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121. CCP, nerf the sniper rifle damage, range and buff the ISK cost. - in General Discussions [original thread]
Sniper rifles are not too powerful, if you are getting killed from one shot the sniper is doing something right and you are doing something wrong. It is not one or the other, it is both. Just be glad I didn't spec into my Thale's this build...then...
- by Vaux Karn - at 2013.05.24 18:22:00
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122. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to be hunted. Fight the power! Death to the Empress!
- by Vaux Karn - at 2013.05.24 16:20:00
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123. Hey... Guy who sits in the MCC Sniping.... - in General Discussions [original thread]
You can snipe people out of the MCC too...I try to do this during every game. Love those free AFK kills!
- by Vaux Karn - at 2013.05.24 10:53:00
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124. List of ridiculous stuff in Dust 514 - in General Discussions [original thread]
Ok...time to address these one by one... 1. Getting stuck on stuff is irritating but it is not caused by level design, that would be a problem within the engine itself. More maps is good, variety is always good in games. 2. No, just no. Heavy su...
- by Vaux Karn - at 2013.05.23 12:37:00
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125. (Feedback) Weapon balance issues... - in Feedback/Requests [original thread]
Imbalanced and Op are not the same thing, there needs to be trade off for the damage and range increases though. Semi-automatic means very little when there is effectively no cap on fire rate, my damage potential is too high without it, much less ...
- by Vaux Karn - at 2013.05.12 22:20:00
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126. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
As an operator and target, my suggestion would be simply lower the rate of fire to the 150-200 region. Closer to 150 would also eliminate the need for any other modifications by limiting its viability in close quarters, but then again that may be ...
- by Vaux Karn - at 2013.05.12 21:58:00
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127. (Feedback) Weapon balance issues... - in Feedback/Requests [original thread]
I am not assuming eveyone that shoots fast is using modded controllers, but the few that are have created the biggest part of the problem. I shoot about 4-5 rounds per second with DS3, I know people can shoot fast, but there is still a modded cont...
- by Vaux Karn - at 2013.05.12 21:46:00
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128. (Feedback) Weapon balance issues... - in Feedback/Requests [original thread]
This thread is to address weapon imbalances on both sides of the curve. Please add other weapons that have problems to this thread as I am only listing the ones that I have experience with. 1. Tactical Assault Rifles: the imbalance here occurs mo...
- by Vaux Karn - at 2013.05.12 20:08:00
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129. high level blue prints - in Feedback/Requests [original thread]
I don't know. I think a prototype BP would be fine with the right price...say 200 million aurum...and it would have to be name properly...something like "<---******" would work. And then we could all laugh at the dumbkitten who blew 80 grand on...
- by Vaux Karn - at 2013.04.26 08:26:00
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130. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Signed. And +1.
- by Vaux Karn - at 2013.04.17 05:48:00
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131. Corporation Tax - in Feedback/Requests [original thread]
On the contrary, fixed rates could easily be done if they are set up not to take money out of wallets and only apply a maximum percentage of income. Thus no single player will be taxed over x amount per y amount of time. I apologize for not explai...
- by Vaux Karn - at 2013.04.17 05:32:00
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132. Corporation Tax - in Feedback/Requests [original thread]
No...the reason I have only one like is because I don't spend all my time trying to be prom queen on the forums and as such very rarely post, if you care to point out the specific issues you have with my suggestion, please do. I am more than willi...
- by Vaux Karn - at 2013.04.17 01:00:00
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133. New turrets 20J (40J) 80J - in Feedback/Requests [original thread]
I do like the idea of medium turrets though, but yeah GJ is only for electrical. These are good ideas none the less, just a matter of how to balance them is all.
- by Vaux Karn - at 2013.04.17 00:32:00
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134. Corporation Tax - in Feedback/Requests [original thread]
Okay...first off I know I am posting late on this and I know I don't post often on the forums, but I would like to voice my opinion on the tax issue. 1. Yes we need corp tax, and not just a flat percentage. We need flat taxes and scalar percentag...
- by Vaux Karn - at 2013.04.16 23:24:00
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135. (Request) OP weapons... - in Feedback/Requests [original thread]
Well the important part is that we made a point...even if we had to fire declawed kittens into pillows! And it only took a few tries to tune the gun down enough for them to survive!
- by Vaux Karn - at 2013.02.13 06:20:00
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136. (Request) OP weapons... - in Feedback/Requests [original thread]
Well I did specify for QQers to flame me...so by flaming they admit to being a whiny little "female dog" so in the end I win. LMAO. But yes, thank you for your support and crucial observation about strategy. Now if only everyone could learn to thi...
- by Vaux Karn - at 2013.02.13 05:41:00
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137. (Request) OP weapons... - in Feedback/Requests [original thread]
From what I have been reading on these forums all weapons are apparently OP...so I offer a solution, take all guns away and replace them with kind words/gestures like "please" and high fives! Seriously though...the weapons are designed to fill cer...
- by Vaux Karn - at 2013.02.13 05:32:00
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138. This game has many MANY problems. I would even say it's 'broken' - in Feedback/Requests [original thread]
You said it yourself, beta. Beyond that as the previous poster noted, this is a sci-fi game with futuristic weaponry, ballistic physics dont really apply. Beyond that try to use the weapons in their ideal roles, the mass driver is really more for ...
- by Vaux Karn - at 2013.02.02 08:16:00
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139. [Request] Corp Logs and New Recruit Status - in Feedback/Requests [original thread]
I think it would be incredibly useful if corporations had activity logs. For example: a bank log to track contributions to the corp via donation (and tax seperately in the future) and cash flow out of corp, and a general activity log to track the ...
- by Vaux Karn - at 2013.02.02 07:59:00
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