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81. Uplink spam. - in Feedback/Requests [original thread]
It is but compared to the 40+ uplinks that get thrown down in a 35 meter radius its a god send. Like I said some spam is ok but too much is bad. We have already established that right now it is to much. Actually think about 15 uplinks. Is that rea...
- by abarkrishna - at 2013.12.06 21:59:00
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82. Uplink spam. - in Feedback/Requests [original thread]
CLONE117 wrote: do u know how with 1 thing of std uplinks on a single suit if u place one down then place the other. the one placed before disappears? just extend that effect to affect all drop uplinks of every type for each individual player....
- by abarkrishna - at 2013.12.06 21:29:00
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83. Uplink spam. - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: I have said many times equipment need a proximity type sensor. If you place equipment too close together both (at least the additional one) should fail. When placing equipment you would get a red x if trying to place it to...
- by abarkrishna - at 2013.12.06 20:57:00
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84. [Request] Reduce Scrambler Rifle Ammo by 10% - in Feedback/Requests [original thread]
Alena Ventrallis wrote: As a single shot weapon, it should be more powerful per shot and have longer range, with a slower rate of fire. Your point is valid, but max ammo isn't that big of a deal with hives being so easy to carry, and supply dep...
- by abarkrishna - at 2013.12.06 20:32:00
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85. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: abarkrishna wrote: Keri Starlight wrote: Mobius Wyvern wrote: The ONLY reason armor isn't trash right now is because the TTK is out of whack and the only way to get kills anymore is to stack damage mods,...
- by abarkrishna - at 2013.12.06 19:04:00
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86. Uplink spam. - in Feedback/Requests [original thread]
If the maps are grid form you could limit the uplinks in each section of the grid effectively limiting spam while still being able to use uplinks for tactical reasons. if each specific area of the grid had a maximum of say 15 uplink allowed it wou...
- by abarkrishna - at 2013.12.06 18:36:00
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87. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
Draco Cerberus wrote: Samoset Detrium wrote: Draco Cerberus wrote: Battle Academy should be lengthened to 20,000 to 50,000 WP, not tiered. How would we find new recruits for corporations if all battles were tiered? This is a much promoted...
- by abarkrishna - at 2013.12.06 17:32:00
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88. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
20,000- 50,000 wp is a small amount. How much SP do you really think a player is going to get in 20- 50 games? It is not hard to get more than 1000 WP a game. Also when 1.6 was released and the changes to the academy I thought i would make anew ...
- by abarkrishna - at 2013.12.06 17:29:00
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89. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Keri Starlight wrote: I have a STD Heavy and it doesn't have equipment slots. Anyway, I didn't want to turn this into a "logi is OP" thread. Please, don't misunderstand. What I wanted to say it's that armor gives many HP and there are multi...
- by abarkrishna - at 2013.12.06 15:31:00
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90. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Keri Starlight wrote: abarkrishna wrote: So It's ok for a heavy or an assault to sit on repping hives but not a logi? And like 5 HP a second is really going to make a difference. 5 HP will make me live a whole 0.005 seconds longer. Oh my! ...
- by abarkrishna - at 2013.12.06 15:09:00
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91. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Keri Starlight wrote: Mobius Wyvern wrote: The ONLY reason armor isn't trash right now is because the TTK is out of whack and the only way to get kills anymore is to stack damage mods, which armor can do without sacrificing HP. What do you...
- by abarkrishna - at 2013.12.06 14:40:00
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92. [Request] Rethinking weapon range and damge profiles. - in Feedback/Requests [original thread]
Explosive rounds do have a max range given it is fairly large.( Something like 200 meters.) But other than that everything is spot on! If you do not believe me I would be more than happy to squad up with you and show you for myself as I often us...
- by abarkrishna - at 2013.12.06 14:31:00
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93. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
CCP should stop introducing incomplete ideas. Scouts have been **** for so long because they have been waiting for cloaks to make their role useful. There is still no word on the cloaks and yet scouts are still gimped. If CCP had the foresite to ...
- by abarkrishna - at 2013.12.06 14:06:00
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94. [Request] Skill limiter on max number of deployed equipments. - in Feedback/Requests [original thread]
It is still up to 160 pieces of equipment. I think a max of 3 at most. That is still a lot of equipment but far better than it is now.
- by abarkrishna - at 2013.12.06 11:56:00
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95. [Request] Skill limiter on max number of deployed equipments. - in Feedback/Requests [original thread]
5 pieces of equipment times 32 players is way too ******* much equipment
- by abarkrishna - at 2013.12.06 11:44:00
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96. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Spartan MK420 wrote: yea i tried that one day, but got an invalid fitting message. :( That is because it is a feature coming in 1.7
- by abarkrishna - at 2013.12.06 11:30:00
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97. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Just remove the guns and the seat no longer exists!
- by abarkrishna - at 2013.12.06 10:57:00
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98. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Fix time to kill so everyone stops armor tanking their suits. Problem solved.
- by abarkrishna - at 2013.12.06 10:30:00
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99. Request Bring back the warbarge. - in Feedback/Requests [original thread]
I am so sick of joining in to a game where the other team has already redlined everything before our team even has a chance to spawn in. This is idiotic. How does that make a game fair?
- by abarkrishna - at 2013.12.06 08:30:00
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100. Uplink spam. - in Feedback/Requests [original thread]
Having 60 drop uplinks in one area is not a legitimate tactic. This game has come down to whoever gets the most uplinks fastest wins. With 60 uplinks in an area it is Impossible to kill them all quick enough before some A5s hat comes in with 9 mor...
- by abarkrishna - at 2013.12.06 03:47:00
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