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41. Tankers we are not proud of you. - in General Discussions [original thread]
Tanks are being a constant problem and will kill Dust if they are continuing to litter the battlefield. now days we only see 5 tanks roaming the maps from the enemy or allied forces. This has what the game has become.. Only the tank survives now.
- by burning powers - at 2013.12.16 04:04:00
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42. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Atiim wrote: Patrick57 wrote: Maybe you should consider teamwork. I know you AVers are new to this, but trust me, you'll get the hang of it Soon(TM). Your one to talk. Tankers can't refuse to comprehend the...
- by burning powers - at 2013.12.16 03:58:00
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43. Just get rid of Tanks - in General Discussions [original thread]
True Adamance wrote: Burntface man112 wrote: Lorhak Gannarsein wrote: Reported for spam. Reported you for having a small *****. Who reports people like a little b itch. fight your own battles Why? He will stomp you in the field with ...
- by burning powers - at 2013.12.16 03:57:00
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44. Just get rid of Tanks - in General Discussions [original thread]
gbghg wrote: Burntface man112 wrote: Lorhak Gannarsein wrote: Reported for spam. Reported you for having a small *****. Who reports people like a little b itch. fight your own battles looks like someone has a compensation issue... w...
- by burning powers - at 2013.12.16 03:56:00
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45. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
crazy space 1 wrote: need webs and top speed nerf.... absolutely. that or need to undo all AV nerf entirely.
- by burning powers - at 2013.12.16 03:52:00
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46. My take on AV vs Tanks. - in General Discussions [original thread]
Minor Treat wrote: Terarrim wrote: #104Posted: 2013.12.16 00:58 | Report | Edited by: Terarrim I run a proto swarm logi with huge investment in skill points to make my role viable and my role pre 1.7 was this. My primary role could be split...
- by burning powers - at 2013.12.16 03:52:00
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47. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
Jadek Menaheim wrote: burning powers wrote: this **** is so dumb, imma run my explosive LAVs from here on out because thats the only way to destroy tanks anymore... We had 2 assault Forge guns and 4 Prototype Swarm launchers and couldnt kill...
- by burning powers - at 2013.12.16 03:50:00
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48. Just get rid of Tanks - in General Discussions [original thread]
This is so broken now. Much like the life of every tanker out there who defend this pile of sh it
- by burning powers - at 2013.12.16 03:03:00
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49. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
this **** is so dumb, imma run my explosive LAVs from here on out because thats the only way to destroy tanks anymore... We had 2 assault Forge guns and 4 Prototype Swarm launchers and couldnt kill anyone of those tanks.... Why? because they can m...
- by burning powers - at 2013.12.16 02:49:00
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50. AV are useless. Dont care what anyone says. - in General Discussions [original thread]
Av are dead and gone. Anyone who tells you otherwise has got a dirty ass
- by burning powers - at 2013.12.13 06:03:00
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51. Don't like Dust anymore... sob sob.... - in General Discussions [original thread]
Someone hug me
- by burning powers - at 2013.12.13 05:58:00
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52. Just Deleted Dust from my PS3 - in General Discussions [original thread]
seriously WTF......... You know what **** it, I am too.
- by burning powers - at 2013.12.13 05:52:00
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53. My thoughts on Vehicles and AV in 1.7 uprising - in General Discussions [original thread]
Eurydice Itzhak wrote: Minor Treat wrote: Minor Treat wrote: Eurydice Itzhak wrote: I was going to make my own thread but I'll just keep it concise and post it here. AV is no longer capable of soloing tanks. Simply not possible. In gr...
- by burning powers - at 2013.12.13 05:22:00
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54. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
P14GU3 wrote: Burntface man112 wrote: P14GU3 wrote: Minor Treat wrote: Godin Thekiller wrote: The ASCR is automatic, but has recoil, but the hipfire makes this void. indeed it has recoil but nearly enough. The automatics in the ga...
- by burning powers - at 2013.09.09 22:42:00
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55. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
Beck Weathers wrote: I Suport this endevor, but still my crazy laser Assist needs fixed, whiping back and forth and killing people without me aiming is weird. I would probably leave Dust if AA is removed, tone down i understand aliitle but no...
- by burning powers - at 2013.09.09 21:35:00
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56. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
Aim assist works in every console game out there, I wouldn't need to mention this if CCP actually kept aim assist instead of removing it during 1.2 which as you see is graphs of player count that when the player base drop drastically. People shoul...
- by burning powers - at 2013.09.09 21:28:00
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57. Issue dispersion and recoil vs Aim assist - in General Discussions [original thread]
yeah, recoil is something that needs to be look at. Aim assist is fine.
- by burning powers - at 2013.09.09 14:32:00
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58. aim assist is appropriate. - in General Discussions [original thread]
g4 status wrote: For every whinner out there for "aimbot" you clearly have never seen a real aim bot..... here is one just for you guys. https://www.youtube.com/watch?v=C4L7WamXJCg if it really was a aimbot than we see more kd ratio imbalan...
- by burning powers - at 2013.09.06 23:03:00
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59. my 2 cents about aim assist - in General Discussions [original thread]
Rastael wrote: Aim assist should be active only when the kd ratio for that battle is below 1.0. Otherways everything should be as before. That way aim assist will help balancing a match instead of overpowering certain weapons. Also a good play...
- by burning powers - at 2013.09.06 22:58:00
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60. (Request) Squad linking for Factional Warfare - in Feedback/Requests [original thread]
bump. Public matches should not get squad linking but giving it to fw is pretty cool idea. Plus players will actually have more incentive to do fw than.
- by burning powers - at 2013.09.06 22:45:00
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