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1. Z: please CCP, give us a new/larger Skirmish map! - in Feedback/Requests [original thread]
Everyone is going crazy on the one small map available with the vehicle overload. I know you have added some Ambush maps back in, but only a low percentage play these as it's just TDM. That is all ~Z~
- by Z-72 - at 2012.07.27 14:39:00
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2. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
I would like to SEE any explosive packs on the floor. They are near invisible at the moment. Give a Merc a chance to avoid/shot at them if you spot it. ~Z~
- by Z-72 - at 2012.07.25 15:15:00
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3. Z: Using all your Character Slots - in General Discussions [original thread]
Z-72 wrote: IGÇÖm posting this in case some of you havenGÇÖt had the same thought I did a while ago. Apologies if you have all realised this back at the start and IGÇÖm playing catch-up! ~Z~ And I only posted this once.
- by Z-72 - at 2012.07.19 16:44:00
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4. Z: Infantry Etiquette suggestions - in General Discussions [original thread]
At the moment we have no good way to work as a team, or communicate. But if everyone started following the points below, I believe teamwork and better strategic response will become evident: Only travel alone if you are a scout sniping or nin...
- by Z-72 - at 2012.07.17 18:18:00
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5. Z: Dropship crew Etiquette suggestions - in General Discussions [original thread]
When I fly (which I love doing), I need gunners and welcome additional passengers, but would appreciate my crew to follow these guidelines: Keep situational awareness. Scan around often to know all the threats in your hemisphere of the craft,...
- by Z-72 - at 2012.07.17 18:18:00
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6. Z: Using all your Character Slots - in General Discussions [original thread]
IGÇÖm posting this in case some of you havenGÇÖt had the same thought I did a while ago. I started my main Character (Z-72) and began levelling him up again after the wipe. Before long I wanted to start experimenting in Tanks and Dropships, so ne...
- by Z-72 - at 2012.07.17 18:18:00
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7. Z: Suggestions for Squads and Comms - in Feedback/Requests [original thread]
Make squads 6 man teams by default, to allow more squads per side (or increase max players). It also means a mechanised squad is 2 complete units.
Have a command skill that allows bigger squad sizes.
Toggle to view small helmet cams of oth...
- by Z-72 - at 2012.07.17 18:14:00
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8. Z: Suggestions to improve Dropships - in Feedback/Requests [original thread]
Make Dropships (and ground vehicles) a lot louder! Dropships shouldnGÇÖt be able to GÇÿget the dropGÇÖ on ground infantry without being heard approaching.
Reward Dropship pilots if passengers go on to get kills on the ground or capture obje...
- by Z-72 - at 2012.07.17 18:14:00
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9. Z: Spawning Suggestions - in Feedback/Requests [original thread]
Give spawn points a capacity over time. E.g. a spawn installation can spawn up to 4 players every 10 seconds. A player spawn hive can spawn 2 players every 16 seconds. When you die and highlight a spawn point, you get a time showing how long u...
- by Z-72 - at 2012.07.17 18:14:00
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10. Z: Suggestions for game menus - in Feedback/Requests [original thread]
Make navigating between your Skills list, your Fits and the Marketplace fewer button presses. Put in shortcuts.
When the marketplace loads, please donGÇÖt select and load GÇÿStorefrontGÇÖ unless it is a lot quicker. Everyone just Circles ba...
- by Z-72 - at 2012.07.17 18:14:00
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