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181. True / False: Armor resist has stacking penalties - in General Discussions [original thread]
Nguruthos IX wrote: If true, how do they work? Do they apply to skills that increase armor resist? Passive resist modules? Active resist modules? Combinations thereof? And the new vehicle resist skills, does that get applied only to the b...
- by Vallud Eadesso - at 2013.05.15 15:29:00
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182. Carmageddon 514 - in General Discussions [original thread]
Ignoble Son wrote: Now HTFU. Get out of the car and learn to play, son. Stop advocating a play style that hurts the game. You can throw your science around all day... but in game you can survive a single metal slug that weighs the same as ...
- by Vallud Eadesso - at 2013.05.15 15:10:00
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183. game mode - in Feedback/Requests [original thread]
I have no idea! At the time CCP said it was temporary and they'd add it back in eventually. Never happened. I loved that game mode too, actually felt like I was DOING something rather than just running between capture points :) Was on a map that...
- by Vallud Eadesso - at 2013.05.15 15:01:00
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184. Carmageddon 514 - in General Discussions [original thread]
Ignoble Son wrote: Cybus Trama'dol wrote: I think the damage the vehicles do to Mercs on foot should be drastically reduced. Seems like since the aiming is broken people have resorted to spamming free LAVs and driving round running people o...
- by Vallud Eadesso - at 2013.05.15 14:29:00
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185. Carmageddon 514 - in General Discussions [original thread]
EverNub wrote: CHICAGOCUBS4EVER wrote: had an LAV come right at me yesterday while I had my forge. shot it 20m in front of me just for my forge to do ZERO damage and I then get run over... LoL my Alt loves running u over cubs, granted...
- by Vallud Eadesso - at 2013.05.15 14:28:00
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186. Carmageddon 514 - in General Discussions [original thread]
EverNub wrote: Actually its only how hard they hit u, I survive alot when they barely swipe me or if there not full speed. Also easy counter measure level up your AV or just dont fight in the open field hide in cover or higher ground. Also if t...
- by Vallud Eadesso - at 2013.05.15 14:21:00
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187. Carmageddon 514 - in General Discussions [original thread]
Cybus Trama'dol wrote: I think the damage the vehicles do to Mercs on foot should be drastically reduced. Seems like since the aiming is broken people have resorted to spamming free LAVs and driving round running people over like its Carmagedd...
- by Vallud Eadesso - at 2013.05.15 14:14:00
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188. game mode - in Feedback/Requests [original thread]
f fs wrote: my favorite old shool game was RTCW Enemy territory.. withch kinda had its own "game mode" going on... would love to see something like this in Dust.. thoughts ? ideas? You mean the old attack\defend game mode? Yeah the fi...
- by Vallud Eadesso - at 2013.05.15 13:23:00
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189. Changing factions - in Feedback/Requests [original thread]
Darth Trixter wrote: Idk if this has been requested yet, but I want to be the same faction as my brother so we can do conquest together and fight for the same faction. I'm willing to spend aurum to change my faction and i'm sure others would to...
- by Vallud Eadesso - at 2013.05.15 13:21:00
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190. Flaylock fitting optimization - CCP please explain - in General Discussions [original thread]
Jin Robot wrote: Why have a skill devoted to PG reduction when it only uses 2 or less PG to begin with? My mind is boggled. Because its current PG usage is likely a bug?
- by Vallud Eadesso - at 2013.05.15 04:09:00
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191. Why I Am Imperfect: Part One - in General Discussions [original thread]
Mithridates VI wrote: Vallud Eadesso wrote: You do remember you're playing a video game, right? EVE may have loads of silly space-politics, but this is just... Yeah. It's already been established that there's a secret message in that tl;d...
- by Vallud Eadesso - at 2013.05.14 22:39:00
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192. Why I Am Imperfect: Part One - in General Discussions [original thread]
Mithridates Vl wrote: It has been said that the Imperfects favour quality over quantity but rarely do we elaborate on what that means. For a definition of quality, I am going to refer to the Ancient Greeks. In its day, Athens was the central ne...
- by Vallud Eadesso - at 2013.05.14 22:33:00
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193. 5090 Players - in General Discussions [original thread]
gobbybobbyy wrote: not quite as much as the peak 50,000 off eve today but a milestone non the less. When EVE first came out 10 years ago, you'd see around 3000 players at peak time. Look now. Good omen. Let's hope CCP capitalize on this :)
- by Vallud Eadesso - at 2013.05.14 22:22:00
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194. [Request] Race Specific Assault Rifle e.g. M25 Gauss Rifle - in Feedback/Requests [original thread]
Ben Thoramek wrote: It has been over a year now since the video of the M25 Gauss Rifle, has there been any progress on that specific gun coming into Dust 514, or is there a new idea. Im just wondering because now the Amarr have the Scrambler Ri...
- by Vallud Eadesso - at 2013.05.14 20:48:00
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195. Feedback: Adjust the sight on Scrambler Rifles? - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I like it actually, though it needs a bit of adjustment. My main vice with it is the colour of the reticle which does not show well when placed on an enemy. This leads to lots of shots being out of range as its hard...
- by Vallud Eadesso - at 2013.05.14 20:18:00
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196. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
gbghg wrote: Vallud Eadesso wrote: Nguruthos IX wrote: *Anyone who has any idea what they're actually talking about. As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just...
- by Vallud Eadesso - at 2013.05.14 19:59:00
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197. Feedback: Adjust the sight on Scrambler Rifles? - in Feedback/Requests [original thread]
Right now, the sight on the scrambler rifle seems to wash out my whole view. It's not a major hinderence, and it's not stopped me enjoy the gun, it'd just be nice if it was more... transparent and less reflective? There we go, quick and to the po...
- by Vallud Eadesso - at 2013.05.14 19:55:00
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198. Proto Assault SR sucks - in General Discussions [original thread]
WyrmHero1945 wrote: It does way too low damage on armor. It's just a pain to use it. Lots of kill assists. Low range. AR still rule unfortunately. Scramblers are not supposed to do a lot of damage to armour, just like ARs do crappy damage to...
- by Vallud Eadesso - at 2013.05.14 19:49:00
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199. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
Nguruthos IX wrote: *Anyone who has any idea what they're actually talking about. As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who... Yes, they're t...
- by Vallud Eadesso - at 2013.05.14 19:46:00
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200. Battle Academy; what is the limit? - in General Discussions [original thread]
Not a lot. It's WP earned NOT Skillpoints earned. I had a friend with less than 2Mil SP but who was constantly top of the scoreboards, who can't go into them anymore. Basically: Not a clue. But probably not high enough.
- by Vallud Eadesso - at 2013.05.14 19:44:00
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