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        | 4041. Sniper rifle range in show info - in Feedback/Requests [original thread] I forgot which sniper rifle types have what range so... pls?
 - by TooMany Names AlreadyTaken - at 2014.10.26 19:53:00
 
 
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        | 4042. Could you delete that noisy sound on victory/lose battle report - in Feedback/Requests [original thread] Sylwester Dziewiecki wrote:   We have this for over a year and nobody have fixed it(if someone will leave match while this sound is played  http://youtu.be/OBuyNAhEWzA?t=15m51s  it is continually played in Mercenary Quarter until another loading...
 - by TooMany Names AlreadyTaken - at 2014.10.26 19:51:00
 
 
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        | 4043. Do you actually name your fittings? - in General Discussions [original thread] Got a fit called KAMIKAZE for use on bomb-covered LAV's
 - by TooMany Names AlreadyTaken - at 2014.10.26 19:48:00
 
 
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        | 4044. i feel dirty - in General Discussions [original thread] Tanked shottie... -.- what a noobish way to win.
 - by TooMany Names AlreadyTaken - at 2014.10.25 19:39:00
 
 
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        | 4045. inertia dampener should inflcit damage - in Feedback/Requests [original thread] Oh man, you can do that in inFAMOUS Second Son with the smoke power, you know?  It would need more range though, 3 meters is nothing, I say 5-6 meters.  And maybe be activated by the melee button so you can use the regular inertia dampener for whe...
 - by TooMany Names AlreadyTaken - at 2014.10.25 13:09:00
 
 
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        | 4046. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread] The Assault Rifles of ALL types have become extremely overpowered, just look at the DPS!
 - by TooMany Names AlreadyTaken - at 2014.10.25 11:42:00
 
 
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        | 4047. Orbital Strike - in Feedback/Requests [original thread] Fleen Costell'o wrote:  add random warbage strike in pub. game mode. Laser/EMP/Gibrid    No.  I wish we could choose what kind of warbarge strike we could deploy on the battlefield, like there are different strikes in FW.
 - by TooMany Names AlreadyTaken - at 2014.10.25 11:36:00
 
 
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        | 4048. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread] Denchlad 7 wrote:    TooMany Names AlreadyTaken wrote:  When will these changes be implemented? Or is it still a maybe?    Tuesday 28th October, as Rattati said earlier in the thread.   Oh, thanks, must've missed it lol
 - by TooMany Names AlreadyTaken - at 2014.10.25 11:32:00
 
 
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        | 4049. "Framerate Improvements"? - in General Discussions [original thread] Moochie Cricket wrote:  From the dev blog:  "Frame rate has now been stabilized at a consistent 15fps."    YOU LIE!
 - by TooMany Names AlreadyTaken - at 2014.10.24 23:53:00
 
 
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        | 4050. Suicide in public areas... - in General Discussions [original thread] "Really not helping"
 - by TooMany Names AlreadyTaken - at 2014.10.24 23:47:00
 
 
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        | 4051. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread] When will these changes be implemented? Or is it still a maybe?
 - by TooMany Names AlreadyTaken - at 2014.10.24 22:32:00
 
 
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        | 4052. doors. super simple stuff. - in Feedback/Requests [original thread] I kinda get the feeling that adding doors would slow down gameplay too much... and possibly get you killed.
 - by TooMany Names AlreadyTaken - at 2014.10.24 22:30:00
 
 
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        | 4053. So i saw a yellow line today... - in General Discussions [original thread] Denchlad 7 wrote:  Nah, its where the Clones dump their, um, toilet waste. after their trip down from space on the MCC.   Yup, and staying in that area for too long results in a smelly death.
 - by TooMany Names AlreadyTaken - at 2014.10.24 22:28:00
 
 
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        | 4054. Suicide in public areas... - in General Discussions [original thread] How about:  "This Dead Fool" commited suicide
 - by TooMany Names AlreadyTaken - at 2014.10.24 22:25:00
 
 
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        | 4055. XL grenades - in Feedback/Requests [original thread] Uhh... what?  By the topic name i thought you would say something about larger grenades, like the Holy Hand Grenade from Worms lol.
 - by TooMany Names AlreadyTaken - at 2014.10.24 18:49:00
 
 
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        | 4056. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread] CCP Rattati wrote:  Scrambler Rifle Heat cost reduced All Scramblers Seize time reduced  Dropsuits All dropsuits now have native armor reps, including basic frames   Those are the best changes so far, thank you!
 - by TooMany Names AlreadyTaken - at 2014.10.24 09:08:00
 
 
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        | 4057. Remove vehicle lock for PC - in Feedback/Requests [original thread] bump
 - by TooMany Names AlreadyTaken - at 2014.10.23 23:00:00
 
 
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        | 4058. Heavy Aircrafts - in Feedback/Requests [original thread] That thing should have 6 turrets, 3 on each side, and carry 9 people.  Or 4 turrets, 2 on each side, and carry 7 people.
 - by TooMany Names AlreadyTaken - at 2014.10.23 22:58:00
 
 
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        | 4059. Remove vehicle lock for PC - in Feedback/Requests [original thread] :BEST IDEA:   The vehicle will only be locked for 5 seconds since deployment OR until the owner of said vehicle jumps into the driver seat, once he does, all other teammates can enter.
 - by TooMany Names AlreadyTaken - at 2014.10.23 20:15:00
 
 
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        | 4060. LOL moments in DUST - in General Discussions [original thread] Yes, some guy with a mass driver hit my shotgun fit at point-blank range and commited suicide (I lived), I couldn't stop laughing until the end of the match.
 - by TooMany Names AlreadyTaken - at 2014.10.23 20:10:00
 
 
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