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1. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
I like long kill times, but I sense a huge increase in mass driver spamming. Don't know what will be worse, mass driver or tank spamming?
- by Virgil Walker - at 2014.03.06 00:29:00
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2. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Verum is starting to grow, and the player cap is being upgraded whenever possible.
- by Virgil Walker - at 2013.12.29 19:57:00
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3. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Verum may not be big, but it's active, still looking for applicants.
- by Virgil Walker - at 2013.12.28 01:52:00
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4. Please Re-nerf The Swarm Launchers or Tanks! - in Feedback/Requests [original thread]
Eh, I think they get the gist. I always thought "Nerf" meant to simply change.
- by Virgil Walker - at 2013.12.28 01:50:00
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5. Please Re-nerf The Swarm Launchers or Tanks! - in Feedback/Requests [original thread]
II would agree Swarm Launchers were over powered before, but now they are pathetically underpowered. This wouldn't be a problem, if people didn't spam 4-6 tanks during a match knowing we can't do a single thing about it even with proto Swarms and ...
- by Virgil Walker - at 2013.12.28 00:24:00
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6. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Hope everyone had good holidays, Verum is still working none the less.
- by Virgil Walker - at 2013.12.26 21:01:00
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7. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Applications are still being accepted.
- by Virgil Walker - at 2013.12.25 18:11:00
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8. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
We are looking for experienced players to take roles of directors as well.
- by Virgil Walker - at 2013.12.24 19:28:00
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9. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Applications are still being check daily!
- by Virgil Walker - at 2013.12.23 19:24:00
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10. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
You can also occasionally find our recruitment squads in the squad finder.
- by Virgil Walker - at 2013.12.22 17:53:00
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11. Verum-Corp now recruiting! - in Corporation Recruitment [original thread]
Verum-Corp (VR010) is looking for applicants of all skill levels and play styles! Verum has been in and out of the FPS scene for the past few years and is ready to move on to more ambitious games such as Dust 514. Newcomers and the inexperi...
- by Virgil Walker - at 2013.12.21 19:40:00
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12. [VOTE] Matchmaking system solution. - in Feedback/Requests [original thread]
Frankly I'd like option 2. While having a match based on equip might seem good, it basically negates any reason to advance in gear. If you're paired in SP then you have a wider variety of play styles to go up against. Maybe somebody put all thei...
- by Virgil Walker - at 2013.09.04 00:30:00
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13. Better control and keybinding options. - in Feedback/Requests [original thread]
Dust is without a doubt the most infuriating FPS I have ever played. yet the atmosphere and style of the game makes it somewhat rewarding. I, and probably every other non veteran of frantic twitch shooters, would fare much better if we could custo...
- by Virgil Walker - at 2013.08.02 23:55:00
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14. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
"One of the things we learned a long time ago in EVE Online development is that if we simply make thing difficult to do, but still with a reason to do them, you guys will do them and hate yourself while doing it. That is no fun and no good." Chri...
- by Virgil Walker - at 2013.08.02 20:42:00
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