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21. Died with 5 seconds left in redline - in Feedback/Requests [original thread]
Why do you care. If you're in the redline you're long past winning.
- by Veg Hegirin - at 2015.07.04 02:23:00
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22. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Quote: Did you read the entire thread or did you just stop where it said that Assaults would get a damage bonus? Full disclosure did skim a bit. Vesta Opalus wrote: Commandos generally have crap EHP which is comparable or worse than wh...
- by Veg Hegirin - at 2015.07.04 01:51:00
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23. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Assault bonuses are tied to the primary drawback of weapons, and have both grenades and equipment. You're stuck with the engagement profile of your weapon, but you function better when you're in your element. You can assault any location by gettin...
- by Veg Hegirin - at 2015.07.03 23:19:00
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24. Kill Reports - Isk killed - in Feedback/Requests [original thread]
Because CCP Rattati wrote: it's too depressing
- by Veg Hegirin - at 2015.07.01 04:45:00
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25. IS Milita To Weak For New Players - in Feedback/Requests [original thread]
Lost Apollo wrote: Why not base the battles on your SP total? I've menfioned this before. Make it a contract tier type thing. 0-5,000,000 = T1 5,000,001-10,000,000 =T2 10,000,001-15,000,000 = T3 15,000,001-20,000,000 =T4 20,000,001+ =T5 I th...
- by Veg Hegirin - at 2015.06.30 22:55:00
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26. Kill Reports - Isk killed - in Feedback/Requests [original thread]
Thokk Nightshade wrote: I would like to see a ratio of Isk destroyed / Isk lost. If I have a 1:1 destroyed/loss ratio, I'm killing as much as I'm losing. If I have a positive ratio, I am killing more than I am losing and am probably helping the...
- by Veg Hegirin - at 2015.06.30 22:47:00
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27. IS Milita To Weak For New Players - in Feedback/Requests [original thread]
Breakin Stuff wrote: Veg Hegirin wrote: Breakin Stuff wrote: I'm in favor of flushing MLT gear down the toilet and locking in STD. I'm in favour of MLT items having on par primary stats but worse drawbacks, i.e. same repair rate, dps, ...
- by Veg Hegirin - at 2015.06.30 15:44:00
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28. IS Milita To Weak For New Players - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm in favor of flushing MLT gear down the toilet and locking in STD. I'm in favour of MLT items having on par primary stats but worse drawbacks, i.e. same repair rate, dps, hp etc but higher fitting, lower clip size, or...
- by Veg Hegirin - at 2015.06.30 13:41:00
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29. Kill Reports - Isk killed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Why not instead get paid 50% value of the gear you destroy? This way, going up against proto stompers becomes more an opportunity and less of a headache. Isk Efficiency stat would be cool, but getting paid would be cooler...
- by Veg Hegirin - at 2015.06.30 13:38:00
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30. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
korrah silain wrote: using positive reinforcement is a much better way to incentivise behavior Incentivise people to kill the protos without breaking anything (senpai notice me)
- by Veg Hegirin - at 2015.06.30 10:43:00
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31. IS Milita To Weak For New Players - in Feedback/Requests [original thread]
Templar assault and MLT armor plate BPO. Most of my fits cost <5k Best Feeling. I assume this is what APEX feels like.
- by Veg Hegirin - at 2015.06.30 10:15:00
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32. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
Beat the protostomp: give stats for killing them https://forums.dust514.com/default.aspx?g=posts&t=206633&find=unread
- by Veg Hegirin - at 2015.06.30 09:46:00
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33. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
deezy dabest wrote: 501st Headstrong wrote: ...Make it to where hunting us is simply lucrative Exactly why I have proposed a keep what you kill system over and over and over. Nu I liek my predictable income
- by Veg Hegirin - at 2015.06.30 09:17:00
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34. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
501st Headstrong wrote: ...Make it to where hunting us is simply lucrative Extra end of game stat: number of officer and 100k+ fits killed
- by Veg Hegirin - at 2015.06.30 09:12:00
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35. Kill Reports - Isk killed - in Feedback/Requests [original thread]
Protostomping in pubs is a hot topic on these forums. Players with low isk or SP find it unfair and frustrating, players who have worked for it want to be able to use their toys. In theory the isk payout per match keeps it in check, but that's a s...
- by Veg Hegirin - at 2015.06.30 03:29:00
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36. CCP Rattati, change the daily randoms. - in Feedback/Requests [original thread]
In general it's fine. Boosters are annoying when you need to complete 10 missions Vehicle kill assists are like hens teeth. I still haven't figured out why tanks go pop so quickly sometimes
- by Veg Hegirin - at 2015.06.26 23:23:00
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37. Militia items: some are awful, others aren't - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: New players trying to get a taste of what a weapon might be like are often tricked into thinking things are worse than they really are. I can certainly confirm that with things like the swarm launcher, which seems to be a...
- by Veg Hegirin - at 2015.06.23 00:39:00
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38. Militia items: some are awful, others aren't - in Feedback/Requests [original thread]
Magnus Belmont wrote: If you could spam grenades along with nano's in militia form... Lets just stick with what we got. p.sure you get 2 locus grenades at BSC level, it's not an outrageous change
- by Veg Hegirin - at 2015.06.21 07:19:00
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39. Militia items: some are awful, others aren't - in Feedback/Requests [original thread]
Sicerly Yaw wrote: the mlt ARR is far better in my opinion then its counterpart as you can fire without delay even if it does have less overall damage it's better at range since you can line up shots, doesn't have a charge up so you can control...
- by Veg Hegirin - at 2015.06.21 05:36:00
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40. Militia items: some are awful, others aren't - in Feedback/Requests [original thread]
Just my perspective as a guy who feels 30k suits are far too expensive: Some of the militia items are bad compared to their basic equivalents, while others really are not. Some examples : Militia Nanohives: one grenade, ever. Compare to a r...
- by Veg Hegirin - at 2015.06.21 03:20:00
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