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2221. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
THUNDERGROOVE wrote: Fitting is stored as a decimal not an integer. It doesn't round for anything but the fitting screen. This opens up a whole world of possibilities which makes you wonder why in the world they would do it this way. With ...
- by deezy dabest - at 2015.06.08 07:37:00
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2222. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
IAmDuncanIdaho II wrote: It does seem silly that this last skill in the tree per weapon is useless unless you fit something with a base of 4 or more, and even then it's incredibly inefficient. Take Maken's point about Nova Knives as an example...
- by deezy dabest - at 2015.06.08 07:24:00
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2223. Dust isn't ready to be ported. - in General Discussions [original thread]
Talos Vagheitan wrote: I want to see Dust on another platform too, but it has to be in the right spot first. It needs to able to 'wow' right off the bat as a AAA contender. If this game were picked up and dropped directly into the PS4 today wh...
- by deezy dabest - at 2015.06.08 07:16:00
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2224. Brutor logistics opening 1 strongbox - in General Discussions [original thread]
thehellisgoingon wrote: When I open x10 strongboxes I get pooped on. 435 wbc? I just got 300 Wbc as Salvage. 435 * 3 = 1305 AUR That is why this is considered a rare item as it nearly doubles the value of your key. I highly disagree...
- by deezy dabest - at 2015.06.08 07:11:00
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2225. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
OP what you are seeing is that fitting optimization skills leave a decimal after the main number like 6.4 for example. Once you apply this with a weapon that also has fitting optimization on it with a total like 6.3 the total becomes 12.7 which ...
- by deezy dabest - at 2015.06.08 07:05:00
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2226. How is matchmaking determined? - in General Discussions [original thread]
Each player is given a hamster when they select search which is referred to as a "Mu". 2 doors are opened and which ever door your hamster runs through is the team you are on. Sometimes a special hamster is just not able to make it through a ...
- by deezy dabest - at 2015.06.08 06:54:00
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2227. Any plans on removing the super long victory screen? - in General Discussions [original thread]
hails8n wrote: I feel like they purposely do the wrong thing sometimes. You know process of elimination to test new mechanics for their next game, if there is a next game. We already know what works, isk based on WP and enemy gear lost. Hon...
- by deezy dabest - at 2015.06.08 04:52:00
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2228. Any plans on removing the super long victory screen? - in General Discussions [original thread]
hails8n wrote: deezy dabest wrote: LUGMOS wrote: deezy dabest wrote: Just set the AFK timer down to like 60 - 90 seconds to that we get booted out of that screen. The down side is that AFKers get booted faster. OR just leave the ...
- by deezy dabest - at 2015.06.08 03:32:00
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2229. Assumptions About The Road Ahead - in General Discussions [original thread]
The PS4 will finally get enough sales that there is not a light flow of new players coming in to support proto stompers having enough cannon fodder to stick around. The game will get stuffed with more and more cash grabs until the flow of cannon...
- by deezy dabest - at 2015.06.08 03:30:00
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2230. Any plans on removing the super long victory screen? - in General Discussions [original thread]
LUGMOS wrote: deezy dabest wrote: Just set the AFK timer down to like 60 - 90 seconds to that we get booted out of that screen. The down side is that AFKers get booted faster. OR just leave the old EoM screen and just make a wallet tra...
- by deezy dabest - at 2015.06.08 03:17:00
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2231. Well were all wishing for Dust 51PS4, I got a bigger Wish!! - in General Discussions [original thread]
I like my rubber banding NOT vomit inducing. I like Dust to not give me a headache after 1 battle. Okay that one may already be gone but its hit and miss. I seriously like being able to do something else while I am on the searching screen for ...
- by deezy dabest - at 2015.06.08 02:25:00
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2232. Any plans on removing the super long victory screen? - in General Discussions [original thread]
Just set the AFK timer down to like 60 - 90 seconds to that we get booted out of that screen. The down side is that AFKers get booted faster.
- by deezy dabest - at 2015.06.08 02:22:00
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2233. Solutions for Faction Warfare's Problems - in General Discussions [original thread]
After being reminded how special contracts were selected I came to firmly believe that FW should just generate X amount of contracts at a time and display them in the same manner after you select your factions. These contracts would still be gener...
- by deezy dabest - at 2015.06.08 02:17:00
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2234. The Seven Sins of Dust- Sin 1 - in General Discussions [original thread]
I will admit installation campers are annoying but aside from the ones in the red line they are a very easy fix. You can flank around with any mid range weapon and almost every time kill them before them or any of the enemy team notices you. I...
- by deezy dabest - at 2015.06.08 01:58:00
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2235. Fix my Officer Commando !!!!!! - in General Discussions [original thread]
demonkiller 12 wrote: deezy dabest wrote: jordy mack wrote: bump have u put this in the bugs/technical support forum? Yes and members of the self proclaimed bug testing team have even added it to their pretty little trello board. C...
- by deezy dabest - at 2015.06.08 01:50:00
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2236. Pet Peeves of Dust 514 ! - in General Discussions [original thread]
Boy this list could get long. I will stick with the more important ones. RDVs in general. There is nothing better than having an RDV come in, do a barrel roll, and launch your dropship tumbling across the ground to blow up. Don't forget that if...
- by deezy dabest - at 2015.06.07 21:44:00
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2237. CCP here is a quick fix for FW EOM screen. - in General Discussions [original thread]
For now just remember that you are actually being kicked as AFK when the victory screen finally closes out. To reduce this time go ahead and go AFK a few minutes before the battle ends to reduce the total time you have to wait once the battle is d...
- by deezy dabest - at 2015.06.07 21:25:00
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2238. PC no show. Quick thought - in General Discussions [original thread]
This idea is just plain bad. I agree that sitting in a no show battle is a serious pain but you can do this thing called leave the battle which people in pubs seem to have down to a science. Just leave 2 people on the district to make sure it ...
- by deezy dabest - at 2015.06.06 18:39:00
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2239. Remove Kill Death ratio. - in General Discussions [original thread]
castba wrote: Isk lost/gained per battle would be better and would according nt for logi and DS pilots. Agree on removal of k/d ratio. Honestly as "mercenaries" or "warlords" it would make far more sense that we compete over profit / loss ...
- by deezy dabest - at 2015.06.06 17:19:00
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2240. New Eden Government - in General Discussions [original thread]
Mina Longstrike wrote: To add onto this, I imagine that the amarr would be incredibly reluctant to commit the navy to a true fight against the drifters as they remember all too well the humiliation that they suffered at the hands of the jove. ...
- by deezy dabest - at 2015.06.06 07:04:00
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