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61. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
i think double WP needed isnt enough i think they should be rare and a reward you should see 2 or 3 in the whole game not 10 per a squad per a game
- by dust badger - at 2012.10.03 09:45:00
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62. [Feedback] Spawning in CODEX is *awful* - in Feedback/Requests [original thread]
ha yeah a couple of times i didnt even spawn i just went back to the map to spawn again with 1 less suit, i tried to spawn at an objective, i saw the OB come in tried to cancel spawn, but as i had been messing about on my phone and taking ages to ...
- by dust badger - at 2012.10.03 09:34:00
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63. 6 man squad - in Feedback/Requests [original thread]
yeah there used to be 6 i dont know why they changed it
- by dust badger - at 2012.10.03 09:00:00
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64. To CCP: Suggestion how to solve repair exploit (sans MCC repairs?) - in Feedback/Requests [original thread]
i dont mind people repping the MCC as its actually useful and when there are more gun ships and stuff come in, it wont be as easy to just sit up there and do nothing
- by dust badger - at 2012.10.03 08:50:00
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65. more outposts to capture - in Feedback/Requests [original thread]
yeah i loved that first map. what I'm hoping is that the maps we now use with 2 MCCs are like the high sec pub matchs and when we get in to proper conquest maps it will be proper defending and attacking like the first build
- by dust badger - at 2012.10.03 07:41:00
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66. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
you need to find a logi slave to follow you around and res you so you don't loose your stuff and no i don't think they are OP its just they are easy to use there are lots of things that are equal/better but require more skill/thinking
- by dust badger - at 2012.10.03 07:38:00
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67. Sending mail, please make more like PSN - in Feedback/Requests [original thread]
ha yeah every mail i send out i always send a blank one before i remember to press square instead
- by dust badger - at 2012.10.03 07:35:00
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68. [Request] Possible solution to no SP in Corp battles - in Feedback/Requests [original thread]
Caz this is why people think this https://forums.dust514.com/default.aspx?g=posts&m=336334#post336334
- by dust badger - at 2012.10.03 07:31:00
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69. [Request] More Griefing Options - in Feedback/Requests [original thread]
I like the idea of the locator agents, keeping up with eve. Just think of all the **** talkers, whiners and so on, on this forum, it will be so nice to find them and put them in their place
- by dust badger - at 2012.10.02 12:14:00
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70. Request: Skirmish v1.0! - in Feedback/Requests [original thread]
yeah that map was soooo fun
- by dust badger - at 2012.10.02 11:54:00
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71. Startup Tutorial - in Feedback/Requests [original thread]
taken from the new patch notes *NPE intro video added with subtitles
- by dust badger - at 2012.10.01 10:49:00
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72. Request: prone on dust 514 - in Feedback/Requests [original thread]
no to camping
- by dust badger - at 2012.09.27 10:09:00
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73. Smart Restocking - in Feedback/Requests [original thread]
yeah it used to be like that and it was sooo much better i dont know whty they changed it put it back please
- by dust badger - at 2012.09.20 14:26:00
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74. Allow us to group dropsuit fittings by dropsuit type - in Feedback/Requests [original thread]
also slightly related, in the fitting window when you have selected a dropsuit and fit modules the list of weapons is crazy, i have nearly tried every weapon in the game apart from shot guns as those people are the lowest of the lowest, so what i ...
- by dust badger - at 2012.09.14 15:15:00
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75. RE: Upcoming swarm buff - in Feedback/Requests [original thread]
the swarm bonus is going to kitten up dropships but happy with the forge boost as you actually have to aim and get in harms way to use it not sit miles away and wait for a lock
- by dust badger - at 2012.09.14 08:11:00
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76. Reward system for AV needs some work. - in Feedback/Requests [original thread]
yeah this, as i run a proto forge gun ive lost count of the times i have got a tank in to deep shield deep armor and the bloody militia swarm launcher does the last bit of the damage and gets the triple kill. this happens alot becasue of the tim...
- by dust badger - at 2012.09.13 09:10:00
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77. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
well something needs to be done, i was in a game yesterday with 5 sagaris and i was in a madrugar all on the same team you can be the best forger gunner ever but as soon as you get one shot off your dead
- by dust badger - at 2012.09.13 07:59:00
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78. Bounties. - in Feedback/Requests [original thread]
I would like to see some sort of bounty system but not sure of an effective way to do it maybe when corps go live you could put a bounty on a corp and you get paid a bonus per a kill of that corp, this may make better mercs go after certain people...
- by dust badger - at 2012.09.12 10:33:00
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79. Put a hold on tank nerfs. - in Feedback/Requests [original thread]
im not sure about the whole tank nerf thing, at the moment i run proto forge guns and its not the speed od the tanks thats the problem, its spider tanking or a huge amount of EHP alot of the lower end tanks i can take down solo (which as a dedicat...
- by dust badger - at 2012.09.12 07:56:00
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80. A little bit of feed back about hit detection - in Feedback/Requests [original thread]
So I usually play around 4 oGÇÖclock GMT time and squad up with a mainly EU people (IGÇÖm in the UK), and I have had no major problems with hit detection. But last night (around 12:00 GMT) I was in a squad with 3 US guys, so I presume I was on a...
- by dust badger - at 2012.09.12 07:15:00
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