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41. AR Range To Far - in General Discussions [original thread]
Granted range on hmgs are kinda ridiculous, you shouldn't go head on with a heavy. I do sometimes but rarely. I always use the element of suprise
- by Vexen Krios - at 2013.02.28 10:04:00
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42. AR Range To Far - in General Discussions [original thread]
Y0UR NAME HERE wrote: GoD-NoVa wrote: no ARs DO NOT need a range nerf, they are fine. they just need more space between tiers to give us a reason to use higher teir. LR do way more dmg than an AR at range True, but at the same range bei...
- by Vexen Krios - at 2013.02.28 08:28:00
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43. Corps i enjoy - in General Discussions [original thread]
Triton....made me lol.
- by Vexen Krios - at 2013.02.28 08:24:00
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44. Pre Replication testers - in General Discussions [original thread]
Free Beers wrote: I want a badge for surviving 5 months of invalid fits, cross coms, being dc'd, reseting or freezing after 3 matches, 5 sp wipes, squad herpies, having everything i ever used nerfed so that scrubs have higher self esteem. or w...
- by Vexen Krios - at 2013.01.13 18:39:00
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45. Last day on SiSi, what is everyone doing? - in General Discussions [original thread]
Waiting for the migration...seems the game has gotten significantly more buggy since downtime the other day. so i've just been waiting. lol, burned through some proto suits and officer guns yesterday though. Really nothing else to do lol.
- by Vexen Krios - at 2013.01.09 22:32:00
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46. Zion, triton, seraphim, and hellstorm. - in General Discussions [original thread]
Tzaar Bomba wrote: Stop bragging, youre both terrible at getting laid. Its a game, honestly what are you good at? Moving joysticks or a mouse in the correct directions? Dressing up a character? Running in superior dresses to kill militia fits? ...
- by Vexen Krios - at 2013.01.03 12:38:00
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47. Zion, triton, seraphim, and hellstorm. - in General Discussions [original thread]
you mad bro?
- by Vexen Krios - at 2013.01.02 16:33:00
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48. Are the gms home? - in General Discussions [original thread]
10th of January
- by Vexen Krios - at 2012.12.29 08:12:00
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49. Your Edited... DEAL WITH IT - in General Discussions [original thread]
Sake Monster wrote: Spoiler Alert: This guy is an Imperfect's Alt. Speaking of which, anyone seen Regnum lately..... Lmao....
- by Vexen Krios - at 2012.12.29 08:11:00
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50. Your Edited... DEAL WITH IT - in General Discussions [original thread]
Inb4lock You mad bro?
- by Vexen Krios - at 2012.12.29 08:07:00
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51. I dont feel challenged with this game at all - in General Discussions [original thread]
Don't feel challenged? Your not that good imo I nearly solo'd one if your tanks with my assault build. You had to hop out to keep me from blowing it up with my AR and av nades and even when you hopped out I nearly killed you so you kept jumping in...
- by Vexen Krios - at 2012.12.28 08:21:00
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52. Shouldn't Salvage Have More Variety? - in General Discussions [original thread]
What salvage? Very rarely do I get anything at all since codex I've only gotten some proto dropsuits couple assault ARs and dropships
- by Vexen Krios - at 2012.12.28 08:12:00
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53. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Jarlaxle Xorlarrin wrote: arimal lavaren wrote: Yes the one tool EVERYONE has is OP, give me break dude. We can discuss Throwing mechanics being weird and kinda sloppy but to cry OP constantly is simply tedious and non productive. I disa...
- by Vexen Krios - at 2012.12.28 01:11:00
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54. Menus are popping up in the middle of fire fights - in General Discussions [original thread]
im gonna guess its your neo com right...and it happens when you press L1 when you aim. its a bug....go to your overhead map and press start or L1 to bring up the neo com and then close out of it and go back to the fight, you'll be fixed and you ca...
- by Vexen Krios - at 2012.12.27 22:07:00
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55. so...whats next? - in General Discussions [original thread]
We've been playing this new build now an I think everyone is getting used to it and I think we have found a majority of the bugs in this build that haven't been fixed yet due to holidays. Once they are fixed and if no new problems arise then what?...
- by Vexen Krios - at 2012.12.27 08:26:00
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56. What can we expect in the future?(speculation) - in General Discussions [original thread]
i have a feeling its going to just be a lot of maps but more variations of those maps. may be some capture the flag type games as well, but with special ore materials or ship parts, or maybe even whole shipments where each player has to infiltrate...
- by Vexen Krios - at 2012.12.27 02:45:00
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57. The beta is almost open! - in General Discussions [original thread]
Ranger SnakeBlood wrote: I just hope it comes with a full sp reset so it is somewhat of a level playing field we dont need any advantages over them we already know DUST like the back of our hands, DUST learning curve is gonna scare quite a few ...
- by Vexen Krios - at 2012.12.24 15:55:00
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58. Forge guns and swarms vs tanks .... - in General Discussions [original thread]
Bhor Derri wrote: Most tanks armor plating consists of 3 stages internal , external composite and outer reactive most tanks have an armor thickness of 150 mm meaning an RPG would have a hard time penetrating it thus deal NO damage at all ; keep...
- by Vexen Krios - at 2012.12.23 18:49:00
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59. Forge guns and swarms vs tanks .... - in General Discussions [original thread]
How do you guys feel about the military then a single RPG can take out most armored vehicles with one shot...its the same concept. And to kill ur tank in four shots he had probably speced into forge man. If not he was using the breach at best and ...
- by Vexen Krios - at 2012.12.23 08:19:00
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60. Rifle Customizations - in General Discussions [original thread]
yeah that would be awesome for our weapons to have their own slots for modules, that way we could fit more for survivability on our suits and do the damage mods on our weapons. high an low slots highs for dmg modifers and lows for attachments or s...
- by Vexen Krios - at 2012.12.23 03:19:00
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