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21. [Request] Increase Dropship flight ceiling to at least 300 meters - in Feedback/Requests [original thread]
As long as you make those high up vantage points like a pseudo redline i can live with it
- by Vermaak 'Fatal' Kuvakei - at 2013.02.15 20:34:00
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22. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Arbor Viridanus wrote: Vermaak 'Fatal' Kuvakei wrote: Arbor Viridanus wrote: Vermaak 'Fatal' Kuvakei wrote: A suggestion I have, remove the ExCs and add a universal module that scans in the sane fashion but can be equipped to any vehic...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.15 17:33:00
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23. so many things wrong. - in Feedback/Requests [original thread]
QQ more
- by Vermaak 'Fatal' Kuvakei - at 2013.02.15 17:27:00
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24. Swarm launcher change - in Feedback/Requests [original thread]
I'd perfer to have two separate anti missile systems, one decently effective but passive and one very effective but active
- by Vermaak 'Fatal' Kuvakei - at 2013.02.15 13:38:00
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25. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Arbor Viridanus wrote: Vermaak 'Fatal' Kuvakei wrote: A suggestion I have, remove the ExCs and add a universal module that scans in the sane fashion but can be equipped to any vehicle I thought about that, but I figured that slapping a s...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 23:46:00
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26. Swarm launcher change - in Feedback/Requests [original thread]
BOZ MR wrote: Those are the problems, I added some drama. You are the one that started QQ about swarms please do not reply as if you are the one that is not complaining. Edit But guess what? I use the things more often than I drive my tank. T...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 17:24:00
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27. Swarm launcher change - in Feedback/Requests [original thread]
Not the thread for your QQing
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 16:15:00
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28. Swarm launcher change - in Feedback/Requests [original thread]
Another thing to add is that only the militia swarm will take 7.5 seconds to lock on to a gallente lav without extenders, the standard will shave. 5 seconds off that time and could be further augmented to have a percentage reduction of lock on tim...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 13:31:00
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29. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Panther Alpha wrote: Vermaak 'Fatal' Kuvakei wrote: You've got the shotty's damage reversed and the ar not as effective against shields anymore, maybe when you've been playing months you'll realize nothing is wrong Remember that my observ...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 13:21:00
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30. Limit tanks to Ambush OMS and Skirmish - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Vermaak 'Fatal' Kuvakei wrote: Kiiran-B wrote: Jotun Hiem wrote: Get an AV fit. They don't put much damage on them. I'm also not wasting SP when AV isn't my chosen field. I'm assault so I don't have forge guns. ...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 12:45:00
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31. Limit tanks to Ambush OMS and Skirmish - in Feedback/Requests [original thread]
Kiiran-B wrote: Jotun Hiem wrote: Get an AV fit. They don't put much damage on them. I'm also not wasting SP when AV isn't my chosen field. I'm assault so I don't have forge guns. Does anyone actually skill into forge guns anyway? Plen...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 12:02:00
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32. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
You've got the shotty's damage reversed and the ar not as effective against shields anymore, maybe when you've been playing months you'll realize nothing is wrong
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 12:00:00
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33. Swarm launchers kill tanks to easily - in Feedback/Requests [original thread]
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 04:26:00
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34. Limit tanks to Ambush OMS and Skirmish - in Feedback/Requests [original thread]
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 03:45:00
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35. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
A suggestion I have, remove the ExCs and add a universal module that scans in the sane fashion but can be equipped to any vehicle
- by Vermaak 'Fatal' Kuvakei - at 2013.02.14 03:23:00
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36. Swarm launcher change - in Feedback/Requests [original thread]
Jotun Hiem wrote: I like the idea. The only think I'd change is the lock on time for armor. It's very high . 7.5 seconds is just shy of the HMGs reload time. That's a long time to track a target as small and as fast as an LAV. They'd be behi...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.13 23:25:00
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37. Swarm launcher change - in Feedback/Requests [original thread]
Anyone see a flaw in this system?
- by Vermaak 'Fatal' Kuvakei - at 2013.02.13 22:03:00
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38. Increase Dropship CPU/PG - in Feedback/Requests [original thread]
Same for the lavs
- by Vermaak 'Fatal' Kuvakei - at 2013.02.13 17:27:00
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39. You should only be able to use 1 Character per account on forums. - in Feedback/Requests [original thread]
Nobody
- by Vermaak 'Fatal' Kuvakei - at 2013.02.13 14:03:00
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40. Swarm launcher change - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Vermaak 'Fatal' Kuvakei wrote: But resistance amps don't raise ehp as much as shield extenders do, so this could be seen as an unnecessary nerf But couldn't the resistance be seen as a boost to the amount of damage ...
- by Vermaak 'Fatal' Kuvakei - at 2013.02.13 03:07:00
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