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761. DMG vs SOG 16/12/2014 - in General Discussions [original thread]
manboar thunder fist wrote: Lol Seeing guys like Extacy. Then you know enemy went buyhard instead of tryhard Fyi we didn't have our 16 man a team either. We plan our pcs casually and put up a good fight regardless. The team consists of whoever...
- by Ydubbs81 RND - at 2014.12.22 03:02:00
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762. DMG vs SOG 16/12/2014 - in General Discussions [original thread]
TheD1CK wrote: BLUNT SMKR wrote: The DMG battles have been fun hope they bring there A team next time. An RND is just warming up. Wait tell we get a full 16 again lol Yeah server issues haven't helped with team set-ups... But neither hav...
- by Ydubbs81 RND - at 2014.12.22 02:29:00
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763. DUST 514 Memories - in General Discussions [original thread]
True Adamance wrote: Honestly it was a fight against Carbon 7 way back in the day when they solely ran for Minmatar Faction Warfare on Manus Peak. This was long before LP was a consideration, back when loyalty meant something, and back when we ...
- by Ydubbs81 RND - at 2014.12.22 01:51:00
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764. What do you guys think of the current CCP activities - in General Discussions [original thread]
Aqua-Regia wrote: 1=epic are high level features that may have multiple interconnected stories, stories are new features or iteration within epics, epic and stories may move from roadmap to backlog and vice. 2=normal priority .. want to do 3=...
- by Ydubbs81 RND - at 2014.12.22 01:47:00
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765. CCP, $20 coming your way! - in General Discussions [original thread]
Heimdallr69 wrote: Ydubbs81 RND wrote: Cavani1EE7 wrote: Min assault is indeed the best and most versatile assault but it ain't killing a proto heavy in face to face lol. Hell I just yesterday in a PC got mowed down by a proto HMG from 3...
- by Ydubbs81 RND - at 2014.12.22 01:36:00
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766. Tso's try hard team - in The War Room [original thread]
Roman837 wrote: I remember Dark Legion doing that when they had OH backing. I remember. The fascinating part of Dust are the cycles. When a certain corp or group of players goes inactive and a corp that had nothing to say sweeps in and pi...
- by Ydubbs81 RND - at 2014.12.22 01:36:00
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767. CCP, $20 coming your way! - in General Discussions [original thread]
Cavani1EE7 wrote: Min assault is indeed the best and most versatile assault but it ain't killing a proto heavy in face to face lol. Hell I just yesterday in a PC got mowed down by a proto HMG from 34m away, and I'm a Caldari assault (so I have...
- by Ydubbs81 RND - at 2014.12.21 20:48:00
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768. My advice for murphys-law CEO - in The War Room [original thread]
Cavani1EE7 wrote: Whoever these presumed guys are, they can go suck a **** and leave the corp. I have zero regards to crybabies who talk about leaving a corp for some matches lost. I share that attitude
- by Ydubbs81 RND - at 2014.12.21 20:44:00
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769. 39-3 PLC - in General Discussions [original thread]
CommanderBolt wrote: I keep telling people the PLC is a beast. They dont ******* listen and trust me my aim with KB/M leaves a lot to be desired. Exactly, it's a one-hit kill weapon. You run up on a guy and as he's aiming and firing, you ...
- by Ydubbs81 RND - at 2014.12.21 04:58:00
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770. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Ydubbs81 RND wrote: Arkena Wyrnspire wrote: Mexxx Dust-Slayer wrote: Seems balanced since gal assault will deal extra damage with damage mods, if the cal assault adds a damage mod, it will have 562 shield. The gal as...
- by Ydubbs81 RND - at 2014.12.21 04:55:00
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771. To assert dominance - in The War Room [original thread]
I can't take anything this guy posts seriously..not even a little bit. Everytime I read his post, I get the "wtf?..*scratching my head*" feeling.
- by Ydubbs81 RND - at 2014.12.21 04:54:00
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772. Increase ISK payout - in General Discussions [original thread]
there just needs to be other way of earning ISK. If your suit costs $22K and you can't turn a profit most games, then you're playing wrong. Sure, you may lose ISK some games but you should profit mostly. Ohh, and SMB's proposal rewards only kill...
- by Ydubbs81 RND - at 2014.12.16 08:47:00
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773. Post Here if you receive a key IN SALVAGE. - in General Discussions [original thread]
CCP Rattati wrote: There are definitely keys in the salvage. If everyone was getting officers in the Strongboxes, everytime, I believe there would be much rage. Keep earning and using those free keys, and you will see that there are great drops...
- by Ydubbs81 RND - at 2014.12.16 08:40:00
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774. Proposed Christmas Cease-fire. - in The War Room [original thread]
CUSE WarLord wrote: i would treat this the same way we did when dark taboo mass attacked on the fourth of july. if you send attacks on the holidays you will be removed from the protection of the last district rule and be targeted for corp...
- by Ydubbs81 RND - at 2014.12.16 05:22:00
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775. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Mexxx Dust-Slayer wrote: Seems balanced since gal assault will deal extra damage with damage mods, if the cal assault adds a damage mod, it will have 562 shield. The gal assault's shield buffer is also better than th...
- by Ydubbs81 RND - at 2014.12.16 04:54:00
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776. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
pagl1u M wrote: add dampeners, kincats, codebreakers, greendrugs, armor repairers to high slot too and I'm fine with it. lol...if you would use any of those mods over a damage mod then I'm fine with it too
- by Ydubbs81 RND - at 2014.12.16 04:49:00
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777. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I'd like to add to this by saying that damage mods just need to be removed and replaced altogether. They need to be replaced my mods that indirectly increase damage, instead of directly doing it. These mods could even be dist...
- by Ydubbs81 RND - at 2014.12.15 13:37:00
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778. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
True Adamance wrote: All damage based modules are in the Low Slots if you go by EVE examples. All the more reason to shift them to low slots :)
- by Ydubbs81 RND - at 2014.12.15 13:35:00
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779. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
Being able to stack damage mods and your primary hp is what makes armor tanking superior to shields. How can a cal assault match up to an amarr or gallente (even minmatar) when they are stacking damage mods and still able to tank 700hp of armor. T...
- by Ydubbs81 RND - at 2014.12.15 06:11:00
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780. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Zindorak wrote: I think it's fair that shields give less because they don't have speed penalties. You could run 4x complex shield extenders on a cal scout with 2 complex kinkats and be usain bolt You are deliberating omitting the fact that a...
- by Ydubbs81 RND - at 2014.12.15 06:07:00
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