Requests [original thread]
I know I mean if that s to expensive on a tier 1 suit at least give us some polarized visors!
- by ertert1 - at 2012.11.01 14:19:00
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10. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Piercing Serenity wrote: I'm actually writing in the middle of the match because there is nothing to do. The fact that anyone could determine the match because of one vehicle is absurd. There was no room for the "use a forge and get good argume...
- by ertert1 - at 2012.11.01 09:29:00
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11. [Request] Complex Gamemode alteration "Skirmish" - in Feedback/Requests [original thread]
Mister Hunt wrote: Very nice, well thought out post. Just one small correction to make so that we don't confuse CCP. The room that we all wander around in before the match (in circles as you put it, I go in an ellipse for the record) is not on ...
- by ertert1 - at 2012.11.01 09:21:00
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12. The binary glare effect ##@$!! - in Feedback/Requests [original thread]
I hate this effect so much. Hope they fix it for next release. Its not the effect so much but the transition from no glare to GLARE!...
- by ertert1 - at 2012.11.01 09:14:00
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13. [Suggestion] Mortar infantry - in Feedback/Requests [original thread]
anti tank mini cannon like a forge gun?
- by ertert1 - at 2012.10.01 12:58:00
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