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3361. qq they nerfed my scrambler - in General Discussions [original thread]
Honestly I was advocating for an even smaller clip in exchange for less heat build up. The weapon is simply not even fun on any suit besides the Amarr Assault. I guess the only people allowed to run it on something else is modded controller users
- by deezy dabest - at 2014.12.18 21:04:00
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3362. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
ZDub 303 wrote: For what its worth, I would support this change. If Legion is to be a thing, and its to be the thing that eventually connects to EVE. Then disconnecting Dust may not be a bad idea. However... the ties to tranquility are probab...
- by deezy dabest - at 2014.12.18 20:35:00
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3363. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
Fox Gaden wrote: deezy dabest wrote: Lately I have discovered there is actually more to the district selection for FW than what meets the eye. If I could be certain I would share but I have not been able to test more in depth. The location...
- by deezy dabest - at 2014.12.18 18:22:00
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3364. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed transfered. Nevermind separating the servers will...
- by deezy dabest - at 2014.12.18 17:32:00
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3365. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Aeon Amadi wrote: Breakin Stuff wrote: The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed trans...
- by deezy dabest - at 2014.12.18 17:26:00
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3366. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
Immortal John Ripper wrote: deezy dabest wrote: As the game continues to grow server side mechanics will become more and more complex. Dust should reside on its own server cluster with API interactions handling things like district ownership...
- by deezy dabest - at 2014.12.18 15:41:00
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3367. Just purchased the War Profiteer pack and got nothing? - in General Discussions [original thread]
Stevez Wingyip wrote: deezy dabest wrote: Stevez Wingyip wrote: So I just spent -ú40 (It was deducted and my wallet has 0.09p left) and I have the e-mail to prove that I purcahsed the item. And it gave me nothing? No apex, no LAV and no A...
- by deezy dabest - at 2014.12.18 13:28:00
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3368. Just purchased the War Profiteer pack and got nothing? - in General Discussions [original thread]
Stevez Wingyip wrote: So I just spent -ú40 (It was deducted and my wallet has 0.09p left) and I have the e-mail to prove that I purcahsed the item. And it gave me nothing? No apex, no LAV and no AUR? Anyone else getting this? -.- Im sure a...
- by deezy dabest - at 2014.12.18 13:22:00
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3369. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
Stevez Wingyip wrote: deezy dabest wrote: As the game continues to grow server side mechanics will become more and more complex. Dust should reside on its own server cluster with API interactions handling things like district ownership, chat...
- by deezy dabest - at 2014.12.18 13:02:00
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3370. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
A seperation of servers would not require removal of any links. The links for FW already take place over the CREST api system referenced by Chribba (according to the unveiling video anyway) and could be setup to run between two servers while allow...
- by deezy dabest - at 2014.12.18 12:55:00
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3371. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
Refrence for the above info. CCP Nullarbor wrote: Your ping to Tranquillity is only relevant for all the things that are not moving + shooting, basically a lot of the stuff that is not latency sensitive like changing your fittings or purch...
- by deezy dabest - at 2014.12.18 12:34:00
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3372. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
WARxion ForDUST wrote: deezy dabest wrote: ChribbaX wrote: afaik the actual game servers are on Sony's network, and they use CREST to communicate with CCP's backend in London. /c Situations such as the emergency down time for an Eve f...
- by deezy dabest - at 2014.12.18 12:30:00
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3373. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
ChribbaX wrote: afaik the actual game servers are on Sony's network, and they use CREST to communicate with CCP's backend in London. /c Situations such as the emergency down time for an Eve fix would say other wise. The login screen also i...
- by deezy dabest - at 2014.12.18 12:27:00
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3374. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
As the game continues to grow server side mechanics will become more and more complex. Dust should reside on its own server cluster with API interactions handling things like district ownership, chat placement, and orbitals in factional (this is a...
- by deezy dabest - at 2014.12.18 11:53:00
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3375. Split Dust OFF of the tranquility server. - in General Discussions [original thread]
As the game continues to grow server side mechanics will become more and more complex. Dust should reside on its own server cluster with API interactions handling things like district ownership, chat placement, and orbitals in factional (this is a...
- by deezy dabest - at 2014.12.18 11:42:00
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3376. [How to]Player exchange. - in General Discussions [original thread]
Personally I am hoping they just copy the station trade functionality from Eve in some way. Open trade window > select items > select isk > both players agree > trade complete. OR maybe the contract system. Player 1 selects chara...
- by deezy dabest - at 2014.12.18 11:34:00
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3377. Just saw a tank recall animation, destroyed tank on way back up - in General Discussions [original thread]
STYLIE77 wrote: deezy dabest wrote: If the bolas is finally doing pick ups then its time to pull the recall time back down to 5 seconds with no other vehicle able to be called until pick up has completed. Pretty sure it is a bug. Har...
- by deezy dabest - at 2014.12.18 11:21:00
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3378. Just saw a tank recall animation, destroyed tank on way back up - in General Discussions [original thread]
If the bolas is finally doing pick ups then its time to pull the recall time back down to 5 seconds with no other vehicle able to be called until pick up has completed.
- by deezy dabest - at 2014.12.18 10:00:00
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3379. [Feedback] Auto Inertia Dampening. - in General Discussions [original thread]
KEROSIINI-TERO wrote: I think there has been not a single person who has defended this change/bug. It is pretty shocking how unanimous in game and on the forums how may people want this gone. CCP just turn this off until a new solution c...
- by deezy dabest - at 2014.12.17 23:55:00
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3380. @ King Checkmate - in General Discussions [original thread]
CharacterNameWasTaken wrote: Why do you bold all of your posts? I dont see the reason or draw to do so but you insist on doing it no matter what so from now on anytime i see you in a thread im going to suggest you to a therapist until you get ...
- by deezy dabest - at 2014.12.16 22:22:00
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