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1. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
I preferred the size of 100 for the reason is you couldn't use the clone packs to take a district in one day (though I'm not 100% sure but I guess if you didn't loose a single clone you could re-attack) with this disadvantage of packs it made a r...
- by Yosef Autaal - at 2013.08.09 11:47:00
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2. [REQUEST] Character Information window - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Support And actually, we sortof have standings- stuff like what you're ranked for global WP, kdr, wlr, and kills Standings show your relations with npc corps/faction in new eden which you earn by doing missions for...
- by Yosef Autaal - at 2013.06.21 09:18:00
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3. [REQUEST] Character Information window - in Feedback/Requests [original thread]
So in dust everyone has seen the character information window we have now, the window that display name, race, profile pic and psn name, this is all information (apart from psn name/ race) you can find by just looking at them in the chat channel. ...
- by Yosef Autaal - at 2013.06.20 16:32:00
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4. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
top 3 things i would like to see changed: 1) better way for teams to communicate other then complicated mute patterns (squad leader chat and a squad chat with squad leaders able to move between the two with PTT) 2) different game modes, skirmish ...
- by Yosef Autaal - at 2013.06.12 13:25:00
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5. [FeedBack] Logistic LAVs heres looking at you [CCP]Blam - in Feedback/Requests [original thread]
TL:DR Logi Lavs need help with targeting please read it all :D So Logi Lavs are one of the most underused vehicles in dust I believe (IGÇÖve seen a handful in pub matches since they were introduced so long ago) and there is a good reason for thi...
- by Yosef Autaal - at 2013.05.28 11:05:00
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6. [FeedBack] Logistic LAVs heres looking at you [CCP]Blam - in Feedback/Requests [original thread]
So my final point is going to be about the Rep modules themselves. Why is there only one version of the infantry rep modules and why do they come as standard on the vehicle, Why not give us variants as there are with other modules and allow us to ...
- by Yosef Autaal - at 2013.05.28 11:05:00
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7. [Feedback and Request] Recalling back vehicles - in Feedback/Requests [original thread]
So the vehicle recall is here and it is great we all know that, now no one is stuck forever in a vehicle if things go to the crapper. So I have two points about the vehicle recall the first being. ItGÇÖs too easy for once things go pants to get ...
- by Yosef Autaal - at 2013.05.24 11:21:00
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8. [Feedback] Reduced unlock level of role suits from level 5 to level 3, great but - in Feedback/Requests [original thread]
okay so apart from heavy frame, the bonus's and slot layout is better in the advance frame compared to basic. Which brings up question why would you spec to level 5 in basic frame when advance frames far better I know as a logi i will never spec b...
- by Yosef Autaal - at 2013.05.20 12:10:00
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9. [Feedback] Reduced unlock level of role suits from level 5 to level 3, great but - in Feedback/Requests [original thread]
what makes you think will need lvl5 basic to get advance proto suits?
- by Yosef Autaal - at 2013.05.20 10:25:00
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10. [Feedback] Reduced unlock level of role suits from level 5 to level 3, great but - in Feedback/Requests [original thread]
so downtime 21st we are getting Reduced unlock level of role suits from level 5 to level 3 of specific race frame skill.
which is great and i love it i get sp to use in important areas and not into something i will never use, but here is one ...
- by Yosef Autaal - at 2013.05.20 09:51:00
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11. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Halador Osiris wrote: When I think of drones I imagine a hilarious scenario where a full squad assigns their drones to assist one guy (probably a heavy w/ HMG) and then every time a bullet so much as clips an enemy, they've got 5-10 drones bear...
- by Yosef Autaal - at 2013.03.26 17:26:00
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12. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Faerghail Verticorda wrote: While I really like the idea of drones I'm not sure it would be good addition to existing dropsuits, due to them then having to be bad enough to make NOT using them a viable option. On the other hand I'd really love...
- by Yosef Autaal - at 2013.03.26 14:03:00
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13. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Let's consider the role of drones. In EVE the primary role of combat drones is to allow larger ships to engage ships that are too small for their turrets to track. This role doesn't really exist for infantry, th...
- by Yosef Autaal - at 2013.03.26 13:09:00
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14. [Request] Drones and Drone types - in Feedback/Requests [original thread]
Drones should be weak fairly easy to take out if you do focus on them the main problem with shooting them will be there size because a attack drone (average size) wont be much begger then a dropsuits head, shield buffer drone obviously harder to...
- by Yosef Autaal - at 2013.03.25 14:50:00
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15. I think it is too difficult to add people to squads, from the corporation channel - in Feedback/Requests [original thread]
We are getting abiltiy to invite to squad via char window soon(TM) So being able to invite from chat, contacts, leaderboard in match all comming soon
- by Yosef Autaal - at 2013.03.25 13:45:00
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16. [Request] Drones and Drone types - in Feedback/Requests [original thread]
My ideas for drones consist of the following: ( if you have ideas for other drone types please post below) 1: Drone control Unit a low or high power slot on Dropsuits with high cpu/pg needs - this module would grant access to command drones und...
- by Yosef Autaal - at 2013.03.25 13:41:00
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17. Portable Shield Generator - in Feedback/Requests [original thread]
I think instead of a bubble it should be a shield wall which neither side can pass though or shoot through friendly fire should be effective on the wall so possible to destroy your own wall and yes flux grenades will damage the wall massivley (m...
- by Yosef Autaal - at 2013.03.08 17:31:00
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18. [Request] Flaggin player system - in Feedback/Requests [original thread]
Rant Over :D
- by Yosef Autaal - at 2013.03.08 17:26:00
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19. [Request] Flaggin player system - in Feedback/Requests [original thread]
Its not the perfect system and we how wildfire at the moment it might mean some extra work. But can we have a way to flag players as AFK farmers why should they be rewarded for doing nothing but sit there and with any automated system (idle timers...
- by Yosef Autaal - at 2013.03.08 17:25:00
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20. [Request] Animation for installions - in Feedback/Requests [original thread]
ok not the most important thing on long list but can we have animations on the supply depots and the CRU for when someone is using them. Its boring and makes no sense that these structures just sit there even more so with CRU how do clones get re...
- by Yosef Autaal - at 2013.03.07 16:01:00
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