Pages: [1] 2 |
1. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: We need some more material to talk about. Capacitors! EVE-style e-war: Neuts, webs, ECM flashbangs, target painters, etc. Ways to reimagine the NPE.
- by Vell0cet - at 2015.10.23 01:38:00
|
2. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Excellent point, Vell0cet. I might just have to quote that next week. No worries Xel. You might want to double-check my math, but it should be right. Also, I'm not saying the changes are right/wrong. I don't fly much or swar...
- by Vell0cet - at 2015.10.01 04:47:00
|
3. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
I did some math on the swarm lock changes and it's pretty interesting. While a nerf of 25m lock-on range does sound pretty small (roughly 14.3% less range from what we have now), it's actually a pretty major nerf. Lock on range creates a dome of i...
- by Vell0cet - at 2015.09.30 03:33:00
|
4. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Another great episode. Regarding the port vs. DUST 2.0, I think the distinction is largely semantic. The correct way to approach it is to systematically work through the existing code, converting it to the new platform, cleaning it up/refactoring ...
- by Vell0cet - at 2015.08.18 19:07:00
|
5. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Really interesting discussion this week. As far as how I would change things for logi if I were in charge and had unlimited resources: 1. Caldari & Minmatar would have bonus to shield rep tool, Amarr & Gallente would have bonus to armor re...
- by Vell0cet - at 2015.06.02 18:15:00
|
6. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Really amazing episode. CCP Rattati was awesome, and you guys did a really great job of asking intelligent questions and having a very smart discussion. As far as Rattati not playing EVE, I think we need to get him to join RvB and do a bunch of fa...
- by Vell0cet - at 2015.04.27 16:50:00
|
7. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Vell0cet wrote: Honestly if it were up to me, I'd have pubs limited to only Ambush and Acquisition, with Skirmish being available in FW and PC. If the player numbers began to rise again to the point where we could have more...
- by Vell0cet - at 2015.04.24 15:55:00
|
8. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Fox Gaden wrote: I actually like Dommination, and I have flipped domination matches after my MCC was into armor on many occasions. How about reset Squad size in PUB Skirmish to 4 members, and allow you to run larger squads in FW? That might en...
- by Vell0cet - at 2015.04.23 17:28:00
|
9. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
You guys mentioned something really interesting in this episode. You said that all skills and fits were loaded into memory at the start of each battle. This immediately made me wonder why this is. It seems they could get a decent performance boost...
- by Vell0cet - at 2015.04.13 15:20:00
|
10. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Vell0cet wrote: Jaysyn Larrisen wrote: Vell0cet wrote: I've been listening to the new episode (still haven't finished) but I wanted to comment on Jaysyn's point about "normalizing" the weapons. While I usually ag...
- by Vell0cet - at 2015.04.03 16:41:00
|
11. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Vell0cet wrote: I've been listening to the new episode (still haven't finished) but I wanted to comment on Jaysyn's point about "normalizing" the weapons. While I usually agree with him on most things, I think he's wro...
- by Vell0cet - at 2015.04.02 05:59:00
|
12. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
I've been listening to the new episode (still haven't finished) but I wanted to comment on Jaysyn's point about "normalizing" the weapons. While I usually agree with him on most things, I think he's wrong here. The fact that the assault rifles hav...
- by Vell0cet - at 2015.04.01 16:47:00
|
13. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: The logical leap that seems beyond BAMM's comprehension is that DUST has a budget. Nemesis development is not consuming that budget, so no, it's not taking any resources from DUST. Nemesis is an R&D thing, so any expense f...
- by Vell0cet - at 2015.04.01 16:41:00
|
14. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Fox Gaden wrote: As for Nemesis, that was 3 guys working in their free time, so it would not have taken any time away from DUST/Legion. Although, if it actually becomes a "thing" and CCP decides to support further development, it could take som...
- by Vell0cet - at 2015.03.31 16:51:00
|
15. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Fox Gaden .... [b wrote: Assault HMG OP?[/b]: It was my understanding that the DPS was not changed. They balanced the increased damage per round with a reduced rate of fire, for the same DPS as before. So if no one u...
- by Vell0cet - at 2015.03.15 04:34:00
|
16. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
I kept screaming "capacitors would fix that" at my screen to nearly the whole vehicle discussion. They would allow for more complexity to module management, but also allow for things to be run nearly constantly too, which would add interesting opt...
- by Vell0cet - at 2015.01.17 07:39:00
|
17. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
If there is a window, it should not be possible to slowly migrate the time over several battles. E.g. Say the window is from 1:00 to 5:00. It should not be possible to attack at 4:30, then 8:00 the following day, then 11:30 the next day, etc.
- by Vell0cet - at 2015.01.12 23:04:00
|
18. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Awesome episode. The only thing I disagree with was the pushback against the ISK efficiency stat. I get that this would be low for Logis, although they do have crazy WPs to make up for it. One solution would be to give them a commission ISK value ...
- by Vell0cet - at 2015.01.07 04:43:00
|
19. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Vell0cet wrote: Another great episode. Good work guys. As for the boxes, I think CCP should add key fragments, and make them drop more regularly (or make them more common for mission rewards). That way there's still a...
- by Vell0cet - at 2014.12.21 00:53:00
|
20. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Another great episode. Good work guys. As for the boxes, I think CCP should add key fragments, and make them drop more regularly (or make them more common for mission rewards). That way there's still a significant benefit to buying the AUR keys, ...
- by Vell0cet - at 2014.12.20 22:46:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |