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261. Allotek Burst Assault Rifle question - in General Discussions [original thread]
Cat Merc wrote: Yoma Carrim wrote: The Bust AR has a slightly higher RPM than the Duvolle just an FYI But has a long delay between bursts and does less damage per bullet. Frankly though the long delay is relative depending on how trained...
- by Tweaksz - at 2014.04.15 19:37:00
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262. [Weekly Inquiry] Should ISK Balance Be Reset With The Player Market? - in General Discussions [original thread]
I think it would be a good change of pace it would certainly make up for the ridiculous isk farms furing uprising PC, and here's some cream for all the butthurts out there; get isk back on a ration depending on how many skill points you have. For ...
- by Tweaksz - at 2014.04.15 18:34:00
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263. How many fittings do you keep in stock? - in General Discussions [original thread]
2. My proto and my adv. Though I'm constantly fiddling around and tweaking the mods.
- by Tweaksz - at 2014.04.15 17:08:00
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264. Minmatar arnt Underpowered. - in General Discussions [original thread]
Hooray for bad grammer...
- by Tweaksz - at 2014.04.15 17:06:00
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265. Where's our Sp CCP? - in General Discussions [original thread]
You'd think people would be used to late rewards.
- by Tweaksz - at 2014.04.15 12:31:00
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266. Why CCP - in General Discussions [original thread]
RUN! The trolls can smell butthurt.
- by Tweaksz - at 2014.04.14 14:42:00
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267. TACTICS - in General Discussions [original thread]
I think Tactics is the wrong word here I think you mean combat awareness, Eye Holes or pay attention.
- by Tweaksz - at 2014.04.14 14:41:00
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268. Fanfest build name contest! - in General Discussions [original thread]
Insurgence
- by Tweaksz - at 2014.03.27 22:00:00
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269. Gallente Assault + AR. Any unicorns out there? - in General Discussions [original thread]
Gal Scout with Allotek AR does that count? Edit: Ion pistol too
- by Tweaksz - at 2014.03.26 23:59:00
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270. [PETITION] CCP: please release 1.9 in mid-to-late April: only balanc... - in General Discussions [original thread]
+1
- by Tweaksz - at 2014.03.20 23:43:00
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271. Unnecessary Nerf Bat - in General Discussions [original thread]
Awesome Pantaloons wrote: Nope, needs to be done. RR and CR are way too powerful as they are. AR has been going out of style for a while so might as well. SMG and ScR I like where they are, but they aren't nerfed that badly. I think dmg mod ner...
- by Tweaksz - at 2014.03.17 17:34:00
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272. Unnecessary Nerf Bat - in General Discussions [original thread]
bamboo x wrote: all this "omg damage nerf" bullshit is not going to affect medium and light suits that much you're still going to be able to kill them. especially if you're using the AR on a caldari. Then again you're going to be a heavy an...
- by Tweaksz - at 2014.03.17 14:53:00
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273. Unnecessary Nerf Bat - in General Discussions [original thread]
Not necessarily when you consider the amount of stuff added its qute easy to see how they may not have had time for full rifle rebalancing. Also we only know of changes to damage values, other in-game mechanics may have been tweaked. Keep Calm, b...
- by Tweaksz - at 2014.03.17 10:46:00
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274. Too much grenade spam....... - in General Discussions [original thread]
Mebe try pressing the buttons more gently?
- by Tweaksz - at 2014.03.17 10:38:00
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275. Unnecessary Nerf Bat - in General Discussions [original thread]
Monkey MAC wrote: Tweaksz wrote: Monkey MAC wrote: Tweaksz wrote: Monkey MAC wrote: Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first. I know that but...
- by Tweaksz - at 2014.03.17 10:34:00
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276. Unnecessary Nerf Bat - in General Discussions [original thread]
Monkey MAC wrote: Tweaksz wrote: Monkey MAC wrote: Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first. I know that but if CCP has the time to change the dama...
- by Tweaksz - at 2014.03.17 10:17:00
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277. Unnecessary Nerf Bat - in General Discussions [original thread]
Monkey MAC wrote: Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first. I know that but if CCP has the time to change the damage on rifles then they had enough time ...
- by Tweaksz - at 2014.03.17 10:04:00
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278. Unnecessary Nerf Bat - in General Discussions [original thread]
Kasote Denzara wrote: Tweaksz wrote: Sure ignore the most prevalent thing in fps games. To say dps isn't important is like saying range isn't important either, the RR has more optimal than other rifles but of course that will never give anyo...
- by Tweaksz - at 2014.03.17 09:58:00
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279. Unnecessary Nerf Bat - in General Discussions [original thread]
Kasote Denzara wrote: Nosid Katona wrote: I'm not really sure what your argument is here... They aren't changing how the weapons function or handle in anyway, only the damage they do and the skills and modules that affect that damage. Will t...
- by Tweaksz - at 2014.03.17 09:47:00
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280. Unnecessary Nerf Bat - in General Discussions [original thread]
Kasote Denzara wrote: Nosid Katona wrote: Underwhelming compared to the normal form perhaps, compared to the AR which they are imitating? Not at all. Just because the Scrambler, Rail, and Combat rifles all outperform their Assault variant d...
- by Tweaksz - at 2014.03.17 09:08:00
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