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1. [Suggestion] Changes to how Passengers Work in Dropships and LAVs - in Feedback/Requests [original thread]
I's suggested this kind of thing in an old post of mine. Only difference was I thought the side doors should affect the DS's speed and mobility and be under the control of the pilot. When open, the passengers could fire but the DS was at a virtu...
- by Yeshua Saliot - at 2014.04.02 08:10:00
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2. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
I don't feel the damage done by the the railgun is out of line with its stated purpose. My major problem is twofold: 1) the ludicrously overpowered knockback effect from the turrets. 2) Unreachable turrets in the redline. The dropships I've lo...
- by Yeshua Saliot - at 2013.12.18 08:02:00
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3. 3 requests for dropships - in Feedback/Requests [original thread]
Agreed. There are several unused buttons on the DualShock when piloting that could be used as a manual reset instead of forcing the reset on us. That would be a most welcome change. I really like your idea of the Dropship's opacity being depende...
- by Yeshua Saliot - at 2013.12.16 12:11:00
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4. Light Aerial Assault Vehicle - in Feedback/Requests [original thread]
The focus of Dust has been and should remain on the ground. I don't mean that there shouldn't be aircraft, I'm a pilot for crying out loud. Rather, I feel that all aerial vehicles should have ground support as their primary role while any air to a...
- by Yeshua Saliot - at 2013.11.22 00:03:00
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5. Still having HAV problems - in Technical Support/Bugs [original thread]
How To Restore PS3 Database Have you tried this? I do it after every update, the closed beta was impossible to play for me until a corp mate clued me onto this.
- by Yeshua Saliot - at 2013.11.16 22:51:00
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6. (Bug) Dropship CRU glitch - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Minor Treat wrote: There are several times when I will have my dropship in the air and members of my squad cannot see my dropship on the overhead map or cannot spawn into the dropship. This is a really irritating issue bec...
- by Yeshua Saliot - at 2013.11.06 06:07:00
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7. Request for drop ships - in Feedback/Requests [original thread]
No, but all of your suggestions have already been made multiple times by various pilots. If you want a greater response, I would suggest elaborating on your ideas in more detail.
- by Yeshua Saliot - at 2013.11.06 06:05:00
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8. [Request] Nerf RDV to dropship collision damage - in Feedback/Requests [original thread]
It's not just the RDV either, it's the MCC as well. So much as scrape the paint just a litte, and you can kiss your drop ship goodbye to the tune of 1.5 million isk and 20 million damage. Considering the fact that the recent camera change m+ákes i...
- by Yeshua Saliot - at 2013.11.05 09:53:00
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9. Make dropships in 3rd person view transparent - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Obligatory post about in-flight instrumentation You mean like this? In-Flight HUD
- by Yeshua Saliot - at 2013.10.30 10:21:00
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10. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Lanius Pulvis wrote: Sorry it took so long to reply to this. My original point on this can loosely be interpreted thus: (assuming for the moment we're not fitting equipment) You can fit proto modules on a std. logi suit, but if you try it with ...
- by Yeshua Saliot - at 2013.10.30 06:04:00
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11. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
I would like to see a revamped UI that would include the following two additions: 1) Vehicle opacity controls for the pilot. I imagine it as very similar to the HUD opacity controls currently available. Not something you adjusted on the fly in ma...
- by Yeshua Saliot - at 2013.10.29 14:19:00
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12. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Yeshua Saliot wrote: It seems to me that most of your ideas for keeping the LDS relevant rely on hamstringing the ADS and limiting customization. This is a misprint on my part, I meant LDS. It seems to me that your ideas to keep the LDS ...
- by Yeshua Saliot - at 2013.10.26 19:25:00
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13. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
It may not be your computer, but the site as I've had problems with it in the past. I'm afraid I'm much too busy right now and for the next few days to properly look at your arguments. But I just wanted to quickly say that I appreciate this chan...
- by Yeshua Saliot - at 2013.10.26 07:14:00
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14. Suggestions for re-introduction of Drop Ships - in Feedback/Requests [original thread]
Lanius Pulvis wrote: I can't say I know for sure how to keep the LDS relevant as most people only seem to use it for it's tank; needless to say, I've got a few suggestions though. 1) Probably the one that will engender the most discontent, do ...
- by Yeshua Saliot - at 2013.10.25 14:42:00
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15. [Suggestion] Make mCRU an active module - in Feedback/Requests [original thread]
How about a properly tiered module list consisting of the current always on CRU at level 1, a slightly more intensive PG/CPU toggle equipped CRU at level 3, and make level 5 something worth skilling into by changing the toggle from on/off to squad...
- by Yeshua Saliot - at 2013.10.25 09:35:00
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16. [FEEDBACK] Acclimating to the Dropship Camera Postition in Patch 1.5 - in Feedback/Requests [original thread]
I think (and just stated in another post) that a simple solution to the problem with visual awareness while piloting an ADS is to add opacity controls like those for the HUD to the pilot's view of the DS. https://forums.dust514.com/default.aspx?...
- by Yeshua Saliot - at 2013.10.23 06:49:00
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17. (Feedback) Dropship Camera 1.5 - in Feedback/Requests [original thread]
I think a simpler fix is to leave the camera as is, but allow the pilot to control the opacity of his DS just like you can with the HUD. This would be akin to the augmented reality systems being developed for fighter pilots in the real world allow...
- by Yeshua Saliot - at 2013.10.23 06:32:00
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18. [Suggestion] Make mCRU an active module - in Feedback/Requests [original thread]
In the words of Captain Jean-Luc Picard: "Make It So!" [url]http://i.imgur.com/9ODKEnNl.jpg[/url]
- by Yeshua Saliot - at 2013.10.22 06:17:00
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19. Dropships... - in Feedback/Requests [original thread]
Abso-effing-lutely not. In point of fact, the exact opposite needs to happen. If I drop to zero hp and have enough time to activate a repper, I should be able to save my bird. If that seems too much, then at the very least make it so that a Dama...
- by Yeshua Saliot - at 2013.10.21 05:59:00
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20. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
See my eighth bullet point in this post: https://forums.dust514.com/default.aspx?g=posts&m=935374#post935374 Making the bay doors functional while penalizing the pilot while they're open solves most of the problems with swarms and md''s. No...
- by Yeshua Saliot - at 2013.10.21 05:48:00
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