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441. So... in my 2+ years of Dust, I thought I had seen/heard it all... - in General Discussions [original thread]
Talos Vagheitan wrote: @Anon. Please post the video As a group, we decided the audio should be withheld as it would be to personal... maybe one day
- by demens grimwulff - at 2015.06.21 04:22:00
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442. So... in my 2+ years of Dust, I thought I had seen/heard it all... - in General Discussions [original thread]
One Eyed King wrote: A) Sounds to me like someone that doesn't understand New Eden. B) No CCP worker who had any attachment to their job would out themselves on a player account. C) Surely it has to be some sort of major infraction to go arou...
- by demens grimwulff - at 2015.06.21 04:17:00
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443. So... in my 2+ years of Dust, I thought I had seen/heard it all... - in General Discussions [original thread]
Until after a PC with GAM against Red.0men, we (the NF ringers) get pulled into a chat with someone who says they are CCP Admin and will be taking action against us because we "sabotaged" them... the details were weird and changing a lot, but he s...
- by demens grimwulff - at 2015.06.21 03:50:00
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444. Glitched surface on new car depots - in Technical Support/Bugs [original thread]
Aderek wrote: Same with mass driver or grenade. Yea, it led to several unnecessary deaths for me while I was trying to figure out wtf was going on
- by demens grimwulff - at 2015.06.02 17:52:00
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445. Glitched surface on new car depots - in Technical Support/Bugs [original thread]
On the new car depot like installations that appear with the pyramid in the middle (sorry, been to long, so I don't remember the name for the middle installation) in domination and acquisition do not register as ground for flaylocks. Flaylock roun...
- by demens grimwulff - at 2015.06.02 13:29:00
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446. [proposal] a permanent fix to fw - in Feedback/Requests [original thread]
sebastian the huds wrote: in eve online, do you have to wait in line for the enemy to show up in a system to defend your attack? FACK NO why don't we do the same for dust, and remove scotty the matchmaker from fw. instead we implement "Devin t...
- by demens grimwulff - at 2015.06.01 15:31:00
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447. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Dova Vojak wrote: The point of the Caldari and Minmitar is that they meant to be more evasive than tanky. This is concept seen in EVE. Caldari and especially Minmitar are the fastest suits in every category and shield upgrades although they giv...
- by demens grimwulff - at 2015.05.31 22:47:00
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448. [Proposal] Balancing Shields on ground units - in Feedback/Requests [original thread]
Any input is welcome... I know there is a lot of people out there who recognize that the current state of shields vs armor is most definitely against shields. Lets get some voices in this thread.
- by demens grimwulff - at 2015.05.31 19:53:00
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449. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Varoth Drac wrote: No I don't. The whole point is, shield tankers need to hide in cover to regen. To balance this they should regen very quickly. Fitting an energiser doesn't seem to give enough of a boost, in my opinion. Therefore I think they...
- by demens grimwulff - at 2015.05.31 15:33:00
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450. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Varoth Drac wrote: In my opinion, all CCP need to do is buff shield rechargers / energisers. Shield suits could then fit for significantly improved regen over armour. You say this with the assumption that shield regens during combat... which...
- by demens grimwulff - at 2015.05.31 15:23:00
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451. NF and the community - in General Discussions [original thread]
Victor Knyce wrote: I liked waiting in the redline till every letter was capped then unleashing the LAV horde on the enemy cranberries. Looking forward to next friday bruhhh LOL heck ya bruh. I think that is the match that caused me to send ...
- by demens grimwulff - at 2015.05.31 15:03:00
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452. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: can you calculate what the TTK would be if damage mods were moved to low slots? Please be more specific. If the damage mods made it to low slots, as in my proposal for balancing shields, then they would only do so for...
- by demens grimwulff - at 2015.05.31 14:00:00
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453. NF and the community - in General Discussions [original thread]
CYBER COBRAS knows how drunk I got... that mail I sent him... as Dergle so rightly said, 'demens forgot the square button even existed' Highlights: 1) Foxhound passing out on mic and then stating, "OMG, I got 20 mails from you a**holes yesterday...
- by demens grimwulff - at 2015.05.31 13:55:00
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454. [Proposal] Balancing Shields on ground units - in Feedback/Requests [original thread]
Before proceeding, please see my thread "Armor, Shield, and Dual tanking" for the discussion on why this is necessary. Link: https://forums.dust514.com/default.aspx?g=posts&t=204116&find=unread Also, please note, for the effective and s...
- by demens grimwulff - at 2015.05.31 13:24:00
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455. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: Keep in mind that a lot of weapons are armor based. Therefor giving a extra 10-25% more damage. So that extra ehp doesnt matter. The shields are more resistant to most weapons. However the scram rifle is very dangerous to...
- by demens grimwulff - at 2015.05.30 22:45:00
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456. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Just wanna point out, currently I have a caldari assault ck.0 using 2 complex armor plate and 1 enhanced ferroscale, 4 krins and 1 complex damage mod, a compact hive, a kalaakiota rail rifle, and ion pistol, with a core locu...
- by demens grimwulff - at 2015.05.30 22:39:00
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457. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Tebu Gan wrote: I want to just point to the damage mods (IE utility mods) for a second. Caldari being shield based, and if fit for shield D, tend to fill up all of their slots with shield based defense mods, with a potential need for a CPU up...
- by demens grimwulff - at 2015.05.30 22:38:00
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458. Remove assault suits - in General Discussions [original thread]
Pokey Dravon wrote: Honestly I don't think more damage would make the Flaylock OP. It's still pretty skill-centric but I'd have to take a look at it again in the current meta. But yeah, do you see the general bonus structure I'm going for? Not...
- by demens grimwulff - at 2015.05.30 20:10:00
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459. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Breakin Stuff wrote: Inb4 screaming and ranting. Nice analysis, sir. I applaud. Thank you sir.
- by demens grimwulff - at 2015.05.30 17:00:00
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460. Elite Lobbies- possible solution to Proto-Stomping - in Feedback/Requests [original thread]
As someone who has enough isk to protostomp, but generally only switches to proto when I die to proto and notice that there is more than just 1 proto suit in any engagement on the enemy team, I put forth the following: FIX MY F'N LOBBIES! I can't...
- by demens grimwulff - at 2015.05.30 16:48:00
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