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8221. The AV problem - in General Discussions [original thread]
So you believe that a "crutch" is the problem with AV? What is your proficiency in Swarm Launchers again? Forge Guns? Total SP investment?
- by Atiim - at 2013.12.19 12:46:00
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8222. The AV problem - in General Discussions [original thread]
Takahiro Kashuken wrote: HAV no longer safe because we can damage them Thats OP to HAV players FTFY
- by Atiim - at 2013.12.19 12:45:00
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8223. The AV problem - in General Discussions [original thread]
Ghosts Chance wrote: being insible 400 m away IS a crutch.... just like when the invisable shotgunners ran pampant You say that as if every SL user was always 400m away.
- by Atiim - at 2013.12.19 12:44:00
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8224. Heavy Machine Guns Are Overpowered - in General Discussions [original thread]
Ivy Zalinto wrote: hmg should be king of cqc in any circumstance. Its close range firepower should be only matched by the remote explosive. You forgot the Plasma Cannon.
- by Atiim - at 2013.12.19 02:36:00
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8225. So... why DOES this game's character movement resemble stop animation? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: my biggest problem with this game is the framerate... have you ever tried using nova knives or a shotgun when the framerate drops? not a fun experience, i promise you. Actually it's quite enjoyable indeed. I h...
- by Atiim - at 2013.12.19 02:35:00
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8226. The Field, and going 514 - in General Discussions [original thread]
Roger Cordill wrote: Maken Tosch wrote: That must of been some good boosters you were using. Can I have some? message from Godin: I make and sell, not use. True Gallente. ^^^ (Except for the "don't use" part.)
- by Atiim - at 2013.12.19 02:33:00
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8227. Now the HMG is fixed can we... - in General Discussions [original thread]
Sgt Buttscratch wrote: [quote=Atiim] Yes, but have you tried doing that 2 times to take their shield, hoping that the shots are counted, then following it up with 2-3 more. All before their ASR insta kills you. Brah, do you even Allotek? or C...
- by Atiim - at 2013.12.19 02:32:00
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8228. The Field, and going 514 - in General Discussions [original thread]
Ghosts Chance wrote: i hope this is a real glitch.... i would love nothing more then to just drive around the map for a while, racing around, doing jumps, exploring without people trying to kill me. it would be peaceful It is. There was thi...
- by Atiim - at 2013.12.19 02:21:00
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8229. Heavy Machine Guns Are Overpowered - in General Discussions [original thread]
Patrick57 wrote: Seriously, stop making these like farming threads LMAO. But I needs to troll. I have no purpose here but to troll. Plus, why would I even care about likes? Why do you assume that all of my threads are like farms?
- by Atiim - at 2013.12.19 02:17:00
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8230. BEST THING TO DO IN 1.8 - in General Discussions [original thread]
bear90211 wrote: Grimm Mjolnir wrote: This would take them 3 years to do...... lol, im an armature coder, it would take me just that to finish it myself... System.out.println("IKR! And these people want it done in a few days?!");
- by Atiim - at 2013.12.19 02:15:00
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8231. Heavy Machine Guns Are Overpowered - in General Discussions [original thread]
Johnny Guilt wrote: Yup they're OP i cant out DPS a heavy in cqc with my proto SCr anymore,waaaahh IKR!
- by Atiim - at 2013.12.19 02:12:00
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8232. The Field, and going 514 - in General Discussions [original thread]
I $#!t you not this actually happened to me in Minmatar FW.
- by Atiim - at 2013.12.19 02:11:00
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8233. Who Tk'd AFK Berry's yet. - in General Discussions [original thread]
I technically killed 7 people once when a MLT Derpship slammed into my State Gunnlogi and got kicked so.. Does that qualify for being "on the list"
- by Atiim - at 2013.12.19 02:03:00
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8234. Can we get the old tank prices back - in General Discussions [original thread]
Not Quite While I do believe that the current prices are waaay to low, the vehicle prices back then for a really good tank were expensive when you wanted the super good modules on. The old vehicle prices catered only to the rich and the ones wit...
- by Atiim - at 2013.12.19 02:01:00
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8235. Now the HMG is fixed can we... - in General Discussions [original thread]
Monkey MAC wrote: your talking about gathering forces, no that was just laziness on the media teams part! Are you sure, or was it really just CCP's way of saying SoonGäó without actually saying SoonGäó
- by Atiim - at 2013.12.19 01:53:00
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8236. tanks - in General Discussions [original thread]
Dude, at least try to remain somewhat constructive.
- by Atiim - at 2013.12.19 01:45:00
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8237. Now the HMG is fixed can we... - in General Discussions [original thread]
Lance 2ballzStrong wrote: eeeerm no? Why would you limit the suit even more than it is now? There's a reason why it has no equipment slots. How about we just limit scouts to Sniper rifles? Or logis to side arms since their role is to support, ...
- by Atiim - at 2013.12.19 01:44:00
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8238. Now the HMG is fixed can we... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: then let my scout have an HMG. I already addressed that in an earlier post
- by Atiim - at 2013.12.19 01:42:00
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8239. Now the HMG is fixed can we... - in General Discussions [original thread]
Alena Ventrallis wrote: Let my logi slayer suit use the HMG and forge gun, or your argument falls apart. There was one video a while back that suggested and hinted about a Light version of the Forge Gun. As for the HMG, Ishukone Assault SMG...
- by Atiim - at 2013.12.19 01:41:00
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8240. Questions to tankers... - in General Discussions [original thread]
Soulja Ghostface wrote: Quote: Why did you guys that when into amor tanking chosse aemor tanks I do Not Understand Your Question. Brah, do you even English? Let me put it in better terms for you: Anmol Singh wrote: For the tankers ...
- by Atiim - at 2013.12.19 01:38:00
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