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401. Scout Registry / Killboard - in General Discussions [original thread]
I'm not sure if there's anything more rage inducing that getting stuck on every fluxing pebble...FIX THOSE DAMN MAPS CCP!!
- by dzizur - at 2015.05.24 12:55:00
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402. Scout Registry / Killboard - in General Discussions [original thread]
Nachos wrote: J0LLY R0G3R wrote: Nachos wrote: J0LLY R0G3R wrote: Well, I tried out the Bons SG a few times. XD <3 is about all i'll say it works, just doesn't have any shot sound after the first round Yeah noticed the lack of...
- by dzizur - at 2015.05.24 11:28:00
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403. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Didn't want to cause a riot, but I am more and more failing to catch backpeddling medium frames. It's so hard to say for sure, since we're splitting hairs, and I know OEK and others made posts about it before. Just hoping a ...
- by dzizur - at 2015.05.23 10:06:00
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404. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Holy **** that's me with a rifle. I have a long weekend and am seriously considering hooking up the PS3 to my PC keyboard and mouse and seeing if I can't shoot straight with a Gal Assault and actually be useful........
- by dzizur - at 2015.05.23 09:53:00
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405. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: dzizur wrote: I'm trying to think about one thing that light frame does better than Minnie assault ;P Stealth? EWAR? MS Nova Knives damage? Though ATM i still think speedtanking is more viable then stealth cause ...
- by dzizur - at 2015.05.23 09:38:00
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406. Finally! - in General Discussions [original thread]
gratz, get ready to open up a shop :)
- by dzizur - at 2015.05.22 12:18:00
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407. Scout Registry / Killboard - in General Discussions [original thread]
Did someone send a ticket regarding team/corp/etc chat not loading while in game? Or is it a "feature" ? From what I understood team chat was supposed to load faster, not not load at all...
- by dzizur - at 2015.05.22 09:22:00
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408. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: I would much rather see some effort put into figuring out why MM is creating poor experiences and resolve that. IMO that's quite obvious: -power difference between a noob and a vet is too big ( I have no idea how m...
- by dzizur - at 2015.05.22 08:39:00
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409. Scout Registry / Killboard - in General Discussions [original thread]
I'm trying to think about one thing that light frame does better than Minnie assault ;P
- by dzizur - at 2015.05.22 08:17:00
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410. Scout Registry / Killboard - in General Discussions [original thread]
thinking about myos.... should med frames have the same mobility as light frames? Right now a med frame can achieve "3 myos gets you on top of container", wasn't it supposed to be achievable at max myo - light frame? yeah I am butthurt :P
- by dzizur - at 2015.05.22 07:51:00
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411. drop link mercy killings - in General Discussions [original thread]
Do you shoot other mercs in the back? Or that is also a scrub tactic?
- by dzizur - at 2015.05.22 07:47:00
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412. To Fix RE Camping (Teleporters) - in General Discussions [original thread]
yeah, install fluxes, radars, deploy few turrets around, make it that it spawns you inside a tank with 10 k hp when you cross it, drop orbitals every 2 seconds, make every enemy stuck in 50 m radius around the portals... ......we can't ha...
- by dzizur - at 2015.05.22 06:09:00
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413. Annoying AV glitch - in General Discussions [original thread]
Reign Omega wrote: Whaaaa? When did this happen? I blew up turrets all the time with REs...did they change it? I think it was changed when instalations got a HP buff, but I'm not sure. I also used remotes to blow them up, as I suck at tank...
- by dzizur - at 2015.05.21 13:41:00
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414. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: straight edge talk blah blah blah Late to the party Dreis? You thought I could run 200 hp fits SOBER??!! Drink up lad (try mixing red,blue,green and quafe - that's the mix!)
- by dzizur - at 2015.05.21 12:15:00
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415. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
Buwaro Draemon wrote: DeathwindRising wrote: what if the spawns rotated positions every few minutes.... similar to how objectives change position in Acquisition game mode? EDIT: put the exit spawns on timers that change the location of the ...
- by dzizur - at 2015.05.21 08:19:00
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416. Annoying AV glitch - in General Discussions [original thread]
I can't believe you just discovered that after 2 years ;) most of the tankers I drop RE's on go back to the redline to destroy them.. but yeah, always thought it's intended
- by dzizur - at 2015.05.19 10:21:00
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417. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: fit two range amps give you ~48 m AFAIR on scotsman, so I guess you could use the space for something else (second damp and one ferro?)
- by dzizur - at 2015.05.18 13:01:00
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418. Scout Registry / Killboard - in General Discussions [original thread]
oh yeah and i raged a lot, someone mentioned that dust only has "few small bugs"... so yeah, fluxes went flying ;)
- by dzizur - at 2015.05.18 12:32:00
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419. Scout Registry / Killboard - in General Discussions [original thread]
good work Pokey!! Although, has squad shared results from duvolle focused has been tested? As for important notes, It's worth mentioning that scanning doesn't work most of the time when your lower on terrain (not building) than your opponent who y...
- by dzizur - at 2015.05.18 12:31:00
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420. Scout Registry / Killboard - in General Discussions [original thread]
made a long post about all the bugs (or they are features? youll never know..) that are pissing me off lately... got deleted, couldn't log into my account for few hours. sent a ticket, waiting response
- by dzizur - at 2015.05.18 12:00:00
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