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281. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
zerkin gerend wrote: shot the tv I shot everything. Shooting the TV was funny though because its treated like a solid for bullets, but they don't seem to impact on it. The bullets just vanish I guess.
- by Umallon Macross - at 2012.08.06 12:13:00
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282. Re-connect to game in progress. - in Feedback/Requests [original thread]
Sat through 2 or 3 games again today, doing nothing, because of this.
- by Umallon Macross - at 2012.08.06 12:11:00
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283. Re-connect to game in progress. - in Feedback/Requests [original thread]
I don't like being told I'm going to be punished for something that the game won't let me actually do.
- by Umallon Macross - at 2012.08.05 23:45:00
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284. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
Standing on the couch now lol
- by Umallon Macross - at 2012.08.05 10:20:00
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285. Shootout in the Merc Quarters - in Technical Support/Bugs [original thread]
I joined the queue, but I quit when nobody was joining. Then I was given the (x) Select Spawn Point screen, which was all black except for a small object in the middle of the screen. I selected the only available spawn, thinking I hadn't quit ea...
- by Umallon Macross - at 2012.08.05 10:07:00
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286. Re-connect to game in progress. - in Feedback/Requests [original thread]
Ok, seriously, I log in, join a game, get the 'YOU HAVE NO ITEMS TROLOLOLO' glitch. WHY CAN'T I RE-JOIN THE GAME WHEN I GET BACK IN?!?!
- by Umallon Macross - at 2012.08.04 22:48:00
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287. Re-connect to game in progress. - in Feedback/Requests [original thread]
No one else affected by this?
- by Umallon Macross - at 2012.08.04 08:50:00
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288. Re-connect to game in progress. - in Feedback/Requests [original thread]
Connection Lost. Attempting to rejoin game in progress...
- by Umallon Macross - at 2012.07.31 17:57:00
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289. Dark Knight Rising - Dropships and Swarm Launchers - in General Discussions [original thread]
He also had a passenger that just sat there doing nothing. Seems familiar lol.
- by Umallon Macross - at 2012.07.30 22:17:00
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290. Kruul's Pleasure Hub - in Feedback/Requests [original thread]
Quiverous wrote: I like this idea. +1 One team rescues the damsel for the capsuleer. The other team impersonate the damsel, find the egger and pop a cap in his ass. Hehehe. Space is full of all kinds of dangers.
- by Umallon Macross - at 2012.07.30 21:50:00
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291. Dark Knight Rising - Dropships and Swarm Launchers - in General Discussions [original thread]
Garma QUDA wrote: https://forums.dust514.com/default.aspx?g=posts&m=218003#post218003 .......... https://forums.dust514.com/default.aspx?g=search Thanks for that subtle reminder. I do believe my post has more comedic merit.
- by Umallon Macross - at 2012.07.30 21:25:00
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292. Re-connect to game in progress. - in Feedback/Requests [original thread]
Would you like to re-join match in progress?
- by Umallon Macross - at 2012.07.30 17:05:00
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293. Dark Knight Rising - Dropships and Swarm Launchers - in General Discussions [original thread]
Mobius Wyvern wrote: Umallon Macross wrote: Who knew the Batman skilled up his Caldari Dropships? Ok, I got a bit of a laugh out of that one. I wonder what planet Gotham City is on? lol
- by Umallon Macross - at 2012.07.30 16:59:00
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294. Dark Knight Rising - Dropships and Swarm Launchers - in General Discussions [original thread]
Who knew the Batman skilled up his Caldari Dropships?
- by Umallon Macross - at 2012.07.30 16:48:00
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295. Re-connect to game in progress. - in Feedback/Requests [original thread]
Daily reminder.
- by Umallon Macross - at 2012.07.30 02:48:00
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296. [Request] Time based equipment rather than 1 per spawn - in Feedback/Requests [original thread]
Pombe Geek wrote: vermacht Doe wrote: Rasatsu wrote: No. I agree +1 +1 +1
- by Umallon Macross - at 2012.07.29 15:42:00
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297. Re-connect to game in progress. - in Feedback/Requests [original thread]
Bumping to attract more attention to a fundamental component of any piece of online software.
- by Umallon Macross - at 2012.07.29 11:02:00
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298. Re-connect to game in progress. - in Feedback/Requests [original thread]
The idea is to minimise disruption. At the moment the disruption is pretty much MAXIMISED.
- by Umallon Macross - at 2012.07.28 19:21:00
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299. Re-connect to game in progress. - in Feedback/Requests [original thread]
Just spent most of a match sitting in an Onikuma in the middle of the road near C. Got hit by a couple of swarms, and run over by a few tanks, but made it to the end somehow.
- by Umallon Macross - at 2012.07.28 17:28:00
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300. Re-connect to game in progress. - in Feedback/Requests [original thread]
If the FC can't handle a disconnect or two then he's doing it wrong. But at the moment you can re-connect to a fight in progress in EVE, you can't in Dust, at least not playably.
- by Umallon Macross - at 2012.07.28 16:13:00
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