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81. If we are getting a native strafe speed reduction - in Feedback/Requests [original thread]
You're better making speed tanking viable by minimizing or totally removing AA.
- by Valor Goat - at 2014.12.04 20:20:00
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82. New FoTM and broken suit - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: If it does, it's only because of nonsense, bullshit strafing. High speed plus wiggling like a dancer on speed = hit detection issues. Kill strafing speed across the board. Everything will be better. Scrubs with "total le...
- by Valor Goat - at 2014.12.04 18:24:00
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83. New FoTM and broken suit - in Feedback/Requests [original thread]
If it strafes it clearly has a broken hit detection but the suit itself doesn't unlike the caldari scout if we wanna bring that, but even that it's not that broken and it's quite nonexistent in CQC. I agree though that the Minmatar assault is a ...
- by Valor Goat - at 2014.12.04 17:57:00
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84. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
For people asking for buffs to it: DON'T DO IT. A kick reduction would translate into it becoming way too easy to use, OP likewise.
- by Valor Goat - at 2014.12.02 17:07:00
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85. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
NextDark Knight wrote: Used both weapons today.. tried a few games.. removed them from the suits. Still not in a good place.. RR has to much kick as long range to apply dps to a single target and spool up is still crap. ARR seams more like...
- by Valor Goat - at 2014.12.02 17:04:00
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86. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
CCP Rattati wrote: Really happy to hear that! I just started using it and I even dropped a 30 bomb in a PC with it. It's also quite one of the few weapons that takes gun game on both range and CQC... well, I'm really loving it.
- by Valor Goat - at 2014.12.02 17:03:00
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87. (Request) Repair Tools to deal damage - in Feedback/Requests [original thread]
Burning people with a repair tool was the most hilarious thing to do in MAG period.
- by Valor Goat - at 2014.12.01 19:00:00
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88. Make shields on par with armor - in Feedback/Requests [original thread]
gustavo acosta wrote: Valor Goat wrote: Fizzer XCIV wrote: Ydubbs81 RND wrote: hfderrtgvcd wrote: working as intended. Shields have no movement penalty and regen much faster than armor. Complex ferroscarle plate has 75hp of armor...
- by Valor Goat - at 2014.12.01 01:51:00
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89. Make shields on par with armor - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Ydubbs81 RND wrote: hfderrtgvcd wrote: working as intended. Shields have no movement penalty and regen much faster than armor. Complex ferroscarle plate has 75hp of armor, complex shield extender has 66hp. G¥ä=ƒôû...
- by Valor Goat - at 2014.12.01 01:25:00
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90. quick easy fix for RE's spam - in Feedback/Requests [original thread]
Fix heavies spam first and then we have a deal.
- by Valor Goat - at 2014.11.30 15:11:00
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91. Make shields on par with armor - in Feedback/Requests [original thread]
lolshieldtanking lolhighslots lolpeoplesayingshieldtankinghasafarbetterregenthanarmortankerswhenthelattercanreach20hp/swithanunexistentdelay loltheonlypeoplesayingshieldtankingisbeastlyarearmortankers lolpeopleemphasizingmovementpenaltieswhenalmos...
- by Valor Goat - at 2014.11.30 15:00:00
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92. Concerning The ScR Nerfing - in Feedback/Requests [original thread]
The ScR itself is fine. The fact of being able to triple damage mod is what makes it clearly OP. And of course, who would put extenders on highs when you can just put dem damage mods? lolshieldtanking lolhighslots
- by Valor Goat - at 2014.11.30 14:38:00
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