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2181. 14vs6 really? - in General Discussions [original thread]
Garret I know what your saying. But here's a brief top of my head list of problems last build that weren't touched for this one or were wrongly nerfed. Remote explosives (still the same, changing next build) Spawn camping/spawning HMG (reverting n...
- by Tony Calif - at 2012.07.23 11:10:00
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2182. 14vs6 really? - in General Discussions [original thread]
Iron blood stop defending CCP. There is no reason to. Everything Indra said is right. Blaming players is one thing but some of your posts have been funny, like blame Logi players for being spawn camped. I get why, I just disagree, because ANY play...
- by Tony Calif - at 2012.07.23 08:35:00
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2183. Get rid of the redline - in General Discussions [original thread]
Proto is not to blame for CCP's epic design failure that is putting spawns in 100m open ground. But don't forget "it's a beta" so we can't mention that.
- by Tony Calif - at 2012.07.23 08:23:00
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2184. Dust is not a one hitter quitter - in General Discussions [original thread]
Quote: There's a lot of blind faith that CCP will fix all our concerns. My feelings exactly. Everyone says "but it's a beta hurfblurf". Sorry but EvE sucks IMHO, why the hell should I trust these guys who have made 1 game? In over 10 years...
- by Tony Calif - at 2012.07.23 08:14:00
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2185. Nerf Nerf ;P - in General Discussions [original thread]
Iron wolf, call for the buff now if you think something needs buffing. Or mention that you think it "might" need buffing. Why wait until next build to mention it? Then you'll have to put up with whatever until the build after... Stop wasting time :)
- by Tony Calif - at 2012.07.23 08:05:00
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2186. Get rid of the redline - in General Discussions [original thread]
Proto just asked for the redline to disappear. He didn't say at any point "do I can be a spawn camper". You all read what you want to think, not what's written. Bitter much?
- by Tony Calif - at 2012.07.23 08:00:00
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2187. 14vs6 really? - in General Discussions [original thread]
Longshot, how did I get 14 players on my team? That's not because people left, it's because of something odd with Dust's team balancing/joining currently. Kinda curious if anyone else has had more than 12 players on their team?
- by Tony Calif - at 2012.07.23 03:59:00
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2188. Get rid of the redline - in General Discussions [original thread]
Agreed. Both teams should be able to spawn on all edges with big open maps like this.
- by Tony Calif - at 2012.07.23 03:42:00
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2189. 14vs6 really? - in General Discussions [original thread]
Tbh that kinda thing (spawn out of sight) is a pretty obvious or deliberate oversight on CCP's behalf. Because spawn camping was very viable last build too. But you weren't spawned in 100m of open terrain ever...
- by Tony Calif - at 2012.07.23 02:41:00
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2190. The aim assits/ Hit detection blows - in General Discussions [original thread]
Specifics mate? I think the recoil is too much horizontal not enough verticle. They know hit detection is bad. People shouldn't strafe back and forth through fully auto fire and not get hit.
- by Tony Calif - at 2012.07.23 02:20:00
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2191. When are we going to see Big Indoor areas? - in General Discussions [original thread]
I'd be happy with a 6x6 shed to hide from the barrage of missiles, maybe put a coffee table in the middle so I can play ring a ring a Rosie with Sha Kharn. Kettle and chairs would be nice.
- by Tony Calif - at 2012.07.23 00:25:00
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2192. Dust is not a one hitter quitter - in General Discussions [original thread]
Garret, let's save this for another thread ;)
- by Tony Calif - at 2012.07.23 00:19:00
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2193. 14vs6 really? - in General Discussions [original thread]
So, this is just an anecdote for you all. I just finished a game where it finished 14vs6. Basically the most dull experience ever after 3 minutes. 3sagaris went about not really working with the team and killed everything. Blew everything up. I go...
- by Tony Calif - at 2012.07.23 00:16:00
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2194. Dust is not a one hitter quitter - in General Discussions [original thread]
So at say 200 SP a day 2 months leaves you 6million SP down. 200kSP is quite a reasonable figure for 24/7 game heads :) Let's keep things on topic. @OP Save me editing my last post, you DO have just as much of a reason to tell the whiners to shhh...
- by Tony Calif - at 2012.07.22 23:30:00
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2195. Dust is not a one hitter quitter - in General Discussions [original thread]
@Garret You have to play everyday, or be left behind, as you can't just catch up on your day off. It is asking for a huge commitment. Imagine what going and playing another game for 2 months would do to your character. @OP Many games are supporte...
- by Tony Calif - at 2012.07.22 23:07:00
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2196. Taking out heavies - in General Discussions [original thread]
Meh, assault rifle > heavy. Even if the heavy has one. Thnk you shield regen.
- by Tony Calif - at 2012.07.22 22:45:00
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2197. Absolutely worth the time to try and play this game - in General Discussions [original thread]
@Dro Paragraphs and punctuation help the DEVs understand what you mean. And us.
- by Tony Calif - at 2012.07.22 16:54:00
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2198. Absolutely worth the time to try and play this game - in General Discussions [original thread]
All the ones with missiles will be just fine. Can't do jack about them, except drop on them from a ship, and die as they shoot themselves anyway. But I last a few seconds longer doing that
- by Tony Calif - at 2012.07.22 15:46:00
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2199. Absolutely worth the time to try and play this game - in General Discussions [original thread]
I think they fixed that this weekend (see, they are trying, but I see them being very very busy)
- by Tony Calif - at 2012.07.22 15:29:00
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2200. Ive hit the wall and ranting about it - in General Discussions [original thread]
The remote explosive Nerf new to come with an AV nade increase. 5 please :)
- by Tony Calif - at 2012.07.22 15:27:00
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