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61. [bug] updating game client... - in Technical Support/Bugs [original thread]
i would like to retract my comment about downloading anything -_-
- by Vos Nuwem - at 2013.05.16 18:40:00
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62. [bug] updating game client... - in Technical Support/Bugs [original thread]
test New Orleans, LA isp: cox cable
- by Vos Nuwem - at 2013.05.16 18:28:00
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63. [bug] updating game client... - in Technical Support/Bugs [original thread]
NOLA here, same issue
- by Vos Nuwem - at 2013.05.16 14:11:00
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64. lost a tank to dc - in Technical Support/Bugs [original thread]
i lost 2 tanks like this earlier, but after the lag spike i was back in the game then the dc notice popped up, i was able to see everything in game like normal but unable to act because of the popup. The only way to get around the popup is to lave...
- by Vos Nuwem - at 2013.05.13 21:41:00
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65. CCP Thanks for the Quick Vehical and Tank Hotfixs But.................. - in Technical Support/Bugs [original thread]
SKITZMORRIS I A wrote: I do agree CCP has done more in a few days than most would do in 6 months. This is not a small problem , tank drivers can not just get on with it affects our game making it almost impossible to be a HAV driver . If the AR...
- by Vos Nuwem - at 2013.05.12 15:56:00
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66. CCP Thanks for the Quick Vehical and Tank Hotfixs But.................. - in Technical Support/Bugs [original thread]
SKITZMORRIS I A wrote: This should have been fixed by now come on CCP We need to cut them slack, they have done more fixes than you would ever see in a console game.
- by Vos Nuwem - at 2013.05.12 14:40:00
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67. [Bug] - in Technical Support/Bugs [original thread]
Harpyja wrote: Yeah I've been able to kill people right next to my HAV with my missile turret by switching to third person and looking as far down as possible. i can attest to this, shooting lavs threw the floorboard.
- by Vos Nuwem - at 2013.05.12 14:36:00
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68. Static LAV glitch. - in Technical Support/Bugs [original thread]
Anthem Of Chaos wrote: I just had the same glitch twice. Logi LAV would get stuck and I was able to see everything happened in the spot the LAV got stuck the entire match simply by hopping into the vehicle. I made use of it as a spy point to se...
- by Vos Nuwem - at 2013.05.12 14:32:00
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69. [Bug] Tank Repair Module - in Technical Support/Bugs [original thread]
Ncredible Beast wrote: Tankin Tarkus wrote: which repair module? i know the armor reppers always had something like 3-5 second delay but it feels like 10-15 when u really need it lol as far as activating ive only had problems with activatin...
- by Vos Nuwem - at 2013.05.12 04:25:00
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70. Static LAV glitch. - in Technical Support/Bugs [original thread]
i have had a similar glitch, i get out of the lav then it is stationary, and it stays that way i cant interact with it or recall it but my squad mates tell me they can drive it and everything but to me it is still in the place i left it.
- by Vos Nuwem - at 2013.05.12 00:23:00
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71. Announcement:Collector's Edition Hotfix deployed - in Technical Support/Bugs [original thread]
BARGUS GRIMMOLD wrote: I preordered the collector's edition through EVE.com and I've received part of the items that were listed as electronic items I would receive in game. I received the Jove BC and the Amarr named probe ship for my EVE accou...
- by Vos Nuwem - at 2013.05.10 21:10:00
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72. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
I just played a round where i was using a rail tank to shoot at dropships but i could not see them render when they left my guns range, it would be nice to be able to see vehicles at all ranges, not just falloff. Would have helped if I could lead ...
- by Vos Nuwem - at 2013.05.10 19:34:00
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73. [BUG] Faulty Nano-Injectors - in Technical Support/Bugs [original thread]
Gersh Raven beta wrote: However, I tried many revives from various angles and none worked at all. My estimate would be 0/20 revive attempts worked. Most times I'm then killed myself because I'm exposing myself for too long dancing around a corp...
- by Vos Nuwem - at 2013.05.10 16:27:00
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74. CCP Thanks for the Quick Vehical and Tank Hotfixs But.................. - in Technical Support/Bugs [original thread]
I dont like to gripe, but PG is not going to be fixed by saving me CPU, in order to change from the 120mm to 180mm it required another 700 PG to a total of 3300 when the best i can figure to do is get up to 3000 without compromising survive-abilit...
- by Vos Nuwem - at 2013.05.10 16:23:00
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75. [BUG] Faulty Nano-Injectors - in Technical Support/Bugs [original thread]
The way I found to get them up 75% of the time is go from the feet facing the body. The injection spot is the feet i believe.
- by Vos Nuwem - at 2013.05.10 15:31:00
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76. CCP INTENDS TO FIX TANKS - in Feedback/Requests [original thread]
Ted Nugget wrote: If nothing else dont let me look where I can't shoot. i can agree with that
- by Vos Nuwem - at 2013.05.09 18:07:00
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77. CCP INTENDS TO FIX TANKS - in Feedback/Requests [original thread]
An issue that i have run into that i have not seen mentioned is the delayed activation of heavy armour reppers, it seems to have a 10-15sec delay after using the mod.
- by Vos Nuwem - at 2013.05.09 16:15:00
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