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1. Add (W)est, (E)ast, (S)outh to Compass - in Feedback/Requests [original thread]
Please, it is annoying having to figure out how I am oriented and in the heat of things east looks like west.... and I am tired of game makers making this so annoying, why is it always just the one N.
- by Wakko03 - at 2013.09.03 10:43:00
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2. [FEEDBACK] Grenades: Damage, Radius, and Spamability - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Wakko03 wrote: Funkmaster Whale wrote: Arkena Wyrnspire wrote: Regarding the spammability of grenades, I would suggest making them only restockable at a supply depot and not at nanohives. Also possibly reduce th...
- by Wakko03 - at 2013.08.01 23:48:00
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3. [FEEDBACK] Grenades: Damage, Radius, and Spamability - in Feedback/Requests [original thread]
Also there is not a 7.2 meter splash, because 3 enemies were at the same time trying to destroy my nano-hive which has a 7.2 meter bubble and 2/3 survived and continue to survive when I throw the core locus.... it also answers the guys using duvol...
- by Wakko03 - at 2013.08.01 23:33:00
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4. [FEEDBACK] Grenades: Damage, Radius, and Spamability - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Arkena Wyrnspire wrote: Regarding the spammability of grenades, I would suggest making them only restockable at a supply depot and not at nanohives. Also possibly reduce the grenade count to 2. I was considering me...
- by Wakko03 - at 2013.08.01 23:26:00
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5. [FEEDBACK] Grenades: Damage, Radius, and Spamability - in Feedback/Requests [original thread]
As I said in another thread, no - this is a really bad idea. I use my core locus when more than 1 enemy comes from me, and to dislodge the massive blob of mass driver flux users... just like those users they keep telling me when I question why I ...
- by Wakko03 - at 2013.08.01 23:23:00
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6. The Assault Rifle is way too accurate at range, especially when strafing. - in Feedback/Requests [original thread]
Nope not going to pay this any mind. Why because from the pyramids to the top of the table top in line harvest it is over 80 meters, and an exile will not kill anyone strafing back at me with a mass driver or laser rifle, the glu and the gek did ...
- by Wakko03 - at 2013.08.01 15:57:00
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7. CCP - You need an in-game reporting feature - in Feedback/Requests [original thread]
Normally I wouldn't care, but they are not even being creative with the nonsense.
- by Wakko03 - at 2013.07.29 03:24:00
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8. CCP - You need an in-game reporting feature - in Feedback/Requests [original thread]
Simply put, since the block player does not apparently cover mails. I am tired of having to turn on my computer to report someone who thinks it is fun to use derogatory slang about a sexual preference in attempt to garner some sort of reply from ...
- by Wakko03 - at 2013.07.29 02:36:00
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9. Extend the time AV grenades lay on the ground active - in Feedback/Requests [original thread]
CCP you made the LAV's better, but once again failed to make it so they were not silly. The timers on the AV grenades laying on the ground are no longer long enough, to deal with the amount of LAV's being used to just kill players, how is this an...
- by Wakko03 - at 2013.06.06 18:23:00
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10. Now, I know why this is Free to play.... - in Feedback/Requests [original thread]
Feedback. CCP that skill tree you devised and implemented is a major let down; Visually and content wise it is something I would expect and accept from a middle school student (and only one step above that POS skill tree excel document). And the...
- by Wakko03 - at 2013.05.12 14:34:00
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11. Controller vs KBM - in Feedback/Requests [original thread]
Ah but controllers and Kb/m users are not equal...... is there a DS3 or MOVE controller that allows a player to run infinitely? I know of several KB&M users that abuse this little dynamic quite a bit. And then there is the fact that the stick...
- by Wakko03 - at 2013.04.01 15:53:00
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12. more statistic - in Feedback/Requests [original thread]
The number of assists one acrues is sorely needed sooner rather than later. They may have said it is coming, but will it be retroactive? I'd love to know that all my LAV HAV & Dropship kills / assists are stored somewhere. I'd like to know j...
- by Wakko03 - at 2013.03.04 16:27:00
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13. Ambush Feedback - in Feedback/Requests [original thread]
Discussion: Players ask CCP to make Team channel the default voice channel option. CCP Solution: We have removed Squads, so by default everyone is now on Team Channel. Problem, Matchmaking still puts full squads up against completely single playe...
- by Wakko03 - at 2013.03.04 16:17:00
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14. When IS CCP fixing the controller and KB/M gap. - in Feedback/Requests [original thread]
I wonder if that KB&M glitch was fixed? You know that one that gave them the ability for unlimited running.
- by Wakko03 - at 2013.02.19 20:30:00
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15. You've outdone yourself, CCP. - in Feedback/Requests [original thread]
The sounds are terrible, 2/3rd's of it is just missing on 5.1 dolby using a 7.1 surround sound home theater unit.... all you hear is the background sounds of missles launching and exploding. Then at the same time the enemy HMG user right behind yo...
- by Wakko03 - at 2013.01.31 06:37:00
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16. Leadership Role Discussion - in Feedback/Requests [original thread]
1. It would be a good idea to help us frago the right person: let us see a name pop up for a squad mate when we highlight a player on the map if we don't have line of sight to our target or give the players corresponding numbers from their positio...
- by Wakko03 - at 2012.12.26 06:44:00
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17. The Notification for Precision Strike is a pain to see - in Feedback/Requests [original thread]
Just that, a barely visible blue message appears in the upper right corner, which can be hidden by or missed by the act of one of your friends signing in or getting a SEN/PSN message. I miss the old gold/ yellow border that appeared under the Kil...
- by Wakko03 - at 2012.12.24 16:50:00
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18. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
The dark cloud wrote: AV is a secondary specialisation in my opinion and should be useless against infantry. All what is left is to reduce the blast radius from forgeguns and we are set. The devs stated that a forgegun is basically a hand wield...
- by Wakko03 - at 2012.12.14 22:55:00
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19. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
WHEN you actually kill a fully manned tank, that is funny. Last night, I was the only person on my team with a mic..... for about 20-30 rounds and I was the only one hunting tanks, I was the only other SL who set a frago, when I did pull out my fo...
- by Wakko03 - at 2012.12.12 17:03:00
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20. No WINNING Bonus? - in Feedback/Requests [original thread]
Wrap your noodle around this: 1 vs 1 Skirmish with Streaming Content 5Kills 1 death My enemy pulled out 2 LAV's and a tank (the tank was towards the end and there were about 5 Blaster turrets that did most of the work on it) ; I also hacked outr...
- by Wakko03 - at 2012.12.11 00:46:00
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