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81. Dropship Shooting - in Feedback/Requests [original thread]
First let's fix them having to touch the ground go blow up.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 16:40:00
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82. [Request][Spawn Invulnerability] - in Feedback/Requests [original thread]
Maybe you shouldn't spaen at an easily campable place like an idiot
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 04:58:00
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83. Methods of directly attacking MCC? Yae or nay? - in Feedback/Requests [original thread]
Nay
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 03:41:00
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84. [Request][Spawn Invulnerability] - in Feedback/Requests [original thread]
If you spawn in an forward spawning point of any kind (as in not in your base) you're fair game.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 03:36:00
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85. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Whatever race the devs decide to give it to would be fine with me if it does come. Agreed
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 03:27:00
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86. [request]small dropship - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Vermaak 'Fatal' Kuvakei wrote: @Zat Earthshatter, so you agree the same should go for lavs which in essence are the ground equivalent? A thought - if they had more grip, then they could more easily outmaneuver the t...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.09 01:19:00
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87. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
I know, but I go based of the drone damage types ( I would go by missile damage type but the origin descriptions get inconsistent with large warheads)
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 21:27:00
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88. [request]small dropship - in Feedback/Requests [original thread]
@Zat Earthshatter, so you agree the same should go for lavs which in essence are the ground equivalent?
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 21:16:00
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89. [request]small dropship - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Nope because fighters are going to be the light air vehicle. So it will most likely be a 1 seater that the pilot controls everything. *Facepalm* that doesn't mean it would be the only light air vehicle
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 21:14:00
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90. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Change the title to the appropriate race and I'll except this.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 21:11:00
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91. [request]small dropship - in Feedback/Requests [original thread]
Remove the rocket, at least til lav drivers can defend themselves.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 13:36:00
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92. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
JohnDS Wolf wrote: Aeon Amadi wrote: O_o Source? HMG is Minmatar, I figured... The fact they use "plasma rounds" means that it's a Hybrid weapon. also, i never said that Minmatar made the HMG, just that it's more likely the reason why...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 12:42:00
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93. I expect the sniper whining to hit an all new crescendo - in Feedback/Requests [original thread]
Mars El'Theran wrote: Vermaak 'Fatal' Kuvakei wrote: Wait for it to take skill to snipe, we'll know the snipers from stat padders then. Leading and timing a shot to hit a guy that is sprinting doesn't take skill? Hitting a guy who's bobbi...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 05:20:00
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94. I expect the sniper whining to hit an all new crescendo - in Feedback/Requests [original thread]
Not really, one or two shots hitting is more subject to luck than having to consistently hit or use your mobility to get up close.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 05:17:00
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95. I expect the sniper whining to hit an all new crescendo - in Feedback/Requests [original thread]
Wait for it to take skill to snipe, we'll know the snipers from stat padders then.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 04:33:00
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96. The Heist mode? - in Feedback/Requests [original thread]
I love this idea
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 01:42:00
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97. [ Request ] Do something about drunk drivers - in Feedback/Requests [original thread]
Easy as heck to dodge and I'm on both sides of the hood, were we on opposite teams not long ago
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 01:40:00
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98. sniper problem - in Feedback/Requests [original thread]
Travel time is a must imo, I keep adjusting for it pathologically.
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 01:34:00
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99. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
They both need ADJUSTING, not nerfing. The Av nade needs it's magnetizing range lowered or scrapped completely for a sticky grenade like function. Swarms could also use an actual lock time, and at that one based off of signature radius (as in the ...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.08 01:11:00
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100. Sidearm Suggestions - in Feedback/Requests [original thread]
Bump
- by Vermaak 'Fatal' Kuvakei - at 2013.02.07 13:14:00
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