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21. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Vrain Matari wrote: Maken Tosch wrote: Fenix Alexarr wrote: Quote: " Negative Respec/Skillback idea" I love it. That is really the kind of thing I will be looking at for our respec system A lot of people are exp...
- by Vrain Matari - at 2014.05.16 16:21:00
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22. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Ulysses Knapse wrote: Kevall Longstride wrote: And it has to be financed. Payment model is everything right now. The grinder don't play the music till you put the money in the monkey's cup. And I'm sure alienating yo...
- by Vrain Matari - at 2014.05.16 16:20:00
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23. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Fenix Alexarr wrote: Quote: " Negative Respec/Skillback idea" I love it. That is really the kind of thing I will be looking at for our respec system A lot of people are expressing what a terrible idea the respec is an...
- by Vrain Matari - at 2014.05.16 16:12:00
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24. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: Samael Artico wrote: I just had an idea. Take CCP Z's idea, then suggest, on the EVE Forums, to implement that same system into EVE Online. We'll use the EVE community's outrage over the idea to show CCP Z how bad ...
- by Vrain Matari - at 2014.05.16 16:06:00
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25. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Immersion-breaking progression mechanics remove a lot of credibility from the game. I imagine our immortal clone mercs as pretty tough cookies: independent, capable, self-directed make-sh!t-happen operators. Working against this are several mecha...
- by Vrain Matari - at 2014.05.16 15:53:00
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26. Sign here if you are NOT a fan of CCP Z's new progression. - in General Discussions [original thread]
Karl Koekwaus wrote: /signed doing stuff that like that gives the game WOW like gear grind stuff :( also, lol respecs so bad. The truly bone-chilling implication of all this is that DUST 514 may very well end up being the best shooter that ...
- by Vrain Matari - at 2014.05.16 02:02:00
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27. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Saberwing wrote: Celus Ivara wrote: Insert long post here. Loved this. I agree completely. Players make long posts when issues matter to them. There are a lot of solid arguments in this thread, with players and fully explaining thei...
- by Vrain Matari - at 2014.05.15 09:19:00
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28. Sign here if you are NOT a fan of CCP Z's new progression. - in General Discussions [original thread]
Vrain Matari wrote: signed Our current system needs some love: pruning/modifying the dead 'unlock' skills, making basic frames viable, especially for new players. Couple that relatively small bit of work with a training overlay and we've ...
- by Vrain Matari - at 2014.05.15 09:13:00
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29. Sign here if you are NOT a fan of CCP Z's new progression. - in General Discussions [original thread]
signed
- by Vrain Matari - at 2014.05.15 09:04:00
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30. Re: Tree - in General Discussions [original thread]
Iron Wolf Saber wrote: Vrain Matari wrote: Iron Wolf Saber wrote: Kovinis Sparagas wrote: Iron Wolf Saber: in EVE, DUST and others MMO I always tried and was proud to be jack of all trades (knows everything, but nothing at max lvl) So ...
- by Vrain Matari - at 2014.05.13 15:31:00
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31. Re: Tree - in General Discussions [original thread]
Iron Wolf Saber wrote: Kovinis Sparagas wrote: Iron Wolf Saber: in EVE, DUST and others MMO I always tried and was proud to be jack of all trades (knows everything, but nothing at max lvl) So in DUST I am able to fit every gear it is in game...
- by Vrain Matari - at 2014.05.13 15:13:00
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32. Re: Tree - in General Discussions [original thread]
Godin Thekiller wrote: Iron Wolf Saber wrote: We're not copying eve's system unfortunately. Dust 514 and Legion are supposed to be lower barriers of entry to the eve universe and with the setting of a shooter environment the 5 node system ...
- by Vrain Matari - at 2014.05.13 14:09:00
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33. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Lady MDK wrote: The skill tree doesn't need changing... Especially what needs changing is how you intrkoduce new players to the concept I.e. actually have a new player experience that teaches the concept. +1. My position also. Educate peeps b...
- by Vrain Matari - at 2014.05.12 14:53:00
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34. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Was thinking that there is a viable way to synthesize the two positions we're seeing expressed here: Training Templates. A new merc, after appropriate quality NPE time, is given a choice from a selection of training templates, which are simple ...
- by Vrain Matari - at 2014.05.12 14:14:00
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35. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Iron Wolf Saber wrote: Working on it; last I checked he was brushing up details. CPM will like get a bat at it first but I will encourage him to press it forward. System looks powerful and needed for New Eden's newest infantry. DIsagree. In ...
- by Vrain Matari - at 2014.05.11 19:54:00
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36. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Just finished watching Shad's recording of the roundtable where CCP Z speaks about the inaccessibility of the current system to new players, and acknowledges that senior/knowledgeable players will regrettably have to take a hit in the freedom/comp...
- by Vrain Matari - at 2014.05.11 19:34:00
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37. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Likewise awaiting more information on this - it's a huge part of the player experience and will have a profound effect on the freedom/constraints a player encounters in skilling up and creating a role for themselves . I'm not as enthusiastic a...
- by Vrain Matari - at 2014.05.11 18:47:00
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38. [Feedback] Legion HUD - in General Discussions [original thread]
+1 OP. Sounds like solid design and sounds like you're planning for the future. Sounds like you're making Unreal work for you. In terms of system resources, how does your implementation compare with what we currently have in DUST?
- by Vrain Matari - at 2014.05.10 11:45:00
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