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1. Downloading... - in General Discussions [original thread]
Necandi Brasil wrote: It's going to be the turning point for DUST 514 ... I'm my opinion they dedicated 2 months of work only in fixing issues ... it's almost impossible for a fail this time... LOL positive thinking. That's refreshing in th...
- by ertert1 - at 2012.12.18 12:03:00
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2. How many ps3's has dust killed so far? - in General Discussions [original thread]
dudeytron wrote: ALM1GHTY STATIUS wrote: if you know someone who lost one say something, bet 100+. My missus is brilliant with the duster, so my PS3 doesn't really get affected by dust, which is good. If dust is bothering your PS3, you ...
- by ertert1 - at 2012.12.05 13:49:00
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3. 16 man strategy? - in General Discussions [original thread]
HowDidThatTaste wrote: Just send in 10 heavies 2 logies and 4 assault and see what happens sounds about right!
- by ertert1 - at 2012.12.05 13:38:00
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4. 2nd Gathering of Minds - in General Discussions [original thread]
Oh and I remember you were going through some tough personal times a few weeks ago. good to see you you back hope all turned out well.
- by ertert1 - at 2012.12.01 15:36:00
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5. 2nd Gathering of Minds - in General Discussions [original thread]
can we ask CCP for a forum wide survey where we can rank known problems in the order we would like to see then fixed?
- by ertert1 - at 2012.12.01 15:35:00
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6. Anyone read the Feedback/requests forum lately? - in General Discussions [original thread]
yeah I like the way things are as well I just wish there was more players! Not sure what region you are but here in AUS/NZ it can be hard to find a game sometimes. In that sense I would prefer your momma jokes than the deafening silence that is ...
- by ertert1 - at 2012.12.01 13:59:00
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7. Anyone read the Feedback/requests forum lately? - in General Discussions [original thread]
Ok Im worried again. I think we just got a whole bunch of new players and they are all posting about problems we banged on about last build. I have been playing for 2 builds now and I have a theory on the evolution of the dust player pool: Ne...
- by ertert1 - at 2012.12.01 12:21:00
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8. Matchmaking - in General Discussions [original thread]
R F Gyro wrote: Just select your preferred region... Neocom -> Options -> General Settings -> Select Preferred Region [ _ ] NA (175ms ping) [ _ ] EU (120ms ping) [ * ] AP (80ms ping) Oh, wait. That doesn't exist. Lol I got so h...
- by ertert1 - at 2012.11.04 11:08:00
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9. Matchmaking - in General Discussions [original thread]
Jason Pearson wrote: DUST has Matchmaking? Wot? Yeah! you would not believe it but its true. For a one time fee off 1 Million ISK you can join the program and find your life partner! "At Dust Matchmacker we match you on compatibility GÇô ou...
- by ertert1 - at 2012.11.02 12:53:00
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10. Matchmaking - in General Discussions [original thread]
+1 for We can't test if we can't play !! Got to make some noise about this issue so at least a DEV notices. Also similar thing in bugs forum so everyone please post and keep the issue alive. https://forums.dust514.com/default.aspx?g=posts&t...
- by ertert1 - at 2012.11.02 12:44:00
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11. Under 1mil SP = cannon fodder. Is this a problem, or intended? - in General Discussions [original thread]
I suggest change you tactics. If you cannot beat them head on then try to out flank, out maneuver, and out plan you opponent. Dust has higher time to kill (TTK) than other FPS's meaning getting the drop and having better reflexes than your opponen...
- by ertert1 - at 2012.11.01 15:33:00
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12. Concerned about casual players VS corps - in General Discussions [original thread]
ertert1 wrote: OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force an...
- by ertert1 - at 2012.10.27 00:50:00
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13. A future sentiment - in General Discussions [original thread]
Me: Remember when we had like the most bland sound effects you can image for the assault rifles? Corpie 1: Yeah LOL that was so boring. Now when you fire an assault rifle it sounds like the earth is splitting apart with every round! Corpie 2: Ye...
- by ertert1 - at 2012.10.26 12:34:00
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14. Concerned about casual players VS corps - in General Discussions [original thread]
I mean I totally get the problems with large team based games I just dont want the dust player base to die off...
- by ertert1 - at 2012.10.26 12:23:00
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15. Concerned about casual players VS corps - in General Discussions [original thread]
OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force and have more fun AN...
- by ertert1 - at 2012.10.26 12:21:00
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16. Concerned about casual players VS corps - in General Discussions [original thread]
huh I forgot about that! Welllll.... looks like we should just enjoy killing randoms while it lasts!
- by ertert1 - at 2012.10.26 11:32:00
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17. MIG merges with CrimeWave. URA brings a house warming gift - in General Discussions [original thread]
Pranekt Tyrvoth wrote: I would care more if the "CrimeWave Merc i nary Group" could spell "Merc e nary" correctly on its business header. Just saying. LOL +1
- by ertert1 - at 2012.10.26 11:27:00
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18. Concerned about casual players VS corps - in General Discussions [original thread]
Pranekt Tyrvoth wrote: Yes. Uhh... Yes indeed!
- by ertert1 - at 2012.10.26 11:22:00
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19. Concerned about casual players VS corps - in General Discussions [original thread]
So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people) While I h...
- by ertert1 - at 2012.10.26 11:17:00
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20. Singstar! - in General Discussions [original thread]
gawd I know not being able to delete is a *****! $%^%$^
- by ertert1 - at 2012.10.26 07:33:00
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